mirror of
https://github.com/tonytins/citylimits
synced 2025-06-25 17:34:43 -04:00
Removed Github CI and updated README
This commit is contained in:
parent
436beac55d
commit
9d565de091
2 changed files with 1 additions and 102 deletions
|
@ -10,7 +10,7 @@ A city building game based on Godot using the Micropolis assets (initially).
|
|||
|
||||
## Authors
|
||||
|
||||
- **Anthony Wilcox** - _Initial work_ - [tonytins](https://github.com/tonytins)
|
||||
- **Tony bark** - _Initial work_ - [tonytins](https://github.com/tonytins)
|
||||
- **Maxis** - _Assets_ - [SimHacker](https://github.com/SimHacker/)
|
||||
|
||||
See also the list of [contributors](https://github.com/tonytins/citylimits/contributors) who participated in this project.
|
||||
|
@ -22,8 +22,6 @@ With the exception of the world generator, this isn't any real order.
|
|||
- [ ] Map generator
|
||||
- [ ] Currency
|
||||
- [ ] Mayor mode
|
||||
- [ ] Placable non-tile items (e.g. police, zones, ect..)
|
||||
- [ ] Placable tile items (e.g. roads, rail, ect...)
|
||||
- [ ] Save & load maps
|
||||
|
||||
Note: this is subject to change in the future.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue