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- Added grid size and color in preferences - Canvas' update_texture() updates the frame button's texture only when the user releases a mouse button. This should optimize drawing in large images. - Cursor is no longer invisible inside the canvas - Minor UI changes - Added some more translations. This is going to be a common thing in commits from now on. |
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AboutDialog.gd | ||
BrushButton.gd | ||
CameraMovement.gd | ||
Canvas.gd | ||
FrameButton.gd | ||
Global.gd | ||
Guides.gd | ||
HorizontalRuler.gd | ||
LayerContainer.gd | ||
Main.gd | ||
NotificationLabel.gd | ||
SecondViewport.gd | ||
SelectionRectangle.gd | ||
TimelineSeconds.gd | ||
VerticalRuler.gd |