Commit graph

3 commits

Author SHA1 Message Date
OverloadedOrama
358a95f709 Changed CameraMovement.fit_to_frame() to get a Vector2 as an argument for the canvas size
This fixes the issue when importing an image, not as a new frame, that did not get fitted to frame.
2020-05-11 16:33:44 +03:00
OverloadedOrama
b4ae097d14 Changed zoom fit to frame algorithm, again
Put the new code in a new fit_to_frame() method inside CameraMovement.gd. The old code did not work properly for images with width larger than their height.
2020-05-10 15:46:21 +03:00
OverloadedOrama
646fc19a70 Merged "Scripts" and "Prefabs" folders into "src"
Made a new "src" folder that will contain the source code files, like all the GDScript and scene files. Please read this for more details: https://www.gdquest.com/docs/guidelines/best-practices/godot-gdscript/

It made no sense to keep scenes separate from their scripts. More file organizing will follow soon.
2020-05-01 22:17:05 +03:00
Renamed from Scripts/CameraMovement.gd (Browse further)