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Adpative layout
- The desktop version has the score, ect, in the title bar area now while the mobile version remains the same - Capitalized "bullseye" - Used "late" keyword for certain variables - Updated application Id
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22 changed files with 154 additions and 68 deletions
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@ -3,7 +3,7 @@ description: A new Flutter project.
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# The following line prevents the package from being accidentally published to
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# pub.dev using `pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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@ -24,12 +24,12 @@ dependencies:
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flutter:
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sdk: flutter
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.2
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google_fonts: ^2.1.0
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flutter_platform_widgets: ^1.9.0
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bitsdojo_window: ^0.1.0+1
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dev_dependencies:
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flutter_test:
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@ -40,23 +40,18 @@ dev_dependencies:
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# The following section is specific to Flutter.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware.
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/assets-and-images/#from-packages
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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