CozyPixelStudio/src/UI/Canvas/Canvas.tscn
Manolis Papadeas 4574c9b60d Move some methods from SelectionShape.gd to Selection.gd
The purpose of this is to generalize some selection code, so that it applies to all polygons, the entire selection. More will follow.
2021-02-23 04:05:56 +02:00

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[gd_scene load_steps=9 format=2]
[ext_resource path="res://src/UI/Canvas/Canvas.gd" type="Script" id=1]
[ext_resource path="res://src/UI/Canvas/Grid.gd" type="Script" id=2]
[ext_resource path="res://src/UI/Canvas/Indicators.gd" type="Script" id=3]
[ext_resource path="res://src/UI/Canvas/TileMode.gd" type="Script" id=4]
[ext_resource path="res://src/UI/Canvas/CurrentFrameDrawer.gd" type="Script" id=5]
[ext_resource path="res://src/UI/Canvas/PixelGrid.gd" type="Script" id=6]
[ext_resource path="res://src/UI/Canvas/Selection.gd" type="Script" id=7]
[sub_resource type="CanvasItemMaterial" id=1]
blend_mode = 4
[node name="Canvas" type="Node2D"]
script = ExtResource( 1 )
[node name="CurrentlyVisibleFrame" type="Viewport" parent="."]
transparent_bg = true
handle_input_locally = false
hdr = false
disable_3d = true
usage = 0
render_target_v_flip = true
render_target_update_mode = 3
[node name="CurrentFrameDrawer" type="Node2D" parent="CurrentlyVisibleFrame"]
script = ExtResource( 5 )
[node name="TileMode" type="Node2D" parent="."]
material = SubResource( 1 )
script = ExtResource( 4 )
[node name="PixelGrid" type="Node2D" parent="."]
script = ExtResource( 6 )
[node name="Grid" type="Node2D" parent="."]
script = ExtResource( 2 )
[node name="Selection" type="Node2D" parent="."]
script = ExtResource( 7 )
[node name="Indicators" type="Node2D" parent="."]
script = ExtResource( 3 )