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Append new linked cells to Global.layers[i][5]
Append the Canvas nodes instead of frame ints
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2 changed files with 7 additions and 1 deletions
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@ -67,4 +67,4 @@ func _on_LockButton_pressed() -> void:
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func _on_LinkButton_pressed() -> void:
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Global.layers[i][4] = !Global.layers[i][4]
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if !Global.layers[i][5]:
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Global.layers[i][5].append(Global.current_frame)
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Global.layers[i][5].append(Global.canvas)
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