[gd_resource type="StandardMaterial3D" load_steps=3 format=2]

[ext_resource path="res://assets/Items_EM.png" type="Texture2D" id=1]
[ext_resource path="res://assets/Items_Albedo.png" type="Texture2D" id=2]

[resource]
albedo_texture = ExtResource( 2 )
roughness = 0.8
emission_enabled = true
emission = Color( 0, 0, 0, 1 )
emission_energy = 1.5
emission_operator = 0
emission_on_uv2 = false
emission_texture = ExtResource( 1 )
