mirror of
https://github.com/tonytins/dressupzack
synced 2025-05-05 13:34:48 -04:00
Major refactor
This commit is contained in:
parent
0b4998657d
commit
0b25953cd7
28 changed files with 865 additions and 173 deletions
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@ -22,8 +22,8 @@ Dress Up Zack is a port of my first (and only) Flash game series, ZC's Dress Up
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## 🛡️ Support
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## 🛡️ Support
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* [ ] Active Support
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* [x] Active Support
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* [x] Limited Support (Security patches only)
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* [ ] Limited Support (Security patches only)
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* [ ] Maintenance Mode (Dependency-only updates)
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* [ ] Maintenance Mode (Dependency-only updates)
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* [ ] Archived (No active work planned)
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* [ ] Archived (No active work planned)
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37
STATUS.md
Normal file
37
STATUS.md
Normal file
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@ -0,0 +1,37 @@
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# 📈 Project Status
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This document tracks the current support phase of the project. This is a WIP and subject to change.
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## 🛠️ Current Status
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- **Project Version:** v3.2.101
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- **Engine Baseline:** Godot 4.4
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- **Last Updated:** April 27, 2025
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## ✅ Support Phase Checklist
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### Launch Phase (0-6 months)
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- [x] Initial Release
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- [x] First Hotfix Patch Released
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- [ ] Stability Patch Scheduled
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- [ ] Community Feedback Incorporated
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### Expansion Phase (6-18 months)
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- [ ] Major Content Update Planned
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- [ ] Optional DLC Development
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- [ ] Major Patch/Balance Update
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- [ ] Engine Upgrade Assessment
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### Support Phase (18-36 months)
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- [ ] Minor Bugfixes Scheduled
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- [ ] Compatibility Maintenance (Engine/Platforms)
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- [ ] Begin Reducing Update Frequency
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### Legacy Phase (36+ months)
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- [ ] Project Archived
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- [ ] Final Security/Platform Patch (if needed)
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- [ ] Legacy Build Made Available
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1
addons/fontawesome/All.gd.uid
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1
addons/fontawesome/All.gd.uid
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@ -0,0 +1 @@
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||||||
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uid://tb6tpnyl2dg1
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1
addons/fontawesome/FontAwesome.gd.uid
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1
addons/fontawesome/FontAwesome.gd.uid
Normal file
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@ -0,0 +1 @@
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||||||
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uid://d1fm7eankbax5
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@ -23,6 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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force_autohinter=false
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hinting=1
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hinting=1
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||||||
subpixel_positioning=1
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subpixel_positioning=1
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||||||
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keep_rounding_remainders=true
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oversampling=0.0
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oversampling=0.0
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Fallbacks=null
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Fallbacks=null
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fallbacks=[]
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fallbacks=[]
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@ -23,6 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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force_autohinter=false
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hinting=1
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hinting=1
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subpixel_positioning=1
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subpixel_positioning=1
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||||||
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keep_rounding_remainders=true
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||||||
oversampling=0.0
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oversampling=0.0
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Fallbacks=null
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Fallbacks=null
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fallbacks=[]
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fallbacks=[]
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||||||
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@ -23,6 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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force_autohinter=false
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hinting=1
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hinting=1
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||||||
subpixel_positioning=1
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subpixel_positioning=1
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||||||
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keep_rounding_remainders=true
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oversampling=0.0
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oversampling=0.0
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Fallbacks=null
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Fallbacks=null
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fallbacks=[]
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fallbacks=[]
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||||||
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1
addons/fontawesome/plugin.gd.uid
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1
addons/fontawesome/plugin.gd.uid
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@ -0,0 +1 @@
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uid://dyl3ehatfkaqr
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@ -11,10 +11,10 @@ config_version=5
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[application]
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[application]
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config/name="Z's Dress Up 3E"
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config/name="Z's Dress Up 3E"
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config/version="3.1.105"
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config/version="3.2.101"
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run/main_scene="res://src/scenes/game.tscn"
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run/main_scene="res://src/scenes/game.tscn"
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config/use_custom_user_dir=true
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config/use_custom_user_dir=true
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config/features=PackedStringArray("4.3")
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config/features=PackedStringArray("4.4")
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boot_splash/bg_color=Color(0.8, 0.8, 0.4, 1)
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boot_splash/bg_color=Color(0.8, 0.8, 0.4, 1)
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boot_splash/image="res://src/sprites/logo.png"
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boot_splash/image="res://src/sprites/logo.png"
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config/icon="res://icon.png"
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config/icon="res://icon.png"
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@ -23,6 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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force_autohinter=false
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hinting=1
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hinting=1
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subpixel_positioning=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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oversampling=0.0
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Fallbacks=null
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Fallbacks=null
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fallbacks=[]
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fallbacks=[]
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@ -23,6 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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force_autohinter=false
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hinting=1
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hinting=1
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subpixel_positioning=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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oversampling=0.0
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Fallbacks=null
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Fallbacks=null
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fallbacks=[]
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fallbacks=[]
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@ -23,6 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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force_autohinter=false
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hinting=1
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hinting=1
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subpixel_positioning=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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oversampling=0.0
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Fallbacks=null
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Fallbacks=null
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fallbacks=[]
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fallbacks=[]
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@ -23,6 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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force_autohinter=false
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hinting=1
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hinting=1
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subpixel_positioning=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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oversampling=0.0
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Fallbacks=null
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Fallbacks=null
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fallbacks=[]
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fallbacks=[]
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@ -23,6 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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force_autohinter=false
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hinting=1
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hinting=1
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subpixel_positioning=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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oversampling=0.0
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Fallbacks=null
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Fallbacks=null
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fallbacks=[]
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fallbacks=[]
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@ -23,6 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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force_autohinter=false
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hinting=1
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hinting=1
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subpixel_positioning=1
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subpixel_positioning=1
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keep_rounding_remainders=true
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oversampling=0.0
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oversampling=0.0
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Fallbacks=null
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Fallbacks=null
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fallbacks=[]
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fallbacks=[]
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@ -1,6 +1,6 @@
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[gd_resource type="Resource" load_steps=2 format=3]
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[gd_resource type="Resource" load_steps=2 format=3 uid="uid://cefvfw52g10fy"]
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[ext_resource type="Script" path="res://src/scripts/character.gd" id="1"]
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[ext_resource type="Script" uid="uid://bfmqkkkn6050b" path="res://src/scripts/character.gd" id="1"]
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[resource]
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[resource]
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script = ExtResource( 1 )
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script = ExtResource("1")
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4
src/resources/legal.tres
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4
src/resources/legal.tres
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@ -0,0 +1,4 @@
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[gd_resource type="Theme" format=3 uid="uid://48ge7bf0pgwq"]
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[resource]
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RichTextLabel/colors/default_color = Color(0, 0, 0, 1)
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@ -1,6 +1,6 @@
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[gd_scene load_steps=28 format=3 uid="uid://detf8uwimqp3v"]
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[gd_scene load_steps=28 format=3 uid="uid://detf8uwimqp3v"]
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[ext_resource type="Script" path="res://src/scripts/character.gd" id="1_k1mtq"]
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[ext_resource type="Script" uid="uid://bfmqkkkn6050b" path="res://src/scripts/character.gd" id="1_k1mtq"]
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[ext_resource type="Texture2D" uid="uid://cddou4chwo8h2" path="res://src/sprites/character/tail/tail0.svg" id="2"]
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[ext_resource type="Texture2D" uid="uid://cddou4chwo8h2" path="res://src/sprites/character/tail/tail0.svg" id="2"]
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[ext_resource type="Texture2D" uid="uid://cnd3v8cerplqq" path="res://src/sprites/character/tail/tail1.svg" id="3"]
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[ext_resource type="Texture2D" uid="uid://cnd3v8cerplqq" path="res://src/sprites/character/tail/tail1.svg" id="3"]
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[ext_resource type="Texture2D" uid="uid://djv0p7rxujbd4" path="res://src/sprites/character/tail/tail2.svg" id="4"]
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[ext_resource type="Texture2D" uid="uid://djv0p7rxujbd4" path="res://src/sprites/character/tail/tail2.svg" id="4"]
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@ -1,6 +1,6 @@
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[gd_scene load_steps=36 format=3 uid="uid://cvr2aries2lhr"]
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[gd_scene load_steps=36 format=3 uid="uid://cvr2aries2lhr"]
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[ext_resource type="Script" path="res://src/scripts/game.gd" id="1_qt3fe"]
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[ext_resource type="Script" uid="uid://3fbqf4q3sdqv" path="res://src/scripts/game.gd" id="1_qt3fe"]
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[ext_resource type="Texture2D" uid="uid://33g80p0qnfw4" path="res://src/sprites/world/background.svg" id="1_uee2i"]
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[ext_resource type="Texture2D" uid="uid://33g80p0qnfw4" path="res://src/sprites/world/background.svg" id="1_uee2i"]
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[ext_resource type="AudioStream" uid="uid://b01v3d3npeyt1" path="res://src/sounds/kenny_ui_sounds/click_001.wav" id="2_0ca4n"]
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[ext_resource type="AudioStream" uid="uid://b01v3d3npeyt1" path="res://src/sounds/kenny_ui_sounds/click_001.wav" id="2_0ca4n"]
