Made the brush XDG overrides work properly\!, and consequently it works as-if the randomised brushes are separated out from all the other brushes in directories nyaaaa ^.^

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sapient_cogbag 2020-04-11 23:36:58 +01:00
parent 6c795357da
commit efa0529360
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2 changed files with 218 additions and 11 deletions

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@ -166,7 +166,7 @@ func _ready() -> void:
Global.layers_container.get_child(0).label.text = Global.layers[0][0]
Global.layers_container.get_child(0).line_edit.text = Global.layers[0][0]
Import.import_brushes("Brushes")
Import.import_brushes(Global.directory_module.get_brushes_search_path_in_order())
Global.left_color_picker.get_picker().presets_visible = false
Global.right_color_picker.get_picker().presets_visible = false