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Loosely based on Penis 2.0.77, CyberBits lets you customize your character's bits with the latest cyberware.
- Introduce ResourceFiles.cs with constants for JSON resource paths. - Updated Program.cs to use those constants. - Refactored scene handling to store current scene in a variables. - Added file existence checks and switch quit handling to sys.Environment.Exit. - Updated .editorconfig. |
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| CyberBits | ||
| .editorconfig | ||
| .gitignore | ||
| ASSET-LICENSE | ||
| CyberBits.slnx | ||
| Directory.Build.props | ||
| global.json | ||
| LICENSE | ||
| README.md | ||
CyberBits
Loosely based on Penis 2.0.77, CyberBits lets you customize your character's bits with the latest cyberware.
Quick Start
Prerequisites
- .NET 8 or later
- Godot Mono
License
I license this project under the GPL-3.0 license - see LICENSE for details.