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https://github.com/tonytins/CozyPixelStudio.git
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Remove trailing whitespace and ensure newlines at end of files
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parent
c08561b92b
commit
f407de234b
10 changed files with 112 additions and 115 deletions
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@ -111,10 +111,10 @@ func _ready() -> void:
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split_screen_button = find_node_by_name(root, "SplitScreenButton")
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camera = find_node_by_name(canvas_parent, "Camera2D")
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camera2 = find_node_by_name(canvas_parent.get_parent().get_parent(), "Camera2D2")
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selection_rectangle = find_node_by_name(root, "SelectionRectangle")
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image_clipboard = Image.new()
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file_menu = find_node_by_name(root, "FileMenu")
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edit_menu = find_node_by_name(root, "EditMenu")
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view_menu = find_node_by_name(root, "ViewMenu")
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@ -127,10 +127,10 @@ func _ready() -> void:
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right_brush_size_edit = find_node_by_name(root, "RightBrushSizeEdit")
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left_interpolate_slider = find_node_by_name(root, "LeftInterpolateFactor")
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right_interpolate_slider = find_node_by_name(root, "RightInterpolateFactor")
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left_brush_indicator = find_node_by_name(root, "LeftBrushIndicator")
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right_brush_indicator = find_node_by_name(root, "RightBrushIndicator")
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loop_animation_button = find_node_by_name(root, "LoopAnim")
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play_forward = find_node_by_name(root, "PlayForward")
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play_backwards = find_node_by_name(root, "PlayBackwards")
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@ -147,15 +147,15 @@ func _ready() -> void:
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zoom_level_label = find_node_by_name(root, "ZoomLevel")
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current_frame_label = find_node_by_name(root, "CurrentFrame")
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#Thanks to https://godotengine.org/qa/17524/how-to-find-an-instanced-scene-by-its-name
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#Thanks to https://godotengine.org/qa/17524/how-to-find-an-instanced-scene-by-its-name
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func find_node_by_name(root, node_name) -> Node:
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if root.get_name() == node_name:
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if root.get_name() == node_name:
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return root
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for child in root.get_children():
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if child.get_name() == node_name:
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return child
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var found = find_node_by_name(child, node_name)
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if found:
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if found:
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return found
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return null
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@ -174,7 +174,7 @@ func handle_layer_order_buttons() -> void:
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else:
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move_left_frame_button.disabled = false
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move_left_frame_button.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
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if current_frame == canvases.size() - 1:
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move_right_frame_button.disabled = true
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move_right_frame_button.mouse_default_cursor_shape = Control.CURSOR_FORBIDDEN
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@ -212,7 +212,7 @@ func update_left_custom_brush() -> void:
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custom_brush.resize(custom_brush_size.x * left_brush_size, custom_brush_size.y * left_brush_size, Image.INTERPOLATE_NEAREST)
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custom_left_brush_image = blend_image_with_color(custom_brush, left_color_picker.color, left_interpolate_slider.value)
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custom_left_brush_texture.create_from_image(custom_left_brush_image, 0)
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func update_right_custom_brush() -> void:
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if custom_right_brush_index > -1:
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var custom_brush := Image.new()
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@ -237,4 +237,4 @@ func blend_image_with_color(image : Image, color : Color, interpolate_factor : f
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blended_image.set_pixel(xx, yy, new_color)
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else: #If color is transparent - if it's the eraser
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blended_image.set_pixel(xx, yy, Color(0, 0, 0, 0))
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return blended_image
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return blended_image
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