[gd_scene load_steps=2 format=2] [ext_resource path="res://Backgrounds/bkMountains.png" type="Texture" id=1] [node name="Mountains" type="ParallaxBackground"] [node name="ParallaxLayer" type="ParallaxLayer" parent="."] scale = Vector2( 0.75, 0.75 ) motion_scale = Vector2( 0.09, 0.07 ) motion_offset = Vector2( 0, -90 ) motion_mirroring = Vector2( 240, 0 ) __meta__ = { "_edit_group_": true, "_edit_lock_": true } [node name="bk_mountain" type="Sprite" parent="ParallaxLayer"] texture = ExtResource( 1 ) centered = false __meta__ = { "_edit_lock_": true } [node name="bk_mountain2" type="Sprite" parent="ParallaxLayer"] texture = ExtResource( 1 ) centered = false offset = Vector2( 240, 0 ) __meta__ = { "_edit_lock_": true }