citylimits/addons/phantom_camera/examples/example_scenes/3D/3DFollowGluedExampleScene.tscn
Tony Bark 2b41f84b05 Lots of stuff I forgot to commit because Holidays
- D&D dice engine (see README)
- Markdown support
- Phantom camera
2023-12-24 20:39:57 -05:00

222 lines
8.5 KiB
Text

[gd_scene load_steps=13 format=3 uid="uid://dw2yflu7up2rr"]
[ext_resource type="Script" path="res://addons/phantom_camera/scripts/phantom_camera_host/phantom_camera_host.gd" id="1_pmeux"]
[ext_resource type="Script" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_3D.gd" id="2_q1ygp"]
[ext_resource type="Script" path="res://addons/phantom_camera/examples/scripts/3D/player_controller.gd" id="3_tk586"]
[ext_resource type="PackedScene" uid="uid://cixlwqycoox8h" path="res://addons/phantom_camera/examples/models/3DPrototypeCubeDark.tscn" id="4_8qqha"]
[ext_resource type="Texture2D" uid="uid://c7ja4woxol8yc" path="res://addons/phantom_camera/examples/textures/3D/CheckerPatternDark.png" id="5_wr3bq"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_pda7a"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u74j7"]
albedo_color = Color(0.988235, 0.498039, 0.498039, 1)
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_3xplc"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_2h36r"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_w3olp"]
albedo_color = Color(0.227451, 0.337255, 0.576471, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cw102"]
albedo_color = Color(0.227451, 0.337255, 0.576471, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_auy8m"]
albedo_texture = ExtResource("5_wr3bq")
uv1_triplanar = true
uv1_world_triplanar = true
[node name="Node3D" type="Node3D"]
[node name="MainCamera3D" type="Camera3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(0.999954, 0, 0, 0, 0.638683, 0.769345, 0, -0.769298, 0.638723, -11.2101, 6.38964, 6.74731)
[node name="PhantomCameraHost" type="Node" parent="MainCamera3D"]
script = ExtResource("1_pmeux")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 8, 0)
metadata/_edit_lock_ = true
[node name="Player" type="Node" parent="."]
[node name="PlayerPhantomCamera3D" type="Node3D" parent="Player"]
unique_name_in_owner = true
transform = Transform3D(0.999954, 0, 0, 0, 0.638683, 0.769345, 0, -0.769298, 0.638723, -11.2101, 6.38964, 6.74731)
script = ExtResource("2_q1ygp")
priority_override = false
priority = 5
follow_mode = 1
follow_target = NodePath("../PlayerCharacterBody3D")
follow_parameters/damping = true
follow_parameters/damping_value = 5.0
look_at_mode = 0
tween_parameters = null
tween_on_load = false
inactive_update_mode = 0
camera_3D_resource = null
[node name="PlayerCharacterBody3D" type="CharacterBody3D" parent="Player"]
unique_name_in_owner = true
transform = Transform3D(0.999897, 0.0143636, 0, -0.0143636, 0.999897, 0, 0, 0, 1, -11.2101, 6.38964, 6.74731)
script = ExtResource("3_tk586")
enable_gravity = false
metadata/_edit_group_ = true
[node name="PlayerMeshInstance3D" type="MeshInstance3D" parent="Player/PlayerCharacterBody3D"]
visible = false
mesh = SubResource("CapsuleMesh_pda7a")
surface_material_override/0 = SubResource("StandardMaterial3D_u74j7")
[node name="PlayerArea3D" type="Area3D" parent="Player/PlayerCharacterBody3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player/PlayerCharacterBody3D/PlayerArea3D"]
shape = SubResource("CapsuleShape3D_3xplc")
[node name="PlayerCollisionShape3D" type="CollisionShape3D" parent="Player/PlayerCharacterBody3D"]
shape = SubResource("CapsuleShape3D_3xplc")
[node name="PlayerCharacterBody3D2" type="CharacterBody3D" parent="Player"]
unique_name_in_owner = true
transform = Transform3D(0.999897, 0.0143636, 0, -0.0143636, 0.999897, 0, 0, 0, 1, -12.0829, 0.5, 1.40206)
metadata/_edit_group_ = true
[node name="PlayerMeshInstance3D" type="MeshInstance3D" parent="Player/PlayerCharacterBody3D2"]
mesh = SubResource("CapsuleMesh_pda7a")
surface_material_override/0 = SubResource("StandardMaterial3D_u74j7")
[node name="PlayerArea3D" type="Area3D" parent="Player/PlayerCharacterBody3D2"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player/PlayerCharacterBody3D2/PlayerArea3D"]
shape = SubResource("CapsuleShape3D_3xplc")
[node name="PlayerCollisionShape3D" type="CollisionShape3D" parent="Player/PlayerCharacterBody3D2"]
shape = SubResource("CapsuleShape3D_3xplc")
[node name="NPCs" type="Node" parent="."]
[node name="PlayerMeshInstance3D" type="MeshInstance3D" parent="NPCs"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14.6059, 0.519002, -1.52506)
mesh = SubResource("CapsuleMesh_2h36r")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_w3olp")
[node name="PlayerMeshInstance3D2" type="MeshInstance3D" parent="NPCs"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.0461, 0.519, 4.06618)
mesh = SubResource("CapsuleMesh_2h36r")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_cw102")
[node name="Environment" type="Node" parent="."]
[node name="Floor" parent="Environment" instance=ExtResource("4_8qqha")]
transform = Transform3D(1000, 0, 0, 0, 1, 0, 0, 0, 1000, 0, -1, 0)
metadata/_edit_lock_ = true
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13.6511, 0.805455, -6.37532)
use_collision = true
radius = 1.71971
height = 2.61091
sides = 32
[node name="CSGCylinder3D5" type="CSGCylinder3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12.9141, 0.31181, -5.46661)
use_collision = true
radius = 2.77591
height = 1.62362
sides = 32
[node name="CSGCylinder3D6" type="CSGCylinder3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.6099, 0.31181, 6.6322)
use_collision = true
radius = 1.57419
height = 3.47475
sides = 32
[node name="CSGCylinder3D3" type="CSGCylinder3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.75028, 0.201103, 2.71259)
use_collision = true
radius = 1.41311
height = 1.40221
sides = 32
[node name="CSGCylinder3D4" type="CSGCylinder3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.61885, 0.201101, 11.6804)
use_collision = true
radius = 2.21673
height = 7.88261
sides = 32
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.81402, 0.805455, -8.78984)
use_collision = true
radius = 0.956285
height = 2.61091
sides = 32
[node name="CSGSphere3D" type="CSGSphere3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.95333, -1.69814, -6.51262)
use_collision = true
radius = 3.34732
rings = 32
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.4682, -0.599204, 8.81048)
use_collision = true
radius = 2.65844
rings = 32
[node name="CSGSphere3D3" type="CSGSphere3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26.0848, -0.599204, -2.42244)
use_collision = true
radius = 2.14606
rings = 32
[node name="CSGTorus3D" type="CSGTorus3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17.2356, -1.90735e-06, 0.346393)
use_collision = true
inner_radius = 1.3
outer_radius = 2.0
sides = 32
ring_sides = 18
[node name="CSGTorus3D2" type="CSGTorus3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.90455, -1.90735e-06, 7.89765)
use_collision = true
inner_radius = 0.971543
outer_radius = 2.15226
sides = 32
ring_sides = 18
[node name="CSGBox3D" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.52545, 6.53866, -12.6331)
use_collision = true
size = Vector3(178.429, 14.0773, 1)
material = SubResource("StandardMaterial3D_auy8m")
[node name="CSGBox3D2" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -21.1764, 0.760708, -6.1376)
use_collision = true
size = Vector3(2.64182, 2.52142, 2.30997)
[node name="CSGBox3D5" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.31901, 0.335247, 8.22829)
use_collision = true
size = Vector3(3.80964, 1.67049, 0.932048)
[node name="CSGBox3D3" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.94346, 0.138478, -4.36159)
use_collision = true
size = Vector3(1.53893, 1.27695, 1.80814)
[node name="CSGBox3D6" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -26.7985, 0.138478, 5.20734)
use_collision = true
size = Vector3(4.03502, 1.27695, 5.2198)
[node name="CSGBox3D4" type="CSGBox3D" parent="Environment"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 18.1236, 1.78638, -1.60318)
use_collision = true
size = Vector3(4.57784, 4.57276, 3.11285)