mirror of
https://github.com/tonytins/citylimits
synced 2025-05-05 14:14:49 -04:00
172 lines
6.6 KiB
Text
172 lines
6.6 KiB
Text
[gd_scene load_steps=11 format=3 uid="uid://c4llb3gsbfv1a"]
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[ext_resource type="Script" path="res://addons/phantom_camera/scripts/phantom_camera_host/phantom_camera_host.gd" id="1_7824u"]
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[ext_resource type="Script" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_3D.gd" id="2_g1bv4"]
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[ext_resource type="Script" path="res://addons/phantom_camera/examples/scripts/3D/player_controller.gd" id="3_6xt4f"]
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[ext_resource type="PackedScene" uid="uid://cixlwqycoox8h" path="res://addons/phantom_camera/examples/models/3DPrototypeCubeDark.tscn" id="4_t4fso"]
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[ext_resource type="Texture2D" uid="uid://c7ja4woxol8yc" path="res://addons/phantom_camera/examples/textures/3D/CheckerPatternDark.png" id="5_c0upu"]
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_pda7a"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u74j7"]
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albedo_color = Color(0.988235, 0.498039, 0.498039, 1)
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_xgjm7"]
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radius = 0.05
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height = 0.1
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_3xplc"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_auy8m"]
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albedo_texture = ExtResource("5_c0upu")
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uv1_triplanar = true
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uv1_world_triplanar = true
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[node name="Root" type="Node3D"]
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[node name="MainCamera3D" type="Camera3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(0.99995, 0, 0, 0, 0.79324, 0.608671, 0, -0.608675, 0.793235, -16.4602, 2.94168, 7.33457)
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[node name="PhantomCameraHost" type="Node" parent="MainCamera3D"]
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script = ExtResource("1_7824u")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 8, 0)
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metadata/_edit_lock_ = true
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[node name="Player" type="Node" parent="."]
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[node name="PlayerPhantomCamera3D" type="Node3D" parent="Player"]
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unique_name_in_owner = true
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transform = Transform3D(0.99995, 0, 0, 0, 0.79324, 0.608671, 0, -0.608675, 0.793235, -16.4602, 2.94168, 7.33457)
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script = ExtResource("2_g1bv4")
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priority_override = false
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priority = 0
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follow_mode = 5
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follow_target = NodePath("../PlayerCharacterBody3D")
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follow_parameters/distance = 4.0
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follow_parameters/target_offset = Vector3(0, 0, 0)
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follow_parameters/damping = false
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follow_parameters/dead_zone_horizontal = 0.294
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follow_parameters/dead_zone_vertical = 0.201
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follow_parameters/viewfinder_in_play = true
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look_at_mode = 0
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tween_parameters = null
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tween_on_load = false
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inactive_update_mode = 0
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camera_3D_resource = null
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[node name="PlayerCharacterBody3D" type="CharacterBody3D" parent="Player"]
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unique_name_in_owner = true
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transform = Transform3D(0.999897, 0.0143636, 0, -0.0143636, 0.999897, 0, 0, 0, 1, -16.4602, 0.507, 4.16163)
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script = ExtResource("3_6xt4f")
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metadata/_edit_group_ = true
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[node name="PlayerMeshInstance3D" type="MeshInstance3D" parent="Player/PlayerCharacterBody3D"]
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mesh = SubResource("CapsuleMesh_pda7a")
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surface_material_override/0 = SubResource("StandardMaterial3D_u74j7")
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[node name="PlayerMeshInstance3D2" type="MeshInstance3D" parent="Player/PlayerCharacterBody3D"]
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visible = false
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mesh = SubResource("CapsuleMesh_xgjm7")
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surface_material_override/0 = SubResource("StandardMaterial3D_u74j7")
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[node name="PlayerArea3D" type="Area3D" parent="Player/PlayerCharacterBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Player/PlayerCharacterBody3D/PlayerArea3D"]
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shape = SubResource("CapsuleShape3D_3xplc")
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[node name="PlayerCollisionShape3D" type="CollisionShape3D" parent="Player/PlayerCharacterBody3D"]
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shape = SubResource("CapsuleShape3D_3xplc")
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[node name="Environment" type="Node" parent="."]
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[node name="Floor" parent="Environment" instance=ExtResource("4_t4fso")]
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transform = Transform3D(1000, 0, 0, 0, 1, 0, 0, 0, 1000, 0, -1, 0)
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metadata/_edit_lock_ = true
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[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13.6511, 0.805455, -6.37532)
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use_collision = true
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radius = 1.71971
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height = 2.61091
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sides = 32
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[node name="CSGCylinder3D5" type="CSGCylinder3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.8332, -0.540694, -3.39517)
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use_collision = true
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radius = 1.53269
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height = 2.5036
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sides = 32
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[node name="CSGCylinder3D6" type="CSGCylinder3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.936, -1.50101, 1.22863)
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use_collision = true
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radius = 1.57419
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height = 3.47475
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sides = 32
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[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.81402, 0.805455, -8.78984)
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use_collision = true
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radius = 0.956285
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height = 2.61091
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sides = 32
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[node name="CSGSphere3D" type="CSGSphere3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -23.6875, -1.69814, 3.36997)
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use_collision = true
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radius = 3.34732
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rings = 32
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[node name="CSGSphere3D2" type="CSGSphere3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.14955, -0.599204, -1.04651)
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use_collision = true
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radius = 2.65844
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rings = 32
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[node name="CSGSphere3D3" type="CSGSphere3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26.0848, -0.599204, -2.42244)
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use_collision = true
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radius = 2.14606
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rings = 32
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[node name="CSGTorus3D2" type="CSGTorus3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.44645, -0.497663, 4.44352)
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use_collision = true
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inner_radius = 0.971543
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outer_radius = 2.15226
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sides = 32
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ring_sides = 18
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[node name="CSGBox3D" type="CSGBox3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.52545, 6.53866, -12.6331)
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use_collision = true
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size = Vector3(178.429, 14.0773, 1)
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material = SubResource("StandardMaterial3D_auy8m")
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[node name="CSGBox3D2" type="CSGBox3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.1764, 0.760708, -6.1376)
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use_collision = true
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size = Vector3(2.64182, 2.52142, 2.30997)
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[node name="CSGBox3D5" type="CSGBox3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.1256, -0.241718, 7.14677)
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use_collision = true
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size = Vector3(3.80964, 1.67049, 0.932048)
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[node name="CSGBox3D3" type="CSGBox3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.94346, 0.138478, -4.36159)
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use_collision = true
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size = Vector3(1.53893, 1.27695, 1.80814)
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[node name="CSGBox3D6" type="CSGBox3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.30382, 0.138478, -1.89037)
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use_collision = true
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size = Vector3(4.03502, 1.27695, 5.2198)
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[node name="CSGBox3D4" type="CSGBox3D" parent="Environment"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.90576, 0.0440434, 8.36617)
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use_collision = true
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size = Vector3(4.57784, 1.08809, 3.11285)
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