mirror of
https://github.com/tonytins/citylimits
synced 2025-05-07 06:54:49 -04:00
Implemented basic buying functions
- Renamed more scripts - Switched license to Artistic 2.0
This commit is contained in:
parent
8435cab605
commit
0b60335591
17 changed files with 330 additions and 428 deletions
63
.gitignore
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vendored
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### Audio ###
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# File created using '.gitignore Generator' for Visual Studio Code: https://bit.ly/vscode-gig
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*.wav
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# Created by https://www.toptal.com/developers/gitignore/api/windows,visualstudiocode,monodevelop,macos,linux,godot,executable,dotnetcore,backup,archives
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*.ogg
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# Edit at https://www.toptal.com/developers/gitignore?templates=windows,visualstudiocode,monodevelop,macos,linux,godot,executable,dotnetcore,backup,archives
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# Created by https://www.gitignore.io/api/linux,godot,macos,backup,windows,dotnetcore,executable,monodevelop,visualstudiocode
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### Archives ###
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||||||
# Edit at https://www.gitignore.io/?templates=linux,godot,macos,backup,windows,dotnetcore,executable,monodevelop,visualstudiocode
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# It's better to unpack these files and commit the raw source because
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# git has its own built in compression methods.
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*.7z
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*.jar
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*.rar
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*.zip
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*.gz
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*.gzip
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*.tgz
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*.bzip
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*.bzip2
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*.bz2
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*.xz
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*.lzma
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*.cab
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*.xar
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# Packing-only formats
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*.iso
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*.tar
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# Package management formats
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*.dmg
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*.xpi
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*.gem
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*.egg
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*.deb
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*.rpm
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*.msi
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*.msm
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*.msp
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*.txz
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### Backup ###
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### Backup ###
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*.bak
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*.bak
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@ -15,14 +46,13 @@
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### DotnetCore ###
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### DotnetCore ###
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# .NET Core build folders
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# .NET Core build folders
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/bin
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bin/
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/obj
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obj/
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# Common node modules locations
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# Common node modules locations
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/node_modules
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/node_modules
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/wwwroot/node_modules
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/wwwroot/node_modules
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### Executable ###
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### Executable ###
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*.app
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*.app
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*.bat
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*.bat
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@ -30,7 +60,6 @@
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*.com
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*.com
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*.exe
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*.exe
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*.gadget
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*.gadget
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*.jar
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*.pif
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*.pif
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*.vb
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*.vb
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*.wsf
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*.wsf
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@ -42,8 +71,12 @@
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export.cfg
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export.cfg
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export_presets.cfg
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export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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# Mono-specific ignores
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.mono/
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.mono/
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data_*/
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### Linux ###
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### Linux ###
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*~
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*~
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@ -69,6 +102,7 @@ export_presets.cfg
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# Icon must end with two \r
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# Icon must end with two \r
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Icon
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Icon
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# Thumbnails
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# Thumbnails
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._*
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._*
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@ -104,10 +138,12 @@ test-results/
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!.vscode/tasks.json
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!.vscode/tasks.json
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!.vscode/launch.json
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!.vscode/launch.json
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!.vscode/extensions.json
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!.vscode/extensions.json
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*.code-workspace
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### VisualStudioCode Patch ###
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### VisualStudioCode Patch ###
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# Ignore all local history of files
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# Ignore all local history of files
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.history
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.history
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.ionide
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### Windows ###
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### Windows ###
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# Windows thumbnail cache files
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# Windows thumbnail cache files
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@ -126,13 +162,12 @@ ehthumbs_vista.db
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$RECYCLE.BIN/
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$RECYCLE.BIN/
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# Windows Installer files
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# Windows Installer files
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*.cab
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*.msi
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*.msix
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*.msix
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*.msm
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*.msp
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# Windows shortcuts
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# Windows shortcuts
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*.lnk
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*.lnk
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# End of https://www.gitignore.io/api/linux,godot,macos,backup,windows,dotnetcore,executable,monodevelop,visualstudiocode
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# End of https://www.toptal.com/developers/gitignore/api/windows,visualstudiocode,monodevelop,macos,linux,godot,executable,dotnetcore,backup,archives
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# Custom rules (everything added below won't be overriden by 'Generate .gitignore File' if you use 'Update' option)
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518
LICENSE
518
LICENSE
|
@ -1,373 +1,201 @@
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||||||
Mozilla Public License Version 2.0
|
The Artistic License 2.0
|
||||||
==================================
|
|
||||||
|
|
||||||
1. Definitions
|
Copyright (c) 2000-2006, The Perl Foundation.
|
||||||
--------------
|
|
||||||
|
|
||||||
1.1. "Contributor"
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
means each individual or legal entity that creates, contributes to
|
of this license document, but changing it is not allowed.
|
||||||
the creation of, or owns Covered Software.
|
|
||||||
|
|
||||||
1.2. "Contributor Version"
|
Preamble
|
||||||
means the combination of the Contributions of others (if any) used
|
|
||||||
by a Contributor and that particular Contributor's Contribution.
|
|
||||||
|
|
||||||
1.3. "Contribution"
|
This license establishes the terms under which a given free software
|
||||||
means Covered Software of a particular Contributor.
|
Package may be copied, modified, distributed, and/or redistributed.
|
||||||
|
The intent is that the Copyright Holder maintains some artistic
|
||||||
|
control over the development of that Package while still keeping the
|
||||||
|
Package available as open source and free software.
|
||||||
|
|
||||||
1.4. "Covered Software"
|
You are always permitted to make arrangements wholly outside of this
|
||||||
means Source Code Form to which the initial Contributor has attached
|
license directly with the Copyright Holder of a given Package. If the
|
||||||
the notice in Exhibit A, the Executable Form of such Source Code
|
terms of this license do not permit the full use that you propose to
|
||||||
Form, and Modifications of such Source Code Form, in each case
|
make of the Package, you should contact the Copyright Holder and seek
|
||||||
including portions thereof.
