# name: Build Godot Project

# on:
#   push:
#     branches: [main, develop, "releases/**"]
#   pull_request:
#     branches: [main, develop, "releases/**"]

# jobs:
#   Godot:
#     timeout-minutes: 15
#     continue-on-error: true
#     runs-on: ubuntu-latest
#     strategy:
#       matrix:
#         platform: [linux, windows]
#     steps:
#       - uses: actions/checkout@v2
#         with:
#           lfs: true
#       - name: Build
#         id: build
#         uses: manleydev/build-godot-action@v1.4.1
#         with:
#           name: My Simulation
#           preset: ${{ matrix.platform }}
#           debugMode: "true"