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[ext_resource type="Texture2D" uid="uid://bi7ayrxnn7hex" path="res://src/sprites/world/icrazy_frame.svg" id="2_n1kmf"]
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[ext_resource type="Texture2D" uid="uid://bi7ayrxnn7hex" path="res://src/sprites/world/icrazy_frame.svg" id="2_n1kmf"]
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@ -18,7 +18,7 @@
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[ext_resource type="Texture2D" uid="uid://dsoqliiokqp1y" path="res://src/sprites/world/fan/fan0004.png" id="11_ratsw"]
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[ext_resource type="Texture2D" uid="uid://dsoqliiokqp1y" path="res://src/sprites/world/fan/fan0004.png" id="11_ratsw"]
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[ext_resource type="SystemFont" uid="uid://dfre5a3mywuhy" path="res://src/sprites/ui/comic_sans.tres" id="12_0f8fj"]
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[ext_resource type="SystemFont" uid="uid://dfre5a3mywuhy" path="res://src/sprites/ui/comic_sans.tres" id="12_0f8fj"]
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[ext_resource type="Texture2D" uid="uid://dxisbko0rxsrf" path="res://src/sprites/world/fan/fan0005.png" id="12_kxytt"]
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[ext_resource type="Texture2D" uid="uid://dxisbko0rxsrf" path="res://src/sprites/world/fan/fan0005.png" id="12_kxytt"]
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[ext_resource type="Script" path="res://addons/fontawesome/FontAwesome.gd" id="12_o3hu5"]
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[ext_resource type="Script" uid="uid://d1fm7eankbax5" path="res://addons/fontawesome/FontAwesome.gd" id="12_o3hu5"]
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[ext_resource type="Texture2D" uid="uid://bt1q6qfwvc33g" path="res://src/sprites/world/fan/fan0006.png" id="13_01553"]
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[ext_resource type="Texture2D" uid="uid://bt1q6qfwvc33g" path="res://src/sprites/world/fan/fan0006.png" id="13_01553"]
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[ext_resource type="Texture2D" uid="uid://bnbaa26jdgq86" path="res://src/sprites/world/fan/fan0007.png" id="14_mfsqc"]
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[ext_resource type="Texture2D" uid="uid://bnbaa26jdgq86" path="res://src/sprites/world/fan/fan0007.png" id="14_mfsqc"]
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[ext_resource type="Texture2D" uid="uid://clakkue2mohs4" path="res://src/sprites/ui/greenBtn.png" id="14_yk2bu"]
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[ext_resource type="Texture2D" uid="uid://clakkue2mohs4" path="res://src/sprites/ui/greenBtn.png" id="14_yk2bu"]
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@ -110,21 +110,21 @@ texture = ExtResource("1_uee2i")
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metadata/_edit_lock_ = true
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metadata/_edit_lock_ = true
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[node name="BoxersOfAmericaFrame" type="Sprite2D" parent="World"]
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[node name="BoxersOfAmericaFrame" type="Sprite2D" parent="World"]
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position = Vector2(75.4884, 245.569)
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position = Vector2(75.4884, 267.569)
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texture = ExtResource("4_327cy")
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texture = ExtResource("4_327cy")
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[node name="iCrazyFrame" type="Sprite2D" parent="World"]
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[node name="iCrazyFrame" type="Sprite2D" parent="World"]
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position = Vector2(74.389, 113.776)
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position = Vector2(74.389, 122.776)
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scale = Vector2(0.700948, 0.7129)
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scale = Vector2(0.700948, 0.7129)
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texture = ExtResource("2_n1kmf")
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texture = ExtResource("2_n1kmf")
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[node name="Fan" type="AnimatedSprite2D" parent="World"]
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[node name="Fan" type="AnimatedSprite2D" parent="World"]
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position = Vector2(523.641, 120.505)
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position = Vector2(523.641, 132.505)
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sprite_frames = SubResource("SpriteFrames_wfogq")
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sprite_frames = SubResource("SpriteFrames_wfogq")
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frame_progress = 0.631716
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frame_progress = 0.622214
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[node name="Shelf" type="Sprite2D" parent="World"]
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[node name="Shelf" type="Sprite2D" parent="World"]
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position = Vector2(522.056, 189.082)
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position = Vector2(522.056, 201.082)
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texture = ExtResource("22_kss16")
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texture = ExtResource("22_kss16")
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[node name="Character" parent="." instance=ExtResource("6_tdil0")]
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[node name="Character" parent="." instance=ExtResource("6_tdil0")]
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@ -141,7 +141,7 @@ sprite_frames = ExtResource("7_3ykci")
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animation = &"bottoms"
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animation = &"bottoms"
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[node name="Tops" type="AnimatedSprite2D" parent="Character/Seperate"]
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[node name="Tops" type="AnimatedSprite2D" parent="Character/Seperate"]
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position = Vector2(310.934, 206.309)
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position = Vector2(311.934, 206.311)
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sprite_frames = ExtResource("7_3ykci")
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sprite_frames = ExtResource("7_3ykci")
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animation = &"tops"
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animation = &"tops"
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@ -163,107 +163,17 @@ grow_vertical = 2
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metadata/_edit_use_anchors_ = true
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metadata/_edit_use_anchors_ = true
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metadata/_edit_lock_ = true
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metadata/_edit_lock_ = true
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[node name="DressUpCtrls" type="Control" parent="Canvas/UI"]
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[node name="SettingsBtns" type="HBoxContainer" parent="Canvas/UI"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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metadata/_edit_use_anchors_ = true
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metadata/_edit_lock_ = true
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[node name="TopsFwdBtn" type="TextureButton" parent="Canvas/UI/DressUpCtrls"]
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layout_mode = 1
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layout_mode = 1
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anchors_preset = -1
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anchors_preset = -1
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anchor_left = 0.655
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anchor_left = 0.731667
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||||||
anchor_top = 0.3775
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anchor_top = 0.02
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anchor_right = 0.726667
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anchor_right = 0.986667
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anchor_bottom = 0.535
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anchor_bottom = 0.0925
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offset_bottom = -1.04904e-05
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grow_horizontal = 0
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texture_normal = ExtResource("14_yk2bu")
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metadata/_edit_use_anchors_ = true
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metadata/_edit_use_anchors_ = true
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[node name="TopsBckBtn" type="TextureButton" parent="Canvas/UI/DressUpCtrls"]
