mirror of
https://github.com/tonytins/CozyPixelStudio.git
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Replace godot-gifexporter with godot-gdgifexporter (#295)
Add exporting in a separate thread and a progress bar Remove background color option from gif export
This commit is contained in:
parent
e4aa17b01c
commit
f3bce3857a
16 changed files with 1073 additions and 80 deletions
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@ -1,5 +1,9 @@
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extends Node
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# Gif exporter
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const gifexporter = preload("res://addons/gdgifexporter/gifexporter.gd")
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var quantization = preload("res://addons/gdgifexporter/quantization/median_cut.gd").new()
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enum ExportTab { FRAME = 0, SPRITESHEET = 1, ANIMATION = 2 }
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var current_tab : int = ExportTab.FRAME
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@ -20,7 +24,6 @@ var lines_count := 1
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# Animation options
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enum AnimationType { MULTIPLE_FILES = 0, ANIMATED = 1 }
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var animation_type : int = AnimationType.MULTIPLE_FILES
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var background_color : Color = Color.white
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enum AnimationDirection { FORWARD = 0, BACKWARDS = 1, PING_PONG = 2 }
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var direction : int = AnimationDirection.FORWARD
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@ -43,7 +46,6 @@ var exported_frame_current_tag : int
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var exported_orientation : int
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var exported_lines_count : int
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var exported_animation_type : int
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var exported_background_color : Color
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var exported_direction : int
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var exported_resize : int
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var exported_interpolation : int
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@ -56,6 +58,16 @@ var stop_export = false
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var file_exists_alert = "File %s already exists. Overwrite?"
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# Export progress variables
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var export_progress_fraction := 0.0
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var export_progress := 0.0
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onready var gif_export_thread := Thread.new()
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func _exit_tree():
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if gif_export_thread.is_active():
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gif_export_thread.wait_to_finish()
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func process_frame() -> void:
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var frame = Global.current_project.frames[frame_number - 1]
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@ -127,18 +139,18 @@ func process_animation() -> void:
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processed_images.append(image)
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func export_processed_images(ignore_overwrites: bool, path_validation_alert_popup: AcceptDialog, file_exists_alert_popup: AcceptDialog, export_dialog: AcceptDialog ) -> bool:
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func export_processed_images(ignore_overwrites: bool, export_dialog: AcceptDialog ) -> bool:
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# Stop export if directory path or file name are not valid
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var dir = Directory.new()
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if not dir.dir_exists(directory_path) or not file_name.is_valid_filename():
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path_validation_alert_popup.popup_centered()
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export_dialog.open_path_validation_alert_popup()
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return false
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# Check export paths
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var export_paths = []
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for i in range(processed_images.size()):
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stop_export = false
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var multiple_files := true if (current_tab == ExportTab.ANIMATION && animation_type == AnimationType.MULTIPLE_FILES) else false
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var multiple_files := true if (current_tab == ExportTab.ANIMATION and animation_type == AnimationType.MULTIPLE_FILES) else false
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var export_path = create_export_path(multiple_files, i + 1)
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# If user want to create new directory for each animation tag then check if directories exist and create them if not
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if multiple_files and new_dir_for_each_frame_tag:
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@ -152,8 +164,7 @@ func export_processed_images(ignore_overwrites: bool, path_validation_alert_popu
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# Ask user if he want's to overwrite the file
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if not was_exported or (was_exported and not ignore_overwrites):
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# Overwrite existing file?
