mirror of
https://github.com/tonytins/citylimits
synced 2025-06-25 09:24:44 -04:00
Changed debug control to winodw
- Changed debug control into custom window dialog. - Reworked "whereyoufrom" cheat - Changed how the money cheat works
This commit is contained in:
parent
f6438a9bee
commit
e86dd64b8b
5 changed files with 54 additions and 30 deletions
|
@ -8,13 +8,14 @@ enum {
|
|||
}
|
||||
|
||||
const valid_commands = [
|
||||
["motherlode", [null],
|
||||
["whereyoufrom", [ARG_STRING]]
|
||||
]
|
||||
["money", [ARG_INT] ],
|
||||
["whereyoufrom", [ARG_STRING] ]
|
||||
]
|
||||
|
||||
func motherlode():
|
||||
SimData.budget += 50000
|
||||
func money(value):
|
||||
SimData.budget += int(value)
|
||||
return "Budget changed to " + str(value)
|
||||
|
||||
func whereyoufrom(city_name):
|
||||
SimData.city_name = city_name
|
||||
func whereyoufrom(value):
|
||||
SimData.city_name = str(value)
|
||||
return "Changed city name to: " + str(value)
|
||||
|
|
|
@ -8,6 +8,5 @@ func _ready():
|
|||
advisor.show()
|
||||
|
||||
func _process(delta):
|
||||
if Input.is_action_just_released("ui_cheats"):
|
||||
if Input.is_action_pressed("ui_cheats"):
|
||||
debug_console.show()
|
||||
get_tree().paused = true
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
extends Control
|
||||
extends WindowDialog
|
||||
|
||||
onready var input_box = $Input
|
||||
onready var output_box = $Output
|
||||
|
@ -28,8 +28,8 @@ func process_command(text: String):
|
|||
|
||||
for i in range(words.size()):
|
||||
if not check_type(words[i], cmd[1][i]):
|
||||
output_text(str('Failure executing command "', cmd_word, '", parameter ', (i + 1),
|
||||
' ("', words[i], '") is of the wrong type'))
|
||||
output_text(str('Failure executing command "', cmd_word,
|
||||
'", parameter ', (i + 1), ' ("', words[i], '") is of the wrong type'))
|
||||
return
|
||||
|
||||
output_text(command_handler.callv(cmd_word, words))
|
||||
|
@ -52,12 +52,13 @@ func check_type(string: String, type):
|
|||
|
||||
return false
|
||||
|
||||
|
||||
|
||||
|
||||
func output_text(text):
|
||||
output_box.text = str(output_box.text + "\n", text)
|
||||
|
||||
func _on_Input_text_entered(new_text):
|
||||
input_box.clear()
|
||||
process_command(new_text)
|
||||
|
||||
func _on_SubmitBtn_pressed():
|
||||
input_box.clear()
|
||||
process_command(input_box.text)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue