Created first zone type

- Renamed CityData to SimData and added SimEvents for signals
= Set starting screen to game screen for now
This commit is contained in:
Tony Bark 2021-05-16 21:33:16 -04:00
parent 9d565de091
commit 71bdc3d971
7 changed files with 119 additions and 8 deletions

View file

@ -1,10 +1,11 @@
[gd_scene load_steps=6 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://sprites/water.tres" type="TileSet" id=1]
[ext_resource path="res://scripts/gpanel.gd" type="Script" id=2]
[ext_resource path="res://sprites/terrian.tres" type="TileSet" id=3]
[ext_resource path="res://scripts/world.gd" type="Script" id=4]
[ext_resource path="res://scripts/cameramovement.gd" type="Script" id=5]
[ext_resource path="res://scenes/Zone.tscn" type="PackedScene" id=6]
[node name="game" type="Node"]
@ -29,6 +30,9 @@ position = Vector2( 512, 304 )
current = true
script = ExtResource( 5 )
[node name="Resdenital" parent="world" instance=ExtResource( 6 )]
position = Vector2( 152.043, 336.414 )
[node name="ui" type="CanvasLayer" parent="."]
[node name="base" type="Control" parent="ui"]
@ -86,11 +90,11 @@ __meta__ = {
}
[node name="currencylbl" type="Label" parent="ui/base/gpanel/citystatus"]
margin_left = 251.0
margin_left = 252.0
margin_top = 3.0
margin_right = 259.0
margin_bottom = 17.0
text = "$"
text = "§"
[node name="moneylbl" type="Label" parent="ui/base/gpanel/citystatus"]
margin_left = 263.0