[gd_scene load_steps=5 format=2]

[ext_resource path="res://sprites/water.tres" type="TileSet" id=1]
[ext_resource path="res://scripts/map_generator.gd" type="Script" id=2]
[ext_resource path="res://sprites/terrian.tres" type="TileSet" id=4]
[ext_resource path="res://scripts/camera_move.gd" type="Script" id=5]

[node name="World" type="Node2D"]
script = ExtResource( 2 )
__meta__ = {
"_edit_lock_": true
}

[node name="Water" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
format = 1

[node name="Terrian" type="TileMap" parent="."]
tile_set = ExtResource( 4 )
cell_size = Vector2( 16, 16 )
format = 1

[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2( 512, 304 )
current = true
script = ExtResource( 5 )
