mirror of
https://github.com/tonytins/CozyPixelStudio.git
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Mirror of Cozy Pixel Studio is a derivative of Pixelorama meant to study programming and designing interfaces in Godot
Current frame label now shows the current frame and the number of all frames. Also, when saving frames as multiple files, the count starts at 1 instead of 0. |
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.github | ||
.import | ||
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Scripts | ||
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.gitignore | ||
Canvas.tscn | ||
default_env.tres | ||
export_presets.cfg | ||
FrameButton.tscn | ||
icon.png | ||
icon.png.import | ||
LayerContainer.tscn | ||
LICENSE | ||
Main Theme.tres | ||
Main.tscn | ||
project.godot | ||
README.md | ||
Transparent Background.png | ||
Transparent Background.png.import |
Pixelorama - your free and open-source sprite editor!
A free & open-source 2D sprite editor, made with Godot Engine, using GDScript!
Current features as of version v0.1:
- Choosing between 3 tools – pencil, eraser and fill bucket – and mapping them to both of your left and right mouse buttons. That’s, pretty wild, huh?
- Different colors for each of the mouse buttons.
- Creating a new canvas with a size of your choosing.
- Importing PNG and JPEG images, and edit them inside Pixelorama.
- Export your gorgeous art as PNG files.
- Create straight lines for pencil and eraser by holding down Shift while you draw.
- The middle mouse wheel isn’t forgotten, you can use it to pan around the canvas and by scrolling up and down, you can zoom in and out!
- Keyboard shortcuts! I’m pretty sure this is a lifesaver for most of you.
- Just like onions, Pixelorama has a multiple layer system! You can add, remove, move up and down, clone and merge as many layers as you like!
- It’s freeeeeee! And open source!
Make sure to read my blog post on Function(Overload) for more information! https://functionoverload590613498.wordpress.com/2019/08/18/i-made-my-own-sprite-editor-in-godot/
Download it as a stand-alone on itch.io: https://orama-interactive.itch.io/pixelorama
And if you like, consider helping me by sponsoring this project!