Implemented basic buying functions

- Renamed more scripts
- Switched license to Artistic 2.0
This commit is contained in:
Tony Bark 2021-05-20 00:58:17 -04:00
parent 8435cab605
commit 0b60335591
17 changed files with 330 additions and 428 deletions

View file

@ -0,0 +1,32 @@
extends Node
var city_name: String
var year: int = 1
var prev_quarter: int
var quarter: int = 1
var population: int = 0
var news_ticker: String
var budget: int = 10000000
var prev_budget: int
var res_tax: int
var comm_tax: int
var indust_tax: int
var fire_tax: int
var police_tax: int
var power_tax: int
enum GameSpeed {SLOW, MEDIUM, FAST}
func starting_budget(lev: int):
if lev == 1 or lev == 0:
budget = 20000
elif lev == 2:
budget = 10000
elif lev == 3:
budget = 5000
else:
budget = NAN