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Initial source commit 🎉
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Longhorn.Tests/GodotHeadlessCollection.cs
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Longhorn.Tests/GodotHeadlessCollection.cs
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using twodog.xunit;
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using Xunit;
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namespace Longhorn.Tests;
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[CollectionDefinition("GodotHeadless", DisableParallelization = true)]
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public class GodotHeadlessCollection : ICollectionFixture<GodotHeadlessFixture>;
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