|
a different licensing arrangement.
|
||||||
|
|
||||||
1.5. "Incompatible With Secondary Licenses"
|
Definitions
|
||||||
means
|
|
||||||
|
|
||||||
(a) that the initial Contributor has attached the notice described
|
"Copyright Holder" means the individual(s) or organization(s)
|
||||||
in Exhibit B to the Covered Software; or
|
named in the copyright notice for the entire Package.
|
||||||
|
|
||||||
(b) that the Covered Software was made available under the terms of
|
"Contributor" means any party that has contributed code or other
|
||||||
version 1.1 or earlier of the License, but not also under the
|
material to the Package, in accordance with the Copyright Holder's
|
||||||
terms of a Secondary License.
|
procedures.
|
||||||
|
|
||||||
1.6. "Executable Form"
|
"You" and "your" means any person who would like to copy,
|
||||||
means any form of the work other than Source Code Form.
|
distribute, or modify the Package.
|
||||||
|
|
||||||
1.7. "Larger Work"
|
"Package" means the collection of files distributed by the
|
||||||
means a work that combines Covered Software with other material, in
|
Copyright Holder, and derivatives of that collection and/or of
|
||||||
a separate file or files, that is not Covered Software.
|
those files. A given Package may consist of either the Standard
|
||||||
|
Version, or a Modified Version.
|
||||||
|
|
||||||
1.8. "License"
|
"Distribute" means providing a copy of the Package or making it
|
||||||
means this document.
|
accessible to anyone else, or in the case of a company or
|
||||||
|
organization, to others outside of your company or organization.
|
||||||
|
|
||||||
1.9. "Licensable"
|
"Distributor Fee" means any fee that you charge for Distributing
|
||||||
means having the right to grant, to the maximum extent possible,
|
this Package or providing support for this Package to another
|
||||||
whether at the time of the initial grant or subsequently, any and
|
party. It does not mean licensing fees.
|
||||||
all of the rights conveyed by this License.
|
|
||||||
|
|
||||||
1.10. "Modifications"
|
"Standard Version" refers to the Package if it has not been
|
||||||
means any of the following:
|
modified, or has been modified only in ways explicitly requested
|
||||||
|
by the Copyright Holder.
|
||||||
|
|
||||||
(a) any file in Source Code Form that results from an addition to,
|
"Modified Version" means the Package, if it has been changed, and
|
||||||
deletion from, or modification of the contents of Covered
|
such changes were not explicitly requested by the Copyright
|
||||||
Software; or
|
Holder.
|
||||||
|
|
||||||
(b) any new file in Source Code Form that contains any Covered
|
"Original License" means this Artistic License as Distributed with
|
||||||
Software.
|
the Standard Version of the Package, in its current version or as
|
||||||
|
it may be modified by The Perl Foundation in the future.
|
||||||
|
|
||||||
1.11. "Patent Claims" of a Contributor
|
"Source" form means the source code, documentation source, and
|
||||||
means any patent claim(s), including without limitation, method,
|
configuration files for the Package.
|
||||||
process, and apparatus claims, in any patent Licensable by such
|
|
||||||
Contributor that would be infringed, but for the grant of the
|
|
||||||
License, by the making, using, selling, offering for sale, having
|
|
||||||
made, import, or transfer of either its Contributions or its
|
|
||||||
Contributor Version.
|
|
||||||
|
|
||||||
1.12. "Secondary License"
|
"Compiled" form means the compiled bytecode, object code, binary,
|
||||||
means either the GNU General Public License, Version 2.0, the GNU
|
or any other form resulting from mechanical transformation or
|
||||||
Lesser General Public License, Version 2.1, the GNU Affero General
|
translation of the Source form.
|
||||||
Public License, Version 3.0, or any later versions of those
|
|
||||||
licenses.
|
|
||||||
|
|
||||||
1.13. "Source Code Form"
|
|
||||||
means the form of the work preferred for making modifications.
|
|
||||||
|
|
||||||
1.14. "You" (or "Your")
|
Permission for Use and Modification Without Distribution
|
||||||
means an individual or a legal entity exercising rights under this
|
|
||||||
License. For legal entities, "You" includes any entity that
|
|
||||||
controls, is controlled by, or is under common control with You. For
|
|
||||||
purposes of this definition, "control" means (a) the power, direct
|
|
||||||
or indirect, to cause the direction or management of such entity,
|
|
||||||
whether by contract or otherwise, or (b) ownership of more than
|
|
||||||
fifty percent (50%) of the outstanding shares or beneficial
|
|
||||||
ownership of such entity.
|
|
||||||
|
|
||||||
2. License Grants and Conditions
|
(1) You are permitted to use the Standard Version and create and use
|
||||||
--------------------------------
|
Modified Versions for any purpose without restriction, provided that
|
||||||
|
you do not Distribute the Modified Version.
|
||||||
|
|
||||||
2.1. Grants
|
|
||||||
|
|
||||||
Each Contributor hereby grants You a world-wide, royalty-free,
|
Permissions for Redistribution of the Standard Version
|
||||||
non-exclusive license:
|
|
||||||
|
|
||||||
(a) under intellectual property rights (other than patent or trademark)
|
(2) You may Distribute verbatim copies of the Source form of the
|
||||||
Licensable by such Contributor to use, reproduce, make available,
|
Standard Version of this Package in any medium without restriction,
|
||||||
modify, display, perform, distribute, and otherwise exploit its
|
either gratis or for a Distributor Fee, provided that you duplicate
|
||||||
Contributions, either on an unmodified basis, with Modifications, or
|
all of the original copyright notices and associated disclaimers. At
|
||||||
as part of a Larger Work; and
|
your discretion, such verbatim copies may or may not include a
|
||||||
|
Compiled form of the Package.
|
||||||
|
|
||||||
(b) under Patent Claims of such Contributor to make, use, sell, offer
|
(3) You may apply any bug fixes, portability changes, and other
|
||||||
for sale, have made, import, and otherwise transfer either its
|
modifications made available from the Copyright Holder. The resulting
|
||||||
Contributions or its Contributor Version.
|
Package will still be considered the Standard Version, and as such
|
||||||
|
will be subject to the Original License.
|
||||||
|
|
||||||
2.2. Effective Date
|
|
||||||
|
|
||||||
The licenses granted in Section 2.1 with respect to any Contribution
|
Distribution of Modified Versions of the Package as Source
|
||||||
become effective for each Contribution on the date the Contributor first
|
|
||||||
distributes such Contribution.
|
|
||||||
|
|
||||||
2.3. Limitations on Grant Scope
|
(4) You may Distribute your Modified Version as Source (either gratis
|
||||||
|
or for a Distributor Fee, and with or without a Compiled form of the
|
||||||
|
Modified Version) provided that you clearly document how it differs
|
||||||
|
from the Standard Version, including, but not limited to, documenting
|
||||||
|
any non-standard features, executables, or modules, and provided that
|
||||||
|
you do at least ONE of the following:
|
||||||
|
|
||||||
The licenses granted in this Section 2 are the only rights granted under
|
(a) make the Modified Version available to the Copyright Holder
|
||||||
this License. No additional rights or licenses will be implied from the
|
of the Standard Version, under the Original License, so that the
|
||||||
distribution or licensing of Covered Software under this License.
|
Copyright Holder may include your modifications in the Standard
|
||||||
Notwithstanding Section 2.1(b) above, no patent license is granted by a
|
Version.
|
||||||
Contributor:
|
|
||||||
|
(b) ensure that installation of your Modified Version does not
|
||||||
(a) for any code that a Contributor has removed from Covered Software;
|
prevent the user installing or running the Standard Version. In
|
||||||
or
|
addition, the Modified Version must bear a name that is different
|
||||||
|
from the name of the Standard Version.
|
||||||
(b) for infringements caused by: (i) Your and any other third party's
|
|
||||||
modifications of Covered Software, or (ii) the combination of its
|
(c) allow anyone who receives a copy of the Modified Version to
|
||||||
Contributions with other software (except as part of its Contributor
|
make the Source form of the Modified Version available to others
|
||||||
Version); or
|
under
|
||||||
|
|
||||||
(c) under Patent Claims infringed by Covered Software in the absence of
|
(i) the Original License or
|
||||||
its Contributions.
|
|
||||||
|
(ii) a license that permits the licensee to freely copy,
|
||||||
This License does not grant any rights in the trademarks, service marks,
|
modify and redistribute the Modified Version using the same
|
||||||
or logos of any Contributor (except as may be necessary to comply with
|
licensing terms that apply to the copy that the licensee
|
||||||
the notice requirements in Section 3.4).
|
received, and requires that the Source form of the Modified
|
||||||
|
Version, and of any works derived from it, be made freely
|
||||||
2.4. Subsequent Licenses
|
available in that license fees are prohibited but Distributor
|
||||||
|
Fees are allowed.
|
||||||
No Contributor makes additional grants as a result of Your choice to
|
|
||||||
distribute the Covered Software under a subsequent version of this
|
|
||||||
License (see Section 10.2) or under the terms of a Secondary License (if
|
Distribution of Compiled Forms of the Standard Version
|
||||||
permitted under the terms of Section 3.3).
|
or Modified Versions without the Source
|
||||||
|
|
||||||
2.5. Representation
|
(5) You may Distribute Compiled forms of the Standard Version without
|
||||||
|
the Source, provided that you include complete instructions on how to
|
||||||
Each Contributor represents that the Contributor believes its
|
get the Source of the Standard Version. Such instructions must be
|
||||||
Contributions are its original creation(s) or it has sufficient rights
|
valid at the time of your distribution. If these instructions, at any
|
||||||
to grant the rights to its Contributions conveyed by this License.
|
time while you are carrying out such distribution, become invalid, you
|
||||||
|
must provide new instructions on demand or cease further distribution.
|
||||||
2.6. Fair Use
|
If you provide valid instructions or cease distribution within thirty
|
||||||
|
days after you become aware that the instructions are invalid, then
|
||||||
This License is not intended to limit any rights You have under
|
you do not forfeit any of your rights under this license.
|
||||||
applicable copyright doctrines of fair use, fair dealing, or other
|
|
||||||
equivalents.
|
(6) You may Distribute a Modified Version in Compiled form without
|
||||||
|
the Source, provided that you comply with Section 4 with respect to
|
||||||
2.7. Conditions
|
the Source of the Modified Version.
|
||||||
|
|
||||||
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
|
|
||||||
in Section 2.1.
|
Aggregating or Linking the Package
|
||||||
|
|
||||||
3. Responsibilities
|
(7) You may aggregate the Package (either the Standard Version or
|
||||||
-------------------
|
Modified Version) with other packages and Distribute the resulting
|
||||||
|
aggregation provided that you do not charge a licensing fee for the
|
||||||
3.1. Distribution of Source Form
|
Package. Distributor Fees are permitted, and licensing fees for other
|
||||||
|
components in the aggregation are permitted. The terms of this license
|
||||||
All distribution of Covered Software in Source Code Form, including any
|
apply to the use and Distribution of the Standard or Modified Versions
|
||||||
Modifications that You create or to which You contribute, must be under
|
as included in the aggregation.
|
||||||
the terms of this License. You must inform recipients that the Source
|
|
||||||
Code Form of the Covered Software is governed by the terms of this
|
(8) You are permitted to link Modified and Standard Versions with
|
||||||
License, and how they can obtain a copy of this License. You may not
|
other works, to embed the Package in a larger work of your own, or to
|
||||||
attempt to alter or restrict the recipients' rights in the Source Code
|
build stand-alone binary or bytecode versions of applications that
|
||||||
Form.
