Better spritesheet exporting

You can now choose how many columns you want your spritesheet to be, allowing you to export atlases.

ISSUE: If the number of columns is larger than the number of rows AND rows * columns are not equal to the number of frames, the result is weird. The exported image has transparent space on its bottom side.
This commit is contained in:
OverloadedOrama 2019-12-29 16:55:01 +02:00
parent 4ae5968887
commit eeaa691d36
8 changed files with 68 additions and 39 deletions

View file

@ -21,14 +21,14 @@ margin_right = 507.0
margin_bottom = 312.0
[node name="ImportAsNewFrame" type="CheckBox" parent="HBoxContainer2"]
margin_right = 130.0
margin_bottom = 40.0
margin_right = 156.0
margin_bottom = 304.0
text = "IMPORT_FILE_LABEL"
[node name="ImportSpritesheet" type="CheckBox" parent="HBoxContainer2"]
margin_left = 134.0
margin_right = 268.0
margin_bottom = 40.0
margin_left = 160.0
margin_right = 327.0
margin_bottom = 304.0
text = "Import as spritesheet"
[node name="Spritesheet" type="HBoxContainer" parent="."]
@ -48,6 +48,7 @@ text = "Horizontal frames:"
margin_left = 105.0
margin_right = 159.0
margin_bottom = 17.0
mouse_default_cursor_shape = 2
min_value = 1.0
value = 1.0
@ -62,6 +63,7 @@ text = "Vertical frames:"
margin_left = 252.0
margin_right = 306.0
margin_bottom = 17.0
mouse_default_cursor_shape = 2
min_value = 1.0
value = 1.0
[connection signal="files_selected" from="." to="." method="_on_ImportSprites_files_selected"]