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* Refactoring tools * Remove unused code * Fixed some inferring errors and added translations * Attempt to fix some Script Errors found in the CI workflow * Fix bucket crash. * Fix static type convert. Co-authored-by: OverloadedOrama <35376950+OverloadedOrama@users.noreply.github.com>
48 lines
939 B
GDScript
48 lines
939 B
GDScript
extends "res://src/Tools/Base.gd"
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var _zoom_mode := 0
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func _on_ModeOptions_item_selected(id):
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_zoom_mode = id
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update_config()
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save_config()
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func _on_FitToFrame_pressed():
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Global.camera.fit_to_frame(Global.current_project.size)
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func _on_100_pressed():
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Global.camera.zoom = Vector2.ONE
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Global.camera.offset = Global.current_project.size / 2
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Global.zoom_level_label.text = str(round(100 / Global.camera.zoom.x)) + " %"
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Global.horizontal_ruler.update()
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Global.vertical_ruler.update()
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func get_config() -> Dictionary:
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return {
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"zoom_mode" : _zoom_mode,
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}
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func set_config(config : Dictionary) -> void:
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_zoom_mode = config.get("zoom_mode", _zoom_mode)
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func update_config() -> void:
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$ModeOptions.selected = _zoom_mode
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func draw_start(_position : Vector2) -> void:
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Global.camera.zoom_camera(_zoom_mode * 2 - 1)
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func draw_move(_position : Vector2) -> void:
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pass
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func draw_end(_position : Vector2) -> void:
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pass
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