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WIP: change outfits on click, no drag and drop

This commit is contained in:
Anthony Wilcox 2019-01-03 02:43:40 -05:00
parent 8a501d50b3
commit 002a35bd1b
42 changed files with 552 additions and 63 deletions

39
project/src/Clothes.gd Normal file
View file

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extends Node
onready var bottoms = load("res://assets/bottoms_placeholder.png")
onready var tops = load("res://assets/tops_placeholder.png")
func change_bottoms(new_bottom):
bottoms = new_bottom
$Body/Bottom.texture = bottoms
func change_tops(new_top):
tops = new_top
$Body/Top.texture = tops
func _on_DJ_Shorts_pressed():
change_bottoms(load("res://assets/dj_shorts.png"))
func _on_ZBriefs_pressed():
change_bottoms(load("res://assets/zbriefs.png"))
func _on_Briefs_pressed():
change_bottoms(load("res://assets/briefs.png"))
func _on_Jeans_pressed():
change_bottoms(load("res://assets/jeans.png"))
func _on_Sweats_pressed():
change_bottoms(load("res://assets/sweat_pants.png"))
func _on_Sweatshirt_pressed():
change_tops(load("res://assets/old_sweatshirt.png"))
func _on_DJ_Shirt_pressed():
change_tops(load("res://asssets/dj_shirt.png"))
func _on_Raw_pressed():
change_tops(load("res://assets/raw_shirt.png"))
func _on_Atomic_pressed():
change_tops(load("res://assets/atomic_shirt.png"))