|
include the Package, and Distribute the result without restriction,
|
||||||
|
provided the result does not expose a direct interface to the Package.
|
||||||
3.2. Distribution of Executable Form
|
|
||||||
|
|
||||||
If You distribute Covered Software in Executable Form then:
|
Items That are Not Considered Part of a Modified Version
|
||||||
|
|
||||||
(a) such Covered Software must also be made available in Source Code
|
(9) Works (including, but not limited to, modules and scripts) that
|
||||||
Form, as described in Section 3.1, and You must inform recipients of
|
merely extend or make use of the Package, do not, by themselves, cause
|
||||||
the Executable Form how they can obtain a copy of such Source Code
|
the Package to be a Modified Version. In addition, such works are not
|
||||||
Form by reasonable means in a timely manner, at a charge no more
|
considered parts of the Package itself, and are not subject to the
|
||||||
than the cost of distribution to the recipient; and
|
terms of this license.
|
||||||
|
|
||||||
(b) You may distribute such Executable Form under the terms of this
|
|
||||||
License, or sublicense it under different terms, provided that the
|
General Provisions
|
||||||
license for the Executable Form does not attempt to limit or alter
|
|
||||||
the recipients' rights in the Source Code Form under this License.
|
(10) Any use, modification, and distribution of the Standard or
|
||||||
|
Modified Versions is governed by this Artistic License. By using,
|
||||||
3.3. Distribution of a Larger Work
|
modifying or distributing the Package, you accept this license. Do not
|
||||||
|
use, modify, or distribute the Package, if you do not accept this
|
||||||
You may create and distribute a Larger Work under terms of Your choice,
|
license.
|
||||||
provided that You also comply with the requirements of this License for
|
|
||||||
the Covered Software. If the Larger Work is a combination of Covered
|
(11) If your Modified Version has been derived from a Modified
|
||||||
Software with a work governed by one or more Secondary Licenses, and the
|
Version made by someone other than you, you are nevertheless required
|
||||||
Covered Software is not Incompatible With Secondary Licenses, this
|
to ensure that your Modified Version complies with the requirements of
|
||||||
License permits You to additionally distribute such Covered Software
|
this license.
|
||||||
under the terms of such Secondary License(s), so that the recipient of
|
|
||||||
the Larger Work may, at their option, further distribute the Covered
|
(12) This license does not grant you the right to use any trademark,
|
||||||
Software under the terms of either this License or such Secondary
|
service mark, tradename, or logo of the Copyright Holder.
|
||||||
License(s).
|
|
||||||
|
(13) This license includes the non-exclusive, worldwide,
|
||||||
3.4. Notices
|
free-of-charge patent license to make, have made, use, offer to sell,
|
||||||
|
sell, import and otherwise transfer the Package with respect to any
|
||||||
You may not remove or alter the substance of any license notices
|
patent claims licensable by the Copyright Holder that are necessarily
|
||||||
(including copyright notices, patent notices, disclaimers of warranty,
|
infringed by the Package. If you institute patent litigation
|
||||||
or limitations of liability) contained within the Source Code Form of
|
(including a cross-claim or counterclaim) against any party alleging
|
||||||
the Covered Software, except that You may alter any license notices to
|
that the Package constitutes direct or contributory patent
|
||||||
the extent required to remedy known factual inaccuracies.
|
infringement, then this Artistic License to you shall terminate on the
|
||||||
|
date that such litigation is filed.
|
||||||
3.5. Application of Additional Terms
|
|
||||||
|
(14) Disclaimer of Warranty:
|
||||||
You may choose to offer, and to charge a fee for, warranty, support,
|
THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS "AS
|
||||||
indemnity or liability obligations to one or more recipients of Covered
|
IS" AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. THE IMPLIED
|
||||||
Software. However, You may do so only on Your own behalf, and not on
|
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
|
||||||
behalf of any Contributor. You must make it absolutely clear that any
|
NON-INFRINGEMENT ARE DISCLAIMED TO THE EXTENT PERMITTED BY YOUR LOCAL
|
||||||
such warranty, support, indemnity, or liability obligation is offered by
|
LAW. UNLESS REQUIRED BY LAW, NO COPYRIGHT HOLDER OR CONTRIBUTOR WILL
|
||||||
You alone, and You hereby agree to indemnify every Contributor for any
|
BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||||
liability incurred by such Contributor as a result of warranty, support,
|
DAMAGES ARISING IN ANY WAY OUT OF THE USE OF THE PACKAGE, EVEN IF
|
||||||
indemnity or liability terms You offer. You may include additional
|
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
disclaimers of warranty and limitations of liability specific to any
|
|
||||||
jurisdiction.
|
|
||||||
|
|
||||||
4. Inability to Comply Due to Statute or Regulation
|
|
||||||
---------------------------------------------------
|
|
||||||
|
|
||||||
If it is impossible for You to comply with any of the terms of this
|
|
||||||
License with respect to some or all of the Covered Software due to
|
|
||||||
statute, judicial order, or regulation then You must: (a) comply with
|
|
||||||
the terms of this License to the maximum extent possible; and (b)
|
|
||||||
describe the limitations and the code they affect. Such description must
|
|
||||||
be placed in a text file included with all distributions of the Covered
|
|
||||||
Software under this License. Except to the extent prohibited by statute
|
|
||||||
or regulation, such description must be sufficiently detailed for a
|
|
||||||
recipient of ordinary skill to be able to understand it.
