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Lots of stuff I forgot to commit because Holidays
- D&D dice engine (see README) - Markdown support - Phantom camera
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125 changed files with 13170 additions and 23 deletions
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[gd_scene load_steps=4 format=3 uid="uid://cixlwqycoox8h"]
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[ext_resource type="Texture2D" uid="uid://c7ja4woxol8yc" path="res://addons/phantom_camera/examples/textures/3D/CheckerPatternDark.png" id="1_836jx"]
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[sub_resource type="BoxMesh" id="BoxMesh_d24c3"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aox6v"]
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albedo_texture = ExtResource("1_836jx")
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uv1_triplanar = true
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uv1_world_triplanar = true
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[node name="3DPrototypeCube" type="CSGMesh3D"]
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use_collision = true
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mesh = SubResource("BoxMesh_d24c3")
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material = SubResource("StandardMaterial3D_aox6v")
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