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file_exists_alert_popup.dialog_text = file_exists_alert % export_path
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file_exists_alert_popup.popup_centered()
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export_dialog.open_file_exists_alert_popup(file_exists_alert % export_path)
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# Stops the function until the user decides if he want's to overwrite
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yield(export_dialog, "resume_export_function")
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if stop_export:
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@ -161,29 +172,16 @@ func export_processed_images(ignore_overwrites: bool, path_validation_alert_popu
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return
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export_paths.append(export_path)
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# Only get one export path if single file animated image is exported
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if current_tab == ExportTab.ANIMATION && animation_type == AnimationType.ANIMATED:
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if current_tab == ExportTab.ANIMATION and animation_type == AnimationType.ANIMATED:
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break
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# Scale images that are to export
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scale_processed_images()
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if current_tab == ExportTab.ANIMATION && animation_type == AnimationType.ANIMATED:
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var frame_delay_in_ms = Global.animation_timer.wait_time * 100
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$GifExporter.begin_export(export_paths[0], processed_images[0].get_width(), processed_images[0].get_height(), frame_delay_in_ms, 0)
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match direction:
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AnimationDirection.FORWARD:
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for i in range(processed_images.size()):
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$GifExporter.write_frame(processed_images[i], background_color, frame_delay_in_ms)
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AnimationDirection.BACKWARDS:
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for i in range(processed_images.size() - 1, -1, -1):
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$GifExporter.write_frame(processed_images[i], background_color, frame_delay_in_ms)
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AnimationDirection.PING_PONG:
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for i in range(0, processed_images.size()):
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$GifExporter.write_frame(processed_images[i], background_color, frame_delay_in_ms)
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for i in range(processed_images.size() - 2, 0, -1):
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$GifExporter.write_frame(processed_images[i], background_color, frame_delay_in_ms)
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$GifExporter.end_export()
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if current_tab == ExportTab.ANIMATION and animation_type == AnimationType.ANIMATED:
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if gif_export_thread.is_active():
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gif_export_thread.wait_to_finish()
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gif_export_thread.start(self, "export_gif", {"export_dialog": export_dialog, "export_paths": export_paths})
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else:
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for i in range(processed_images.size()):
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if OS.get_name() == "HTML5":
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@ -197,10 +195,54 @@ func export_processed_images(ignore_overwrites: bool, path_validation_alert_popu
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was_exported = true
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store_export_settings()
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Global.file_menu.get_popup().set_item_text(5, tr("Export") + " %s" % (file_name + file_format_string(file_format)))
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Global.notification_label("File(s) exported")
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# Only show when not exporting gif - gif export finishes in thread
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if not (current_tab == ExportTab.ANIMATION and animation_type == AnimationType.ANIMATED):
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Global.notification_label("File(s) exported")
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return true
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func export_gif(args: Dictionary) -> void:
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# Export progress popup
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export_progress_fraction = 100 / processed_images.size() # one fraction per each frame, one fraction for write to disk
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export_progress = 0.0
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args["export_dialog"].set_export_progress_bar(export_progress)
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args["export_dialog"].toggle_export_progress_popup(true)
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# Export and save gif
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var exporter = gifexporter.new(processed_images[0].get_width(), processed_images[0].get_height())
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match direction:
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AnimationDirection.FORWARD:
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for i in range(processed_images.size()):
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write_frame_to_gif(processed_images[i], Global.animation_timer.wait_time, exporter, args["export_dialog"])
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AnimationDirection.BACKWARDS:
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for i in range(processed_images.size() - 1, -1, -1):
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write_frame_to_gif(processed_images[i], Global.animation_timer.wait_time, exporter, args["export_dialog"])
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AnimationDirection.PING_PONG:
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export_progress_fraction = 100 / (processed_images.size() * 2)
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for i in range(0, processed_images.size()):
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write_frame_to_gif(processed_images[i], Global.animation_timer.wait_time, exporter, args["export_dialog"])
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for i in range(processed_images.size() - 2, 0, -1):
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write_frame_to_gif(processed_images[i], Global.animation_timer.wait_time, exporter, args["export_dialog"])
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var file: File = File.new()
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file.open(args["export_paths"][0], File.WRITE)
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file.store_buffer(exporter.export_file_data())
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file.close()
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args["export_dialog"].toggle_export_progress_popup(false)
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Global.notification_label("File(s) exported")
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func write_frame_to_gif(image: Image, wait_time: float, exporter: Node, export_dialog: Node) -> void:
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exporter.write_frame(image, wait_time, quantization)
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increase_export_progress(export_dialog)
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func increase_export_progress(export_dialog: Node) -> void:
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export_progress += export_progress_fraction
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export_dialog.set_export_progress_bar(export_progress)
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func scale_processed_images() -> void:
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for processed_image in processed_images:
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if resize != 100:
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@ -288,7 +330,6 @@ func store_export_settings() -> void:
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exported_orientation = orientation
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exported_lines_count = lines_count
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exported_animation_type = animation_type
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exported_background_color = background_color
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exported_direction = direction
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exported_resize = resize
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exported_interpolation = interpolation
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@ -305,7 +346,6 @@ func restore_previous_export_settings() -> void:
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orientation = exported_orientation
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lines_count = exported_lines_count
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animation_type = exported_animation_type
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background_color = exported_background_color
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direction = exported_direction
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resize = exported_resize
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interpolation = exported_interpolation
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