|
|
||||||
|
|
||||||
5. Termination
|
|
||||||
--------------
|
|
||||||
|
|
||||||
5.1. The rights granted under this License will terminate automatically
|
|
||||||
if You fail to comply with any of its terms. However, if You become
|
|
||||||
compliant, then the rights granted under this License from a particular
|
|
||||||
Contributor are reinstated (a) provisionally, unless and until such
|
|
||||||
Contributor explicitly and finally terminates Your grants, and (b) on an
|
|
||||||
ongoing basis, if such Contributor fails to notify You of the
|
|
||||||
non-compliance by some reasonable means prior to 60 days after You have
|
|
||||||
come back into compliance. Moreover, Your grants from a particular
|
|
||||||
Contributor are reinstated on an ongoing basis if such Contributor
|
|
||||||
notifies You of the non-compliance by some reasonable means, this is the
|
|
||||||
first time You have received notice of non-compliance with this License
|
|
||||||
from such Contributor, and You become compliant prior to 30 days after
|
|
||||||
Your receipt of the notice.
|
|
||||||
|
|
||||||
5.2. If You initiate litigation against any entity by asserting a patent
|
|
||||||
infringement claim (excluding declaratory judgment actions,
|
|
||||||
counter-claims, and cross-claims) alleging that a Contributor Version
|
|
||||||
directly or indirectly infringes any patent, then the rights granted to
|
|
||||||
You by any and all Contributors for the Covered Software under Section
|
|
||||||
2.1 of this License shall terminate.
|
|
||||||
|
|
||||||
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
|
|
||||||
end user license agreements (excluding distributors and resellers) which
|
|
||||||
have been validly granted by You or Your distributors under this License
|
|
||||||
prior to termination shall survive termination.
|
|
||||||
|
|
||||||
************************************************************************
|
|
||||||
* *
|
|
||||||
* 6. Disclaimer of Warranty *
|
|
||||||
* ------------------------- *
|
|
||||||
* *
|
|
||||||
* Covered Software is provided under this License on an "as is" *
|
|
||||||
* basis, without warranty of any kind, either expressed, implied, or *
|
|
||||||
* statutory, including, without limitation, warranties that the *
|
|
||||||
* Covered Software is free of defects, merchantable, fit for a *
|
|
||||||
* particular purpose or non-infringing. The entire risk as to the *
|
|
||||||
* quality and performance of the Covered Software is with You. *
|
|
||||||
* Should any Covered Software prove defective in any respect, You *
|
|
||||||
* (not any Contributor) assume the cost of any necessary servicing, *
|
|
||||||
* repair, or correction. This disclaimer of warranty constitutes an *
|
|
||||||
* essential part of this License. No use of any Covered Software is *
|
|
||||||
* authorized under this License except under this disclaimer. *
|
|
||||||
* *
|
|
||||||
************************************************************************
|
|
||||||
|
|
||||||
************************************************************************
|
|
||||||
* *
|
|
||||||
* 7. Limitation of Liability *
|
|
||||||
* -------------------------- *
|
|
||||||
* *
|
|
||||||
* Under no circumstances and under no legal theory, whether tort *
|
|
||||||
* (including negligence), contract, or otherwise, shall any *
|
|
||||||
* Contributor, or anyone who distributes Covered Software as *
|
|
||||||
* permitted above, be liable to You for any direct, indirect, *
|
|
||||||
* special, incidental, or consequential damages of any character *
|
|
||||||
* including, without limitation, damages for lost profits, loss of *
|
|
||||||
* goodwill, work stoppage, computer failure or malfunction, or any *
|
|
||||||
* and all other commercial damages or losses, even if such party *
|
|
||||||
* shall have been informed of the possibility of such damages. This *
|
|
||||||
* limitation of liability shall not apply to liability for death or *
|
|
||||||
* personal injury resulting from such party's negligence to the *
|
|
||||||
* extent applicable law prohibits such limitation. Some *
|
|
||||||
* jurisdictions do not allow the exclusion or limitation of *
|
|
||||||
* incidental or consequential damages, so this exclusion and *
|
|
||||||
* limitation may not apply to You. *
|
|
||||||
* *
|
|
||||||
************************************************************************
|
|
||||||
|
|
||||||
8. Litigation
|
|
||||||
-------------
|
|
||||||
|
|
||||||
Any litigation relating to this License may be brought only in the
|
|
||||||
courts of a jurisdiction where the defendant maintains its principal
|
|
||||||
place of business and such litigation shall be governed by laws of that
|
|
||||||
jurisdiction, without reference to its conflict-of-law provisions.
|
|
||||||
Nothing in this Section shall prevent a party's ability to bring
|
|
||||||
cross-claims or counter-claims.
|
|
||||||
|
|
||||||
9. Miscellaneous
|
|
||||||
----------------
|
|
||||||
|
|
||||||
This License represents the complete agreement concerning the subject
|
|
||||||
matter hereof. If any provision of this License is held to be
|
|
||||||
unenforceable, such provision shall be reformed only to the extent
|
|
||||||
necessary to make it enforceable. Any law or regulation which provides
|
|
||||||
that the language of a contract shall be construed against the drafter
|
|
||||||
shall not be used to construe this License against a Contributor.
|
|
||||||
|
|
||||||
10. Versions of the License
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
10.1. New Versions
|
|
||||||
|
|
||||||
Mozilla Foundation is the license steward. Except as provided in Section
|
|
||||||
10.3, no one other than the license steward has the right to modify or
|
|
||||||
publish new versions of this License. Each version will be given a
|
|
||||||
distinguishing version number.
|
|
||||||
|
|
||||||
10.2. Effect of New Versions
|
|
||||||
|
|
||||||
You may distribute the Covered Software under the terms of the version
|
|
||||||
of the License under which You originally received the Covered Software,
|
|
||||||
or under the terms of any subsequent version published by the license
|
|
||||||
steward.
|
|
||||||
|
|
||||||
10.3. Modified Versions
|
|
||||||
|
|
||||||
If you create software not governed by this License, and you want to
|
|
||||||
create a new license for such software, you may create and use a
|
|
||||||
modified version of this License if you rename the license and remove
|
|
||||||
any references to the name of the license steward (except to note that
|
|
||||||
such modified license differs from this License).
