citylimits/addons/phantom_camera/examples/example_scenes/3D/3DFollowFramedExampleScene.tscn
Tony Bark 2b41f84b05 Lots of stuff I forgot to commit because Holidays
- D&D dice engine (see README)
- Markdown support
- Phantom camera
2023-12-24 20:39:57 -05:00

172 lines
6.6 KiB
Text

[gd_scene load_steps=11 format=3 uid="uid://c4llb3gsbfv1a"]
[ext_resource type="Script" path="res://addons/phantom_camera/scripts/phantom_camera_host/phantom_camera_host.gd" id="1_7824u"]
[ext_resource type="Script" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_3D.gd" id="2_g1bv4"]
[ext_resource type="Script" path="res://addons/phantom_camera/examples/scripts/3D/player_controller.gd" id="3_6xt4f"]
[ext_resource type="PackedScene" uid="uid://cixlwqycoox8h" path="res://addons/phantom_camera/examples/models/3DPrototypeCubeDark.tscn" id="4_t4fso"]
[ext_resource type="Texture2D" uid="uid://c7ja4woxol8yc" path="res://addons/phantom_camera/examples/textures/3D/CheckerPatternDark.png" id="5_c0upu"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_pda7a"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u74j7"]
albedo_color = Color(0.988235, 0.498039, 0.498039, 1)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_xgjm7"]
radius = 0.05
height = 0.1
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_3xplc"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_auy8m"]
albedo_texture = ExtResource("5_c0upu")
uv1_triplanar = true
uv1_world_triplanar = true
[node name="Root" type="Node3D"]
[node name="MainCamera3D" type="Camera3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(0.99995, 0, 0, 0, 0.79324, 0.608671, 0, -0.608675, 0.793235, -16.4602, 2.94168, 7.33457)
[node name="PhantomCameraHost" type="Node" parent="MainCamera3D"]
script = ExtResource("1_7824u")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 8, 0)
metadata/_edit_lock_ = true
[node name="Player" type="Node" parent="."]
[node name="PlayerPhantomCamera3D" type="Node3D" parent="Player"]
unique_name_in_owner = true
transform = Transform3D(0.99995, 0, 0, 0, 0.79324, 0.608671, 0, -0.608675, 0.793235, -16.4602, 2.94168, 7.33457)
script = ExtResource("2_g1bv4")
priority_override = false
priority = 0
follow_mode = 5
follow_target = NodePath("../PlayerCharacterBody3D")
follow_parameters/distance = 4.0
follow_parameters/target_offset = Vector3(0, 0, 0)
follow_parameters/damping = false
follow_parameters/dead_zone_horizontal = 0.294
follow_parameters/dead_zone_vertical = 0.201
follow_parameters/viewfinder_in_play = true
look_at_mode = 0
tween_parameters = null
tween_on_load = false
inactive_update_mode = 0
camera_3D_resource = null
[node name="PlayerCharacterBody3D" type="CharacterBody3D" parent="Player"]
unique_name_in_owner = true
transform = Transform3D(0.999897, 0.0143636, 0, -0.0143636, 0.999897, 0, 0, 0, 1, -16.4602, 0.507, 4.16163)
script = ExtResource("3_6xt4f")
metadata/_edit_group_ = true
[node name="PlayerMeshInstance3D" type="MeshInstance3D" parent="Player/PlayerCharacterBody3D"]
mesh = SubResource("CapsuleMesh_pda7a")
surface_material_override/0 = SubResource("StandardMaterial3D_u74j7")
[node name="PlayerMeshInstance3D2" type="MeshInstance3D" parent="Player/PlayerCharacterBody3D"]
visible = false
mesh = SubResource("CapsuleMesh_xgjm7")
surface_material_override/0 = SubResource("StandardMaterial3D_u74j7")
[node name="PlayerArea3D" type="Area3D" parent="Player/PlayerCharacterBody3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player/PlayerCharacterBody3D/PlayerArea3D"]
shape = SubResource("CapsuleShape3D_3xplc")
[node name="PlayerCollisionShape3D" type="CollisionShape3D" parent="Player/PlayerCharacterBody3D"]
shape = SubResource("CapsuleShape3D_3xplc")
[node name="Environment" type="Node" parent="."]
[node name="Floor" parent="Environment" instance=ExtResource("4_t4fso")]
transform = Transform3D(1000, 0, 0, 0, 1, 0, 0, 0, 1000, 0, -1, 0)
metadata/_edit_lock_ = true
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13.6511, 0.805455, -6.37532)
use_collision = true
radius = 1.71971
height = 2.61091
sides = 32
[node name="CSGCylinder3D5" type="CSGCylinder3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.8332, -0.540694, -3.39517)
use_collision = true
radius = 1.53269
height = 2.5036
sides = 32
[node name="CSGCylinder3D6" type="CSGCylinder3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.936, -1.50101, 1.22863)
use_collision = true
radius = 1.57419
height = 3.47475
sides = 32
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.81402, 0.805455, -8.78984)
use_collision = true
radius = 0.956285
height = 2.61091
sides = 32
[node name="CSGSphere3D" type="CSGSphere3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23.6875, -1.69814, 3.36997)
use_collision = true
radius = 3.34732
rings = 32
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.14955, -0.599204, -1.04651)
use_collision = true
radius = 2.65844
rings = 32
[node name="CSGSphere3D3" type="CSGSphere3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26.0848, -0.599204, -2.42244)
use_collision = true
radius = 2.14606
rings = 32
[node name="CSGTorus3D2" type="CSGTorus3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.44645, -0.497663, 4.44352)
use_collision = true
inner_radius = 0.971543
outer_radius = 2.15226
sides = 32
ring_sides = 18
[node name="CSGBox3D" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.52545, 6.53866, -12.6331)
use_collision = true
size = Vector3(178.429, 14.0773, 1)
material = SubResource("StandardMaterial3D_auy8m")
[node name="CSGBox3D2" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.1764, 0.760708, -6.1376)
use_collision = true
size = Vector3(2.64182, 2.52142, 2.30997)
[node name="CSGBox3D5" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.1256, -0.241718, 7.14677)
use_collision = true
size = Vector3(3.80964, 1.67049, 0.932048)
[node name="CSGBox3D3" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.94346, 0.138478, -4.36159)
use_collision = true
size = Vector3(1.53893, 1.27695, 1.80814)
[node name="CSGBox3D6" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.30382, 0.138478, -1.89037)
use_collision = true
size = Vector3(4.03502, 1.27695, 5.2198)
[node name="CSGBox3D4" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.90576, 0.0440434, 8.36617)
use_collision = true
size = Vector3(4.57784, 1.08809, 3.11285)