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Change clothes with if statements

Migrating over changing clothes from bindings over to if statements using is_pressed(). This should make it a lot more easier to maintaing because the bindings started to feel like overkill and cluttered up the code when they were only tasked to do one thing.

- DJ shorts has been redone
- Camera was renamed to CanonCam
- Renamed ModernScn to GameScn
- Removed RefRect
This commit is contained in:
Anthony Wilcox 2019-05-05 12:07:27 -04:00
parent 2ac38db54d
commit 023f6ec90e
9 changed files with 269 additions and 90 deletions

View file

@ -12,6 +12,6 @@ func switch_scenes(new_mode):
if new_mode == "classic":
get_tree().change_scene("res://scn/ClassicScn.tscn")
elif new_mode == "modern":
get_tree().change_scene("res://scn/ModernScn.tscn")
get_tree().change_scene("res://scn/GameScn.tscn")
elif new_mode == "title":
get_tree().change_scene("res://scn/TitleScn.tscn")