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[node name="GearIcon" type="Label" parent="Canvas/UI/SettingsBtns"]
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.256667
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anchor_top = 0.345
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anchor_right = 0.328334
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anchor_bottom = 0.5025
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texture_normal = ExtResource("15_g5gd1")
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metadata/_edit_use_anchors_ = true
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[node name="BottomsBckBtn" type="TextureButton" parent="Canvas/UI/DressUpCtrls"]
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.245
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anchor_top = 0.535
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anchor_right = 0.316667
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anchor_bottom = 0.6925
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offset_top = -1.04904e-05
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texture_normal = ExtResource("15_g5gd1")
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metadata/_edit_use_anchors_ = true
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[node name="BottomsFwdBtn" type="TextureButton" parent="Canvas/UI/DressUpCtrls"]
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layout_mode = 1
|
|
||||||
anchors_preset = -1
|
|
||||||
anchor_left = 0.658334
|
|
||||||
anchor_top = 0.5725
|
|
||||||
anchor_right = 0.73
|
|
||||||
anchor_bottom = 0.73
|
|
||||||
texture_normal = ExtResource("14_yk2bu")
|
|
||||||
metadata/_edit_use_anchors_ = true
|
|
||||||
|
|
||||||
[node name="SettingsCtrls" type="HBoxContainer" parent="Canvas/UI"]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = -1
|
|
||||||
anchor_top = 0.015
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 0.0875
|
|
||||||
grow_horizontal = 2
|
|
||||||
theme_override_constants/separation = 13
|
|
||||||
alignment = 1
|
|
||||||
metadata/_edit_use_anchors_ = true
|
|
||||||
|
|
||||||
[node name="ShirtIcon" type="Label" parent="Canvas/UI/SettingsCtrls"]
|
|
||||||
auto_translate_mode = 2
|
|
||||||
layout_mode = 2
|
|
||||||
localize_numeral_system = false
|
|
||||||
theme_override_colors/font_color = Color(0, 0.290196, 1, 1)
|
|
||||||
theme_override_fonts/font = ExtResource("11_e3r4r")
|
|
||||||
theme_override_font_sizes/font_size = 16
|
|
||||||
text = ""
|
|
||||||
horizontal_alignment = 1
|
|
||||||
vertical_alignment = 1
|
|
||||||
script = ExtResource("12_o3hu5")
|
|
||||||
icon_name = "shirt"
|
|
||||||
|
|
||||||
[node name="FullbodyBtn" type="Button" parent="Canvas/UI/SettingsCtrls"]
|
|
||||||
layout_mode = 2
|
|
||||||
theme_type_variation = &"FlatButton"
|
|
||||||
theme_override_fonts/font = ExtResource("12_0f8fj")
|
|
||||||
theme_override_styles/focus = ExtResource("11_a038t")
|
|
||||||
theme_override_styles/disabled = ExtResource("15_0xxs0")
|
|
||||||
theme_override_styles/hover = ExtResource("11_a038t")
|
|
||||||
theme_override_styles/pressed = ExtResource("11_a038t")
|
|
||||||
theme_override_styles/normal = ExtResource("11_a038t")
|
|
||||||
text = "Outfits"
|
|
||||||
metadata/_edit_use_anchors_ = true
|
|
||||||
|
|
||||||
[node name="SeparateBtn" type="Button" parent="Canvas/UI/SettingsCtrls"]
|
|
||||||
layout_mode = 2
|
|
||||||
theme_type_variation = &"FlatButton"
|
|
||||||
theme_override_fonts/font = ExtResource("12_0f8fj")
|
|
||||||
theme_override_styles/focus = ExtResource("11_a038t")
|
|
||||||
theme_override_styles/disabled = ExtResource("15_0xxs0")
|
|
||||||
theme_override_styles/hover = ExtResource("11_a038t")
|
|
||||||
theme_override_styles/pressed = ExtResource("11_a038t")
|
|
||||||
theme_override_styles/normal = ExtResource("11_a038t")
|
|
||||||
text = "Seperate"
|
|
||||||
metadata/_edit_use_anchors_ = true
|
|
||||||
|
|
||||||
[node name="FontAwesome" type="Label" parent="Canvas/UI/SettingsCtrls"]
|
|
||||||
auto_translate_mode = 2
|
auto_translate_mode = 2
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
localize_numeral_system = false
|
localize_numeral_system = false
|
||||||
|
@ -276,9 +186,8 @@ vertical_alignment = 1
|
||||||
script = ExtResource("12_o3hu5")
|
script = ExtResource("12_o3hu5")
|
||||||
icon_name = "gear"
|
icon_name = "gear"
|
||||||
|
|
||||||
[node name="SaveBtn" type="Button" parent="Canvas/UI/SettingsCtrls"]
|
[node name="SaveBtn" type="Button" parent="Canvas/UI/SettingsBtns"]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_type_variation = &"FlatButton"
|
|
||||||
theme_override_fonts/font = ExtResource("12_0f8fj")
|
theme_override_fonts/font = ExtResource("12_0f8fj")
|
||||||
theme_override_styles/focus = ExtResource("11_a038t")
|
theme_override_styles/focus = ExtResource("11_a038t")
|
||||||
theme_override_styles/disabled = ExtResource("15_0xxs0")
|
theme_override_styles/disabled = ExtResource("15_0xxs0")
|
||||||
|
@ -287,7 +196,17 @@ theme_override_styles/pressed = ExtResource("11_a038t")
|
||||||
theme_override_styles/normal = ExtResource("11_a038t")
|
theme_override_styles/normal = ExtResource("11_a038t")
|
||||||
text = "Save"
|
text = "Save"
|
||||||
|
|
||||||
[node name="ExitBtn" type="Button" parent="Canvas/UI/SettingsCtrls"]
|
[node name="LegalBtn" type="Button" parent="Canvas/UI/SettingsBtns"]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_override_fonts/font = ExtResource("12_0f8fj")
|
||||||
|
theme_override_styles/focus = ExtResource("11_a038t")
|
||||||
|
theme_override_styles/disabled = ExtResource("15_0xxs0")
|
||||||
|
theme_override_styles/hover = ExtResource("11_a038t")
|
||||||
|
theme_override_styles/pressed = ExtResource("11_a038t")
|
||||||
|
theme_override_styles/normal = ExtResource("11_a038t")
|
||||||
|
text = "Legal"
|
||||||
|
|
||||||
|
[node name="ExitBtn" type="Button" parent="Canvas/UI/SettingsBtns"]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
theme_override_fonts/font = ExtResource("12_0f8fj")
|
theme_override_fonts/font = ExtResource("12_0f8fj")
|
||||||
theme_override_styles/focus = ExtResource("11_a038t")
|
theme_override_styles/focus = ExtResource("11_a038t")
|
||||||
|
@ -297,6 +216,106 @@ theme_override_styles/pressed = ExtResource("11_a038t")
|
||||||
theme_override_styles/normal = ExtResource("11_a038t")
|
theme_override_styles/normal = ExtResource("11_a038t")
|
||||||
text = "Exit"
|
text = "Exit"
|
||||||
|
|
||||||
|
[node name="OutfitBtns" type="HBoxContainer" parent="Canvas/UI"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
anchor_left = 0.015
|
||||||
|
anchor_top = 0.02
|
||||||
|
anchor_right = 0.323333
|
||||||
|
anchor_bottom = 0.0925
|
||||||
|
theme_override_constants/separation = 13
|
||||||
|
alignment = 1
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
|
[node name="FullbodyBtn" type="Button" parent="Canvas/UI/OutfitBtns"]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_type_variation = &"FlatButton"
|
||||||
|
theme_override_fonts/font = ExtResource("12_0f8fj")
|
||||||
|
theme_override_styles/focus = ExtResource("11_a038t")
|
||||||
|
theme_override_styles/disabled = ExtResource("15_0xxs0")
|
||||||
|
theme_override_styles/hover = ExtResource("11_a038t")
|
||||||
|
theme_override_styles/pressed = ExtResource("11_a038t")
|
||||||
|
theme_override_styles/normal = ExtResource("11_a038t")
|
||||||
|
text = "Outfits"
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
|
[node name="SeparateBtn" type="Button" parent="Canvas/UI/OutfitBtns"]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_type_variation = &"FlatButton"
|
||||||
|
theme_override_fonts/font = ExtResource("12_0f8fj")
|
||||||
|
theme_override_styles/focus = ExtResource("11_a038t")
|
||||||
|
theme_override_styles/disabled = ExtResource("15_0xxs0")
|
||||||
|
theme_override_styles/hover = ExtResource("11_a038t")
|
||||||
|
theme_override_styles/pressed = ExtResource("11_a038t")
|
||||||
|
theme_override_styles/normal = ExtResource("11_a038t")
|
||||||
|
text = "Seperate"
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
|
[node name="ShirtIcon" type="Label" parent="Canvas/UI/OutfitBtns"]
|
||||||
|
auto_translate_mode = 2
|
||||||
|
layout_mode = 2
|
||||||
|
localize_numeral_system = false
|
||||||
|
theme_override_colors/font_color = Color(0, 0.290196, 1, 1)
|
||||||
|
theme_override_fonts/font = ExtResource("11_e3r4r")
|
||||||
|
theme_override_font_sizes/font_size = 16
|
||||||
|
text = ""
|
||||||
|
horizontal_alignment = 1
|
||||||
|
vertical_alignment = 1
|
||||||
|
script = ExtResource("12_o3hu5")
|
||||||
|
icon_name = "shirt"
|
||||||
|
|
||||||
|
[node name="DressUpBtns" type="Control" parent="Canvas/UI"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchor_top = 0.0025
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0025
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
metadata/_edit_lock_ = true
|
||||||
|
|
||||||
|
[node name="TopsFwdBtn" type="TextureButton" parent="Canvas/UI/DressUpBtns"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
anchor_left = 0.655
|
||||||
|
anchor_top = 0.4925
|
||||||
|
anchor_right = 0.726667
|
||||||
|
anchor_bottom = 0.65
|
||||||
|
offset_bottom = -1.04904e-05
|
||||||
|
texture_normal = ExtResource("14_yk2bu")
