Imported German translation in the Project Settings

This commit is contained in:
OverloadedOrama 2019-12-15 13:44:53 +02:00
parent 2d97bb6e65
commit f3ab5960ba
11 changed files with 29 additions and 29 deletions

View file

@ -257,10 +257,10 @@ func _process(delta : float) -> void:
elif Input.is_action_just_released("shift"):
is_making_line = false
line_2d.queue_free()
if is_making_line:
line_2d.set_point_position(1, mouse_pos)
if is_making_selection != "None": #If we're making a selection
if Input.is_action_just_released(is_making_selection): #Finish selection when button is released
@ -648,7 +648,7 @@ func draw_pixel(pos : Vector2, color : Color, current_mouse_button : String, cur
layers[current_layer_index][0].lock()
sprite_changed_this_frame = true
previous_mouse_pos = current_pixel
previous_mouse_pos.x = clamp(previous_mouse_pos.x, location.x, location.x + size.x)
previous_mouse_pos.y = clamp(previous_mouse_pos.y, location.y, location.y + size.y)