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New title! Finally.
- Changing Nathan to a fennec, starting with the ears. - Cleaned up README
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9 changed files with 186 additions and 144 deletions
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@ -7,33 +7,25 @@
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[ext_resource path="res://scn/ClassicClothes.tscn" type="PackedScene" id=5]
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[ext_resource path="res://scn/WinDialogs.tscn" type="PackedScene" id=6]
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[node name="GameScreen" type="Node" index="0"]
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[node name="GameScreen" type="Node"]
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script = ExtResource( 1 )
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[node name="Background" type="Sprite" parent="." index="0"]
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[node name="Background" type="Sprite" parent="."]
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position = Vector2( 400, 277 )
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texture = ExtResource( 2 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Lights" type="Sprite" parent="." index="1"]
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[node name="Lights" type="Sprite" parent="."]
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position = Vector2( 477.823, 100.811 )
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texture = ExtResource( 3 )
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_sections_unfolded = [ "Z Index" ]
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Nathan" parent="." index="2" instance=ExtResource( 4 )]
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[node name="Clothes" parent="." index="3" instance=ExtResource( 5 )]
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[node name="WinDialogs" parent="." index="4" instance=ExtResource( 6 )]
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[node name="Nathan" parent="." instance=ExtResource( 4 )]
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[node name="Clothes" parent="." instance=ExtResource( 5 )]
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[node name="WinDialogs" parent="." instance=ExtResource( 6 )]
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