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
|
[node name="TopsBckBtn" type="TextureButton" parent="Canvas/UI/DressUpBtns"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
anchor_left = 0.256667
|
||||||
|
anchor_top = 0.46
|
||||||
|
anchor_right = 0.328334
|
||||||
|
anchor_bottom = 0.6175
|
||||||
|
texture_normal = ExtResource("15_g5gd1")
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
|
[node name="BottomsBckBtn" type="TextureButton" parent="Canvas/UI/DressUpBtns"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
anchor_left = 0.245
|
||||||
|
anchor_top = 0.65
|
||||||
|
anchor_right = 0.316667
|
||||||
|
anchor_bottom = 0.8075
|
||||||
|
offset_top = -1.04904e-05
|
||||||
|
texture_normal = ExtResource("15_g5gd1")
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
|
[node name="BottomsFwdBtn" type="TextureButton" parent="Canvas/UI/DressUpBtns"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
anchor_left = 0.658334
|
||||||
|
anchor_top = 0.6875
|
||||||
|
anchor_right = 0.730001
|
||||||
|
anchor_bottom = 0.845
|
||||||
|
texture_normal = ExtResource("14_yk2bu")
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
[node name="Social" type="HBoxContainer" parent="Canvas/UI"]
|
[node name="Social" type="HBoxContainer" parent="Canvas/UI"]
|
||||||
layout_mode = 0
|
layout_mode = 0
|
||||||
offset_left = 401.0
|
offset_left = 401.0
|
||||||
|
@ -306,49 +325,37 @@ offset_bottom = 396.0
|
||||||
alignment = 2
|
alignment = 2
|
||||||
metadata/_edit_lock_ = true
|
metadata/_edit_lock_ = true
|
||||||
|
|
||||||
[node name="CC" type="Label" parent="Canvas/UI/Social"]
|
|
||||||
auto_translate_mode = 2
|
|
||||||
layout_mode = 2
|
|
||||||
localize_numeral_system = false
|
|
||||||
theme_override_fonts/font = ExtResource("18_px6h4")
|
|
||||||
theme_override_font_sizes/font_size = 16
|
|
||||||
text = ""
|
|
||||||
horizontal_alignment = 1
|
|
||||||
vertical_alignment = 1
|
|
||||||
script = ExtResource("12_o3hu5")
|
|
||||||
icon_type = "brands"
|
|
||||||
icon_name = "creative-commons"
|
|
||||||
|
|
||||||
[node name="Zero" type="Label" parent="Canvas/UI/Social"]
|
[node name="Zero" type="Label" parent="Canvas/UI/Social"]
|
||||||
auto_translate_mode = 2
|
auto_translate_mode = 2
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
localize_numeral_system = false
|
localize_numeral_system = false
|
||||||
theme_override_fonts/font = ExtResource("18_px6h4")
|
theme_override_fonts/font = ExtResource("18_px6h4")
|
||||||
theme_override_font_sizes/font_size = 16
|
theme_override_font_sizes/font_size = 16
|
||||||
text = ""
|
text = ""
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
vertical_alignment = 1
|
vertical_alignment = 1
|
||||||
script = ExtResource("12_o3hu5")
|
script = ExtResource("12_o3hu5")
|
||||||
icon_type = "brands"
|
icon_type = "brands"
|
||||||
icon_name = "creative-commons-zero"
|
icon_name = "creative-commons-pd"
|
||||||
|
|
||||||
[node name="FanBtn" type="TextureButton" parent="Canvas/UI"]
|
[node name="FanBtn" type="TextureButton" parent="Canvas/UI"]
|
||||||
layout_mode = 1
|
layout_mode = 1
|
||||||
anchors_preset = -1
|
anchors_preset = -1
|
||||||
anchor_left = 0.866667
|
anchor_left = 0.866667
|
||||||
anchor_top = 0.408333
|
anchor_top = 0.438333
|
||||||
anchor_right = 0.88
|
anchor_right = 0.88
|
||||||
anchor_bottom = 0.423333
|
anchor_bottom = 0.453333
|
||||||
toggle_mode = true
|
toggle_mode = true
|
||||||
texture_normal = ExtResource("33_oenpt")
|
texture_normal = ExtResource("33_oenpt")
|
||||||
metadata/_edit_use_anchors_ = true
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
[connection signal="pressed" from="Canvas/UI/DressUpCtrls/TopsFwdBtn" to="." method="_on_tops_fwd_btn_pressed"]
|
[connection signal="pressed" from="Canvas/UI/SettingsBtns/SaveBtn" to="." method="_on_save_btn_pressed"]
|
||||||
[connection signal="pressed" from="Canvas/UI/DressUpCtrls/TopsBckBtn" to="." method="_on_tops_bck_btn_pressed"]
|
[connection signal="pressed" from="Canvas/UI/SettingsBtns/LegalBtn" to="." method="_on_legal_btn_pressed"]
|
||||||
[connection signal="pressed" from="Canvas/UI/DressUpCtrls/BottomsBckBtn" to="." method="_on_bottoms_bck_btn_pressed"]
|
[connection signal="pressed" from="Canvas/UI/SettingsBtns/ExitBtn" to="." method="_on_exit_btn_pressed"]
|
||||||
[connection signal="pressed" from="Canvas/UI/DressUpCtrls/BottomsFwdBtn" to="." method="_on_bottoms_fwd_btn_pressed"]
|
[connection signal="pressed" from="Canvas/UI/OutfitBtns/FullbodyBtn" to="." method="_on_fullbody_btn_pressed"]
|
||||||
[connection signal="pressed" from="Canvas/UI/SettingsCtrls/FullbodyBtn" to="." method="_on_fullbody_btn_pressed"]
|
[connection signal="pressed" from="Canvas/UI/OutfitBtns/SeparateBtn" to="." method="_on_separate_btn_pressed"]
|
||||||
[connection signal="pressed" from="Canvas/UI/SettingsCtrls/SeparateBtn" to="." method="_on_separate_btn_pressed"]
|
[connection signal="pressed" from="Canvas/UI/DressUpBtns/TopsFwdBtn" to="." method="_on_tops_fwd_btn_pressed"]
|
||||||
[connection signal="pressed" from="Canvas/UI/SettingsCtrls/SaveBtn" to="." method="_on_save_btn_pressed"]
|
[connection signal="pressed" from="Canvas/UI/DressUpBtns/TopsBckBtn" to="." method="_on_tops_bck_btn_pressed"]
|
||||||
[connection signal="pressed" from="Canvas/UI/SettingsCtrls/ExitBtn" to="." method="_on_exit_btn_pressed"]
|
[connection signal="pressed" from="Canvas/UI/DressUpBtns/BottomsBckBtn" to="." method="_on_bottoms_bck_btn_pressed"]
|
||||||
|
[connection signal="pressed" from="Canvas/UI/DressUpBtns/BottomsFwdBtn" to="." method="_on_bottoms_fwd_btn_pressed"]
|
||||||
[connection signal="toggled" from="Canvas/UI/FanBtn" to="." method="_on_fan_btn_toggled"]
|
[connection signal="toggled" from="Canvas/UI/FanBtn" to="." method="_on_fan_btn_toggled"]
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
[gd_resource type="SpriteFrames" load_steps=26 format=3 uid="uid://bhyon1s1op8ly"]
|
[gd_resource type="SpriteFrames" load_steps=29 format=3 uid="uid://bhyon1s1op8ly"]
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://4f7dfxy24fey" path="res://src/sprites/clothes/sequences/bottoms/bottoms0001.png" id="1_i4r3c"]
|
[ext_resource type="Texture2D" uid="uid://4f7dfxy24fey" path="res://src/sprites/clothes/sequences/bottoms/bottoms0001.png" id="1_i4r3c"]
|
||||||
[ext_resource type="Texture2D" uid="uid://bs6nkpurxgr3p" path="res://src/sprites/clothes/sequences/bottoms/bottoms0002.png" id="2_pkmjm"]
|
[ext_resource type="Texture2D" uid="uid://bs6nkpurxgr3p" path="res://src/sprites/clothes/sequences/bottoms/bottoms0002.png" id="2_pkmjm"]
|
||||||
|
@ -17,14 +17,17 @@
|
||||||
[ext_resource type="Texture2D" uid="uid://tqeyv6mvy6x0" path="res://src/sprites/clothes/sequences/outfits/outfits0007.png" id="16_fogca"]
|
[ext_resource type="Texture2D" uid="uid://tqeyv6mvy6x0" path="res://src/sprites/clothes/sequences/outfits/outfits0007.png" id="16_fogca"]
|
||||||
[ext_resource type="Texture2D" uid="uid://3gxc6wknllcq" path="res://src/sprites/clothes/sequences/tops/tops0001.png" id="18_edhqb"]
|
[ext_resource type="Texture2D" uid="uid://3gxc6wknllcq" path="res://src/sprites/clothes/sequences/tops/tops0001.png" id="18_edhqb"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dhjg5vo1cs62m" path="res://src/sprites/clothes/sequences/tops/tops0002.png" id="19_57y8n"]
|
[ext_resource type="Texture2D" uid="uid://dhjg5vo1cs62m" path="res://src/sprites/clothes/sequences/tops/tops0002.png" id="19_57y8n"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bhgvidynd582a" path="res://src/sprites/clothes/retro_shirt.svg" id="20_0oxdi"]
|
||||||
[ext_resource type="Texture2D" uid="uid://b3f3sxfsteowe" path="res://src/sprites/clothes/sequences/tops/tops0003.png" id="20_s7eb7"]
|
[ext_resource type="Texture2D" uid="uid://b3f3sxfsteowe" path="res://src/sprites/clothes/sequences/tops/tops0003.png" id="20_s7eb7"]
|
||||||
[ext_resource type="Texture2D" uid="uid://bnodv0bh1ip2b" path="res://src/sprites/clothes/sequences/tops/tops0004.png" id="21_0lmkq"]
|
[ext_resource type="Texture2D" uid="uid://bnodv0bh1ip2b" path="res://src/sprites/clothes/sequences/tops/tops0004.png" id="21_0lmkq"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dcv7irbuiox3d" path="res://src/sprites/clothes/sequences/tops/tops0005.png" id="22_pjfly"]
|
[ext_resource type="Texture2D" uid="uid://dcv7irbuiox3d" path="res://src/sprites/clothes/sequences/tops/tops0005.png" id="22_pjfly"]
|
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564
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|
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|
CC0 1.0 Universal
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|
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||||||
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CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
||||||
|
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
|
||||||
|
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
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|
INFORMATION ON AN \"AS-IS\" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
|
||||||
|
REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
|
||||||
|
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
|
||||||
|
THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
|
||||||
|
HEREUNDER.
|
||||||
|
|
||||||
|
Statement of Purpose
|
||||||
|
|
||||||
|
The laws of most jurisdictions throughout the world automatically confer
|
||||||
|
exclusive Copyright and Related Rights (defined below) upon the creator
|
||||||
|
and subsequent owner(s) (each and all, an \"owner\") of an original work of
|
||||||
|
authorship and/or a database (each, a \"Work\").
|
||||||
|
|
||||||
|
Certain owners wish to permanently relinquish those rights to a Work for
|
||||||
|
the purpose of contributing to a commons of creative, cultural and
|
||||||
|
scientific works (\"Commons\") that the public can reliably and without fear
|
||||||
|
of later claims of infringement build upon, modify, incorporate in other
|
||||||
|
works, reuse and redistribute as freely as possible in any form whatsoever
|
||||||
|
and for any purposes, including without limitation commercial purposes.
|
||||||
|
These owners may contribute to the Commons to promote the ideal of a free
|
||||||
|
culture and the further production of creative, cultural and scientific
|
||||||
|
works, or to gain reputation or greater distribution for their Work in
|
||||||
|
part through the use and efforts of others.
|
||||||
|
|
||||||
|
For these and/or other purposes and motivations, and without any
|
||||||
|
expectation of additional consideration or compensation, the person
|
||||||
|
associating CC0 with a Work (the \"Affirmer\"), to the extent that he or she
|
||||||
|
is an owner of Copyright and Related Rights in the Work, voluntarily
|
||||||
|
elects to apply CC0 to the Work and publicly distribute the Work under its
|
||||||
|
terms, with knowledge of his or her Copyright and Related Rights in the
|
||||||
|
Work and the meaning and intended legal effect of CC0 on those rights.
|
||||||
|
|
||||||
|
1. Copyright and Related Rights. A Work made available under CC0 may be
|
||||||
|
protected by copyright and related or neighboring rights (\"Copyright and
|
||||||
|
Related Rights\"). Copyright and Related Rights include, but are not
|
||||||
|
limited to, the following:
|
||||||
|
|
||||||
|
i. the right to reproduce, adapt, distribute, perform, display,
|
||||||
|
communicate, and translate a Work;
|
||||||
|
ii. moral rights retained by the original author(s) and/or performer(s);
|
||||||
|
iii. publicity and privacy rights pertaining to a person's image or
|
||||||
|
likeness depicted in a Work;
|
||||||
|
iv. rights protecting against unfair competition in regards to a Work,
|
||||||
|
subject to the limitations in paragraph 4(a), below;
|
||||||
|
v. rights protecting the extraction, dissemination, use and reuse of data
|
||||||
|
in a Work;
|
||||||
|
vi. database rights (such as those arising under Directive 96/9/EC of the
|
||||||
|
European Parliament and of the Council of 11 March 1996 on the legal
|
||||||
|
protection of databases, and under any national implementation
|
||||||
|
thereof, including any amended or successor version of such
|
||||||
|
directive); and
|
||||||
|
vii. other similar, equivalent or corresponding rights throughout the
|
||||||
|
world based on applicable law or treaty, and any national
|
||||||
|
implementations thereof.
|
||||||
|
|
||||||
|
2. Waiver. To the greatest extent permitted by, but not in contravention
|
||||||
|
of, applicable law, Affirmer hereby overtly, fully, permanently,
|
||||||
|
irrevocably and unconditionally waives, abandons, and surrenders all of
|
||||||
|
Affirmer's Copyright and Related Rights and associated claims and causes
|
||||||
|
of action, whether now known or unknown (including existing as well as
|
||||||
|
future claims and causes of action), in the Work (i) in all territories
|
||||||
|
worldwide, (ii) for the maximum duration provided by applicable law or
|
||||||
|
treaty (including future time extensions), (iii) in any current or future
|
||||||
|
medium and for any number of copies, and (iv) for any purpose whatsoever,
|
||||||
|
including without limitation commercial, advertising or promotional
|
||||||
|
purposes (the \"Waiver\"). Affirmer makes the Waiver for the benefit of each
|
||||||
|
member of the public at large and to the detriment of Affirmer's heirs and
|
||||||
|
successors, fully intending that such Waiver shall not be subject to
|
||||||
|
revocation, rescission, cancellation, termination, or any other legal or
|
||||||
|
equitable action to disrupt the quiet enjoyment of the Work by the public
|
||||||
|
as contemplated by Affirmer's express Statement of Purpose.
|
||||||
|
|
||||||
|
3. Public License Fallback. Should any part of the Waiver for any reason
|
||||||
|
be judged legally invalid or ineffective under applicable law, then the
|
||||||
|
Waiver shall be preserved to the maximum extent permitted taking into
|
||||||
|
account Affirmer's express Statement of Purpose. In addition, to the
|
||||||
|
extent the Waiver is so judged Affirmer hereby grants to each affected
|
||||||
|
person a royalty-free, non transferable, non sublicensable, non exclusive,
|
||||||
|
irrevocable and unconditional license to exercise Affirmer's Copyright and
|
||||||
|
Related Rights in the Work (i) in all territories worldwide, (ii) for the
|
||||||
|
maximum duration provided by applicable law or treaty (including future
|
||||||
|
time extensions), (iii) in any current or future medium and for any number
|
||||||
|
of copies, and (iv) for any purpose whatsoever, including without
|
||||||
|
limitation commercial, advertising or promotional purposes (the
|
||||||
|
\"License\"). The License shall be deemed effective as of the date CC0 was
|
||||||
|
applied by Affirmer to the Work. Should any part of the License for any
|
||||||
|
reason be judged legally invalid or ineffective under applicable law, such
|
||||||
|
partial invalidity or ineffectiveness shall not invalidate the remainder
|
||||||
|
of the License, and in such case Affirmer hereby affirms that he or she
|
||||||
|
will not (i) exercise any of his or her remaining Copyright and Related
|
||||||
|
Rights in the Work or (ii) assert any associated claims and causes of
|
||||||
|
action with respect to the Work, in either case contrary to Affirmer's
|
||||||
|
express Statement of Purpose.
