CyberBits/CyberBits/ResourceFiles.cs
Tony Bark 55044ae4b8 Refactored Program.cs
- Introduce ResourceFiles.cs with constants for JSON resource paths.
- Updated Program.cs to use those constants.
- Refactored scene handling to store current scene in a variables.
- Added file existence checks and switch quit handling to sys.Environment.Exit.
- Updated .editorconfig.
2026-02-04 19:17:17 -05:00

8 lines
237 B
C#

namespace Cyberbits;
public struct ResourceFiles
{
public const string COCK_JSON = "resources/cock.json";
public const string PUSSY_JSON = "resources/pussy.json";
public const string ADDONS_JSON = "resources/addons.json";
}