Removed some redundant code

- Change month and day within debug console
- Removed get_week() in SimData
This commit is contained in:
Tony Bark 2021-05-27 22:31:40 -04:00
parent 622eea364e
commit ae1b600928
3 changed files with 19 additions and 7 deletions

View file

@ -17,23 +17,29 @@ func _resume_rotation():
func _on_DayCycle_timeout():
if SimData.prev_month < 12:
SimData.last_total_days = SimData.total_days
SimData.total_days += 1
# Increment the number days until it reaches 30
if SimData.prev_day < 30:
SimData.prev_day = SimData.day
SimData.day += 1
# Reset the number of days to 1 on day 30 and increment the month
if SimData.prev_day == 30:
SimData.prev_day = SimData.day
SimData.day = 1
SimData.prev_month = SimData.month
SimData.month += 1
SimEvents.emit_signal("budget")
# Increment the year on the 12th month
if SimData.prev_month == 12:
SimData.prev_year = SimData.year
SimData.total_days = 1
SimData.month = 1
SimData.year += 1
SimData.last_total_days = SimData.total_days
SimData.prev_day = SimData.day
func _on_TurtleBtn_toggled(button_pressed):