|
||||||
|
|
||||||
|
4. Limitations and Disclaimers.
|
||||||
|
|
||||||
|
a. No trademark or patent rights held by Affirmer are waived, abandoned,
|
||||||
|
surrendered, licensed or otherwise affected by this document.
|
||||||
|
b. Affirmer offers the Work as-is and makes no representations or
|
||||||
|
warranties of any kind concerning the Work, express, implied,
|
||||||
|
statutory or otherwise, including without limitation warranties of
|
||||||
|
title, merchantability, fitness for a particular purpose, non
|
||||||
|
infringement, or the absence of latent or other defects, accuracy, or
|
||||||
|
the present or absence of errors, whether or not discoverable, all to
|
||||||
|
the greatest extent permissible under applicable law.
|
||||||
|
c. Affirmer disclaims responsibility for clearing rights of other persons
|
||||||
|
that may apply to the Work or any use thereof, including without
|
||||||
|
limitation any person's Copyright and Related Rights in the Work.
|
||||||
|
Further, Affirmer disclaims responsibility for obtaining any necessary
|
||||||
|
consents, permissions or other rights required for any use of the
|
||||||
|
Work.
|
||||||
|
d. Affirmer understands and acknowledges that Creative Commons is not a
|
||||||
|
party to this document and has no duty or obligation with respect to
|
||||||
|
this CC0 or use of the Work.
|
||||||
|
"
|
||||||
|
metadata/_edit_use_anchors_ = true
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[node name="RichTextLabel2" type="RichTextLabel" parent="Canvas/UI"]
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layout_mode = 2
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anchor_left = 0.536667
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|
anchor_top = 0.13
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||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 0.865
|
||||||
|
theme = ExtResource("3_52jku")
|
||||||
|
text = " GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 2, June 1991
|
||||||
|
|
||||||
|
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
License is intended to guarantee your freedom to share and change free
|
||||||
|
software--to make sure the software is free for all its users. This
|
||||||
|
General Public License applies to most of the Free Software
|
||||||
|
Foundation's software and to any other program whose authors commit to
|
||||||
|
using it. (Some other Free Software Foundation software is covered by
|
||||||
|
the GNU Lesser General Public License instead.) You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
this service if you wish), that you receive source code or can get it
|
||||||
|
if you want it, that you can change the software or use pieces of it
|
||||||
|
in new free programs; and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
anyone to deny you these rights or to ask you to surrender the rights.
|
||||||
|
These restrictions translate to certain responsibilities for you if you
|
||||||
|
distribute copies of the software, or if you modify it.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must give the recipients all the rights that
|
||||||
|
you have. You must make sure that they, too, receive or can get the
|
||||||
|
source code. And you must show them these terms so they know their
|
||||||
|
rights.
|
||||||
|
|
||||||
|
We protect your rights with two steps: (1) copyright the software, and
|
||||||
|
(2) offer you this license which gives you legal permission to copy,
|
||||||
|
distribute and/or modify the software.
|
||||||
|
|
||||||
|
Also, for each author's protection and ours, we want to make certain
|
||||||
|
that everyone understands that there is no warranty for this free
|
||||||
|
software. If the software is modified by someone else and passed on, we
|
||||||
|
want its recipients to know that what they have is not the original, so
|
||||||
|
that any problems introduced by others will not reflect on the original
|
||||||
|
authors' reputations.
|
||||||
|
|
||||||
|
Finally, any free program is threatened constantly by software
|
||||||
|
patents. We wish to avoid the danger that redistributors of a free
|
||||||
|
program will individually obtain patent licenses, in effect making the
|
||||||
|
program proprietary. To prevent this, we have made it clear that any
|
||||||
|
patent must be licensed for everyone's free use or not licensed at all.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
|
0. This License applies to any program or other work which contains
|
||||||
|
a notice placed by the copyright holder saying it may be distributed
|
||||||
|
under the terms of this General Public License. The \"Program\", below,
|
||||||
|
refers to any such program or work, and a \"work based on the Program\"
|
||||||
|
means either the Program or any derivative work under copyright law:
|
||||||
|
that is to say, a work containing the Program or a portion of it,
|
||||||
|
either verbatim or with modifications and/or translated into another
|
||||||
|
language. (Hereinafter, translation is included without limitation in
|
||||||
|
the term \"modification\".) Each licensee is addressed as \"you\".
|
||||||
|
|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running the Program is not restricted, and the output from the Program
|
||||||
|
is covered only if its contents constitute a work based on the
|
||||||
|
Program (independent of having been made by running the Program).
|
||||||
|
Whether that is true depends on what the Program does.
|
||||||
|
|
||||||
|
1. You may copy and distribute verbatim copies of the Program's
|
||||||
|
source code as you receive it, in any medium, provided that you
|
||||||
|
conspicuously and appropriately publish on each copy an appropriate
|
||||||
|
copyright notice and disclaimer of warranty; keep intact all the
|
||||||
|
notices that refer to this License and to the absence of any warranty;
|
||||||
|
and give any other recipients of the Program a copy of this License
|
||||||
|
along with the Program.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy, and
|
||||||
|
you may at your option offer warranty protection in exchange for a fee.
|
||||||
|
|
||||||
|
2. You may modify your copy or copies of the Program or any portion
|
||||||
|
of it, thus forming a work based on the Program, and copy and
|
||||||
|
distribute such modifications or work under the terms of Section 1
|
||||||
|
above, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) You must cause the modified files to carry prominent notices
|
||||||
|
stating that you changed the files and the date of any change.
|
||||||
|
|
||||||
|
b) You must cause any work that you distribute or publish, that in
|
||||||
|
whole or in part contains or is derived from the Program or any
|
||||||
|
part thereof, to be licensed as a whole at no charge to all third
|
||||||
|
parties under the terms of this License.
|
||||||
|
|
||||||
|
c) If the modified program normally reads commands interactively
|
||||||
|
when run, you must cause it, when started running for such
|
||||||
|
interactive use in the most ordinary way, to print or display an
|
||||||
|
announcement including an appropriate copyright notice and a
|
||||||
|
notice that there is no warranty (or else, saying that you provide
|
||||||
|
a warranty) and that users may redistribute the program under
|
||||||
|
these conditions, and telling the user how to view a copy of this
|
||||||
|
License. (Exception: if the Program itself is interactive but
|
||||||
|
does not normally print such an announcement, your work based on
|
||||||
|
the Program is not required to print an announcement.)