|
|
||||||
|
|
||||||
10.4. Distributing Source Code Form that is Incompatible With Secondary
|
|
||||||
Licenses
|
|
||||||
|
|
||||||
If You choose to distribute Source Code Form that is Incompatible With
|
|
||||||
Secondary Licenses under the terms of this version of the License, the
|
|
||||||
notice described in Exhibit B of this License must be attached.
|
|
||||||
|
|
||||||
Exhibit A - Source Code Form License Notice
|
|
||||||
-------------------------------------------
|
|
||||||
|
|
||||||
This Source Code Form is subject to the terms of the Mozilla Public
|
|
||||||
License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
||||||
file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
||||||
|
|
||||||
If it is not possible or desirable to put the notice in a particular
|
|
||||||
file, then You may include the notice in a location (such as a LICENSE
|
|
||||||
file in a relevant directory) where a recipient would be likely to look
|
|
||||||
for such a notice.
|
|
||||||
|
|
||||||
You may add additional accurate notices of copyright ownership.
|
|
||||||
|
|
||||||
Exhibit B - "Incompatible With Secondary Licenses" Notice
|
|
||||||
---------------------------------------------------------
|
|
||||||
|
|
||||||
This Source Code Form is "Incompatible With Secondary Licenses", as
|
|
||||||
defined by the Mozilla Public License, v. 2.0.
|
|
|
@ -28,4 +28,4 @@ Note: this is subject to change in the future.
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
This project is licensed under the MPL 2.0 License - see the [LICENSE](LICENSE) file for details
|
This project is licensed under the Artistic-2.0 License - see the [LICENSE](LICENSE) file for details
|
||||||
|
|
|
@ -15,15 +15,15 @@ _global_script_class_icons={
|
||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="City Limits"
|
config/name="City Limits"
|
||||||
run/main_scene="res://scenes/Start.tscn"
|
run/main_scene="res://scenes/Game.tscn"
|
||||||
config/icon="res://icon.png"
|
config/icon="res://icon.png"
|
||||||
config/windows_native_icon="res://icon.ico"
|
config/windows_native_icon="res://icon.ico"
|
||||||
|
|
||||||
[autoload]
|
[autoload]
|
||||||
|
|
||||||
CityData="*res://scripts/autoload/SimData.gd"
|
CityData="*res://scripts/autoload/sim_data.gd"
|
||||||
SimData="*res://scripts/autoload/SimData.gd"
|
SimData="*res://scripts/autoload/sim_data.gd"
|
||||||
SimEvents="*res://scripts/autoload/SimEvents.gd"
|
SimEvents="*res://scripts/autoload/sim_events.gd"
|
||||||
|
|
||||||
[display]
|
[display]
|
||||||
|
|
||||||
|
|
|
@ -1,22 +1,22 @@
|
||||||
[gd_scene load_steps=5 format=2]
|
[gd_scene load_steps=5 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://sprites/water.tres" type="TileSet" id=1]
|
[ext_resource path="res://sprites/water.tres" type="TileSet" id=1]
|
||||||
[ext_resource path="res://scripts/Map.gd" type="Script" id=2]
|
[ext_resource path="res://scripts/map_generator.gd" type="Script" id=2]
|
||||||
[ext_resource path="res://sprites/terrian.tres" type="TileSet" id=4]
|
[ext_resource path="res://sprites/terrian.tres" type="TileSet" id=4]
|
||||||
[ext_resource path="res://scripts/CameraMove.gd" type="Script" id=5]
|
[ext_resource path="res://scripts/camera_move.gd" type="Script" id=5]
|
||||||
|
|
||||||
[node name="world" type="Node2D"]
|
[node name="World" type="Node2D"]
|
||||||
script = ExtResource( 2 )
|
script = ExtResource( 2 )
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_lock_": true
|
"_edit_lock_": true
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="water" type="TileMap" parent="."]
|
[node name="Water" type="TileMap" parent="."]
|
||||||
tile_set = ExtResource( 1 )
|
tile_set = ExtResource( 1 )
|
||||||
cell_size = Vector2( 16, 16 )
|
cell_size = Vector2( 16, 16 )
|
||||||
format = 1
|
format = 1
|
||||||
|
|
||||||
[node name="terrian" type="TileMap" parent="."]
|
[node name="Terrian" type="TileMap" parent="."]
|
||||||
tile_set = ExtResource( 4 )
|
tile_set = ExtResource( 4 )
|
||||||
cell_size = Vector2( 16, 16 )
|
cell_size = Vector2( 16, 16 )
|
||||||
format = 1
|
format = 1
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://scripts/StartGame.gd" type="Script" id=1]
|
[ext_resource path="res://scripts/start_game.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://scenes/Map.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://scenes/Map.tscn" type="PackedScene" id=2]
|
||||||
|
|
||||||
[node name="SartMenu" type="Node"]
|
[node name="SartMenu" type="Node"]
|
||||||
|
|
|
@ -29,7 +29,6 @@ script = ExtResource( 1 )
|
||||||
|
|
||||||
[node name="Quarters" type="Timer" parent="."]
|
[node name="Quarters" type="Timer" parent="."]
|
||||||
wait_time = 10.0
|
wait_time = 10.0
|
||||||
autostart = true
|
|
||||||
|
|
||||||
[node name="Sprite" type="Sprite" parent="."]
|
[node name="Sprite" type="Sprite" parent="."]
|
||||||
texture = ExtResource( 2 )
|
texture = ExtResource( 2 )
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
|
|
||||||
[ext_resource path="res://scenes/Map.tscn" type="PackedScene" id=1]
|
[ext_resource path="res://scenes/Map.tscn" type="PackedScene" id=1]
|
||||||
[ext_resource path="res://scenes/Advise.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://scenes/Advise.tscn" type="PackedScene" id=2]
|
||||||
[ext_resource path="res://scripts/Status.gd" type="Script" id=3]
|
[ext_resource path="res://scripts/city_status.gd" type="Script" id=3]
|
||||||
[ext_resource path="res://scripts/Game.gd" type="Script" id=4]
|
[ext_resource path="res://scripts/gameplay.gd" type="Script" id=4]
|
||||||
[ext_resource path="res://sprites/police.png" type="Texture" id=5]
|
[ext_resource path="res://sprites/police.png" type="Texture" id=5]
|
||||||
[ext_resource path="res://sprites/firestation.png" type="Texture" id=6]
|
[ext_resource path="res://sprites/firestation.png" type="Texture" id=6]
|
||||||
|
|
||||||
|
@ -42,7 +42,7 @@ __meta__ = {
|
||||||
|
|
||||||
[node name="Status" type="VBoxContainer" parent="Controls/GUI/Status/Toolbar"]
|
[node name="Status" type="VBoxContainer" parent="Controls/GUI/Status/Toolbar"]
|
||||||
margin_right = 93.0
|
margin_right = 93.0
|
||||||
margin_bottom = 66.0
|
margin_bottom = 65.0
|
||||||
script = ExtResource( 3 )
|
script = ExtResource( 3 )
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_use_anchors_": true
|
"_edit_use_anchors_": true
|
||||||
|
@ -86,11 +86,13 @@ text = "#"
|
||||||
[node name="PoliceBtn" type="TextureButton" parent="Controls/GUI/Status/Toolbar"]
|
[node name="PoliceBtn" type="TextureButton" parent="Controls/GUI/Status/Toolbar"]
|
||||||
margin_left = 97.0
|
margin_left = 97.0
|
||||||
margin_right = 145.0
|
margin_right = 145.0
|
||||||
margin_bottom = 66.0
|
margin_bottom = 65.0
|
||||||
texture_normal = ExtResource( 5 )
|
texture_normal = ExtResource( 5 )
|
||||||
|
|
||||||
[node name="FireBtn" type="TextureButton" parent="Controls/GUI/Status/Toolbar"]
|
[node name="FireBtn" type="TextureButton" parent="Controls/GUI/Status/Toolbar"]
|
||||||
margin_left = 149.0
|
margin_left = 149.0
|
||||||
margin_right = 197.0
|
margin_right = 197.0
|
||||||
margin_bottom = 66.0
|
margin_bottom = 65.0
|
||||||
texture_normal = ExtResource( 6 )
|
texture_normal = ExtResource( 6 )
|
||||||
|
|
||||||
|
[connection signal="pressed" from="Controls/GUI/Status/Toolbar/PoliceBtn" to="Map" method="_on_PoliceBtn_pressed"]
|
||||||
|
|
|
@ -1,33 +0,0 @@
|
||||||
extends Node2D
|
|
||||||
|
|
||||||
var noise: OpenSimplexNoise
|
|
||||||
var map_size = Vector2(80, 60)
|
|
||||||
var terrian_cap = 0.3
|
|
||||||
|
|
||||||
func _ready():
|
|
||||||
|
|
||||||
randomize()
|
|
||||||
noise = OpenSimplexNoise.new()
|
|
||||||
noise.seed = randi()
|
|
||||||
noise.octaves = 1.5
|
|
||||||
noise.period = 12
|
|
||||||
|
|
||||||
make_terrian_map()
|
|
||||||
make_water()
|
|
||||||
|
|
||||||
func make_terrian_map():
|
|
||||||
for x in map_size.x:
|
|
||||||
for y in map_size.y:
|
|
||||||
var a = noise.get_noise_2d(x, y)
|
|
||||||
if a < terrian_cap:
|
|
||||||
$terrian.set_cell(x, y, 0)
|
|
||||||
|
|
||||||
$terrian.update_bitmask_region(Vector2(0.0, 0.0), Vector2(map_size.x, map_size.y))
|
|
||||||
|
|
||||||
func make_water():
|
|
||||||
for x in map_size.x:
|
|
||||||
for y in map_size.y:
|
|
||||||
if $terrian.get_cell(x, y):
|
|
||||||
$water.set_cell(x, y, 0)
|
|
||||||
|
|
||||||
$water.update_bitmask_region(Vector2(0.0, 0.0), Vector2(map_size.x, map_size.y))
|
|
|
@ -1,5 +1,8 @@
|
||||||
extends KinematicBody2D
|
extends KinematicBody2D
|
||||||
|
|
||||||
|
signal grabbed
|
||||||
|
signal power
|
||||||
|
|
||||||
export var cost: int = 10000
|
export var cost: int = 10000
|
||||||
export var income: int
|
export var income: int
|
||||||
export var expense: int
|
export var expense: int
|
||||||
|
@ -9,38 +12,52 @@ onready var quarters = $Quarters
|
||||||
onready var player = $AnimationPlayer
|
onready var player = $AnimationPlayer
|
||||||
|
|
||||||
var can_grab = false
|
var can_grab = false
|
||||||
|
var is_powered = false
|
||||||
var grabbed_offset = Vector2()
|
var grabbed_offset = Vector2()
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
SimEvents.connect("pay_expense", self, "_get_expense")
|
SimEvents.connect("pay_expense", self, "_get_expense")
|
||||||
|
connect("grabbed", self, "_grab_zone")
|
||||||
# Once placed in-world, it'll substract from your budget
|
connect("power", self, "_power_zone")
|
||||||
if SimData.budget >= cost:
|
|
||||||
SimData.budget -= cost
|
|
||||||
|
|
||||||
