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https://git.tonybark.com/tonytins/CyberBits.git
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- Introduce ResourceFiles.cs with constants for JSON resource paths. - Updated Program.cs to use those constants. - Refactored scene handling to store current scene in a variables. - Added file existence checks and switch quit handling to sys.Environment.Exit. - Updated .editorconfig.
8 lines
237 B
C#
8 lines
237 B
C#
namespace Cyberbits;
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public struct ResourceFiles
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{
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public const string COCK_JSON = "resources/cock.json";
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public const string PUSSY_JSON = "resources/pussy.json";
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public const string ADDONS_JSON = "resources/addons.json";
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}
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