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One bug was that rotxel was used at the end, no matter what algorithm was chosen. The other was that rotxel was taking into account a image of width x width dimensions. |
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| .. | ||
| Dialogs | ||
| Palette | ||
| Rulers | ||
| AnimationTimeline.gd | ||
| BrushButton.gd | ||
| CameraMovement.gd | ||
| Canvas.gd | ||
| FrameButton.gd | ||
| Global.gd | ||
| Import.gd | ||
| LayerContainer.gd | ||
| Main.gd | ||
| NotificationLabel.gd | ||
| SecondViewport.gd | ||
| SelectionRectangle.gd | ||