forked from drraccoon/GD-Polo
Project reorganization
Reorganized the project so it's a little less all over the place. For example, world scenes are now in scenes/world. I also moved all scripts to the script directory.
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7 changed files with 35 additions and 44 deletions
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@ -9,8 +9,7 @@ var motion = Vector2()
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var spawned = false
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func _ready():
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$SndSpawn.play(0);
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pass
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$SndSpawn.play(0)
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func _physics_process(delta):
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@ -40,4 +39,3 @@ func _physics_process(delta):
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#print(motion)
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motion = move_and_slide(motion, UP)
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pass
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