func _input(event):
|
func _input(event):
|
||||||
if event is InputEventMouseButton:
|
if event is InputEventMouseButton and can_grab:
|
||||||
can_grab = event.pressed
|
# Disable grabbing
|
||||||
|
can_grab = false
|
||||||
grabbed_offset = position - get_global_mouse_position()
|
grabbed_offset = position - get_global_mouse_position()
|
||||||
|
|
||||||
func _process(delta):
|
|
||||||
|
|
||||||
player.play("Animante")
|
|
||||||
|
|
||||||
if SimData.budget >= expense:
|
|
||||||
SimData.budget -= expense
|
|
||||||
|
|
||||||
if SimData.budget >= income:
|
# Substract from the player's budget
|
||||||
SimData.budget += income
|
if SimData.budget >= cost:
|
||||||
|
SimData.budget -= cost
|
||||||
if Input.is_mouse_button_pressed(BUTTON_LEFT) and can_grab:
|
|
||||||
|
func _process(delta):
|
||||||
|
if can_grab:
|
||||||
position = get_global_mouse_position() + grabbed_offset
|
position = get_global_mouse_position() + grabbed_offset
|
||||||
|
|
||||||
|
if not is_powered:
|
||||||
|
quarters.stop()
|
||||||
|
else:
|
||||||
|
quarters.start()
|
||||||
|
|
||||||
|
func _grab_zone():
|
||||||
|
can_grab = true
|
||||||
|
|
||||||
|
func _power_zone():
|
||||||
|
quarters.start()
|
||||||
|
player.play("Animante")
|
||||||
|
|
||||||
func _on_Quarters_timeout():
|
func _on_Quarters_timeout():
|
||||||
if SimData.prev_quarter == 4:
|
if SimData.prev_quarter == 4:
|
||||||
|
if SimData.budget >= expense:
|
||||||
|
SimData.budget -= expense
|
||||||
|
|
||||||
|
if SimData.budget >= income:
|
||||||
|
SimData.budget += income
|
||||||
|
|
||||||
SimData.year += 1
|
SimData.year += 1
|
||||||
SimData.emit_signal("one_time_zone")
|
SimData.emit_signal("one_time_zone")
|
||||||
SimData.emit_signal("pay_expense")
|
SimData.emit_signal("pay_expense")
|
||||||
|
|
||||||
SimData.prev_quarter = SimData.quarter
|
SimData.prev_quarter = SimData.quarter
|
||||||
|
|
||||||
quarters.start()
|
quarters.start()
|
||||||
|
|
|
@ -7,7 +7,7 @@ var quarter: int = 1
|
||||||
var population: int = 0
|
var population: int = 0
|
||||||
var news_ticker: String
|
var news_ticker: String
|
||||||
|
|
||||||
var budget: int
|
var budget: int = 10000000
|
||||||
var prev_budget: int
|
var prev_budget: int
|
||||||
|
|
||||||
var res_tax: int
|
var res_tax: int
|
51
scripts/map_generator.gd
Normal file
51
scripts/map_generator.gd
Normal file
|
@ -0,0 +1,51 @@
|
||||||
|
extends Node2D
|
||||||
|
|
||||||
|
var noise: OpenSimplexNoise
|
||||||
|
var map_size = Vector2(80, 60)
|
||||||
|
var terrian_cap = 0.3
|
||||||
|
|
||||||
|
onready var terrian = $Terrian
|
||||||
|
onready var water = $Water
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
|
||||||
|
randomize()
|
||||||
|
noise = OpenSimplexNoise.new()
|
||||||
|
noise.seed = randi()
|
||||||
|
noise.octaves = 1.5
|
||||||
|
noise.period = 12
|
||||||
|
|
||||||
|
make_terrian_map()
|
||||||
|
make_water()
|
||||||
|
|
||||||
|
func make_terrian_map():
|
||||||
|
for x in map_size.x:
|
||||||
|
for y in map_size.y:
|
||||||
|
var a = noise.get_noise_2d(x, y)
|
||||||
|
if a < terrian_cap:
|
||||||
|
terrian.set_cell(x, y, 0)
|
||||||
|
|
||||||
|
terrian.update_bitmask_region(Vector2(0.0, 0.0), Vector2(map_size.x, map_size.y))
|
||||||
|
|
||||||
|
func make_water():
|
||||||
|
for x in map_size.x:
|
||||||
|
for y in map_size.y:
|
||||||
|
if terrian.get_cell(x, y):
|
||||||
|
water.set_cell(x, y, 0)
|
||||||
|
|
||||||
|
water.update_bitmask_region(Vector2(0.0, 0.0), Vector2(map_size.x, map_size.y))
|
||||||
|
|
||||||
|
func fake_click(flags=0):
|
||||||
|
var ev = InputEvent
|
||||||
|
ev.type = InputEvent.MOUSE_BUTTON
|
||||||
|
ev.button_index=BUTTON_LEFT
|
||||||
|
ev.pressed = true
|
||||||
|
ev.global_pos = get_global_mouse_position()
|
||||||
|
ev.meta = flags
|
||||||
|
get_tree().input_event(ev)
|
||||||
|
|
||||||
|
func _on_PoliceBtn_pressed():
|
||||||
|
var police = preload("res://scenes/Zone.tscn")
|
||||||
|
var instance = police.instance()
|
||||||
|
add_child(instance)
|
||||||
|
instance.emit_signal("grabbed")
|
|
@ -1,8 +1,11 @@
|
||||||
extends Panel
|
extends Panel
|
||||||
|
|
||||||
onready var city_name = $Container/CityNameEdit.text
|
onready var city_name = $Container/CityNameEdit.text
|
||||||
|
onready var budget = $Container/BudgetMenu
|
||||||
|
|
||||||
func _on_CreateBtn_pressed():
|
func _on_CreateBtn_pressed():
|
||||||
SimData.city_name = city_name
|
SimData.city_name = city_name
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
get_tree().change_scene("res://scenes/Game.tscn")
|
get_tree().change_scene("res://scenes/Game.tscn")
|
Loading…
Add table
Reference in a new issue