|
||||||
|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
identifiable sections of that work are not derived from the Program,
|
||||||
|
and can be reasonably considered independent and separate works in
|
||||||
|
themselves, then this License, and its terms, do not apply to those
|
||||||
|
sections when you distribute them as separate works. But when you
|
||||||
|
distribute the same sections as part of a whole which is a work based
|
||||||
|
on the Program, the distribution of the whole must be on the terms of
|
||||||
|
this License, whose permissions for other licensees extend to the
|
||||||
|
entire whole, and thus to each and every part regardless of who wrote it.
|
||||||
|
|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
|
||||||
|
your rights to work written entirely by you; rather, the intent is to
|
||||||
|
exercise the right to control the distribution of derivative or
|
||||||
|
collective works based on the Program.
|
||||||
|
|
||||||
|
In addition, mere aggregation of another work not based on the Program
|
||||||
|
with the Program (or with a work based on the Program) on a volume of
|
||||||
|
a storage or distribution medium does not bring the other work under
|
||||||
|
the scope of this License.
|
||||||
|
|
||||||
|
3. You may copy and distribute the Program (or a work based on it,
|
||||||
|
under Section 2) in object code or executable form under the terms of
|
||||||
|
Sections 1 and 2 above provided that you also do one of the following:
|
||||||
|
|
||||||
|
a) Accompany it with the complete corresponding machine-readable
|
||||||
|
source code, which must be distributed under the terms of Sections
|
||||||
|
1 and 2 above on a medium customarily used for software interchange; or,
|
||||||
|
|
||||||
|
b) Accompany it with a written offer, valid for at least three
|
||||||
|
years, to give any third party, for a charge no more than your
|
||||||
|
cost of physically performing source distribution, a complete
|
||||||
|
machine-readable copy of the corresponding source code, to be
|
||||||
|
distributed under the terms of Sections 1 and 2 above on a medium
|
||||||
|
customarily used for software interchange; or,
|
||||||
|
|
||||||
|
c) Accompany it with the information you received as to the offer
|
||||||
|
to distribute corresponding source code. (This alternative is
|
||||||
|
allowed only for noncommercial distribution and only if you
|
||||||
|
received the program in object code or executable form with such
|
||||||
|
an offer, in accord with Subsection b above.)
|
||||||
|
|
||||||
|
The source code for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For an executable work, complete source
|
||||||
|
code means all the source code for all modules it contains, plus any
|
||||||
|
associated interface definition files, plus the scripts used to
|
||||||
|
control compilation and installation of the executable. However, as a
|
||||||
|
special exception, the source code distributed need not include
|
||||||
|
anything that is normally distributed (in either source or binary
|
||||||
|
form) with the major components (compiler, kernel, and so on) of the
|
||||||
|
operating system on which the executable runs, unless that component
|
||||||
|
itself accompanies the executable.
|
||||||
|
|
||||||
|
If distribution of executable or object code is made by offering
|
||||||
|
access to copy from a designated place, then offering equivalent
|
||||||
|
access to copy the source code from the same place counts as
|
||||||
|
distribution of the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
4. You may not copy, modify, sublicense, or distribute the Program
|
||||||
|
except as expressly provided under this License. Any attempt
|
||||||
|
otherwise to copy, modify, sublicense or distribute the Program is
|
||||||
|
void, and will automatically terminate your rights under this License.
|
||||||
|
However, parties who have received copies, or rights, from you under
|
||||||
|
this License will not have their licenses terminated so long as such
|
||||||
|
parties remain in full compliance.
|
||||||
|
|
||||||
|
5. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Program or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Program (or any work based on the
|
||||||
|
Program), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Program or works based on it.
|
||||||
|
|
||||||
|
6. Each time you redistribute the Program (or any work based on the
|
||||||
|
Program), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute or modify the Program subject to
|
||||||
|
these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties to
|
||||||
|
this License.
|
||||||
|
|
||||||
|
7. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Program at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Program by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Program.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under
|
||||||
|
any particular circumstance, the balance of the section is intended to
|
||||||
|
apply and the section as a whole is intended to apply in other
|
||||||
|
circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system, which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
8. If the distribution and/or use of the Program is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Program under this License
|
||||||
|
may add an explicit geographical distribution limitation excluding
|
||||||
|
those countries, so that distribution is permitted only in or among
|
||||||
|
countries not thus excluded. In such case, this License incorporates
|
||||||
|
the limitation as if written in the body of this License.
|
||||||
|
|
||||||
|
9. The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Program
|
||||||
|
specifies a version number of this License which applies to it and \"any
|
||||||
|
later version\", you have the option of following the terms and conditions
|
||||||
|
either of that version or of any later version published by the Free
|
||||||
|
Software Foundation. If the Program does not specify a version number of
|
||||||
|
this License, you may choose any version ever published by the Free Software
|
||||||
|
Foundation.
|
||||||
|
|
||||||
|
10. If you wish to incorporate parts of the Program into other free
|
||||||
|
programs whose distribution conditions are different, write to the author
|
||||||
|
to ask for permission. For software which is copyrighted by the Free
|
||||||
|
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||||
|
make exceptions for this. Our decision will be guided by the two goals
|
||||||
|
of preserving the free status of all derivatives of our free software and
|
||||||
|
of promoting the sharing and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||||
|
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||||
|
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||||
|
PROVIDE THE PROGRAM \"AS IS\" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||||
|
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||||
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||||
|
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||||
|
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||||
|
REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||||
|
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||||
|
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||||
|
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||||
|
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||||
|
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||||
|
POSSIBILITY OF SUCH DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least
|
||||||
|
the \"copyright\" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) 2023 Tony Bark
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program is interactive, make it output a short notice like this
|
||||||
|
when it starts in an interactive mode:
|
||||||
|
|
||||||
|
Gnomovision version 69, Copyright (C) year name of author
|
||||||
|
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, the commands you use may
|
||||||
|
be called something other than `show w' and `show c'; they could even be
|
||||||
|
mouse-clicks or menu items--whatever suits your program.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a \"copyright disclaimer\" for the program, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||||
|
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1989
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
This General Public License does not permit incorporating your program into
|
||||||
|
proprietary programs. If your program is a subroutine library, you may
|
||||||
|
consider it more useful to permit linking proprietary applications with the
|
||||||
|
library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License.
|
||||||
|
"
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
|
[node name="SettingsCtrls" type="HBoxContainer" parent="Canvas/UI"]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
anchor_left = 0.783333
|
||||||
|
anchor_top = 0.015
|
||||||
|
anchor_right = 0.986667
|
||||||
|
anchor_bottom = 0.0875
|
||||||
|
offset_top = 2.0
|
||||||
|
offset_bottom = 2.0
|
||||||
|
grow_horizontal = 0
|
||||||
|
theme_override_constants/separation = 13
|
||||||
|
alignment = 1
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
|
[node name="GearIcon" type="Label" parent="Canvas/UI/SettingsCtrls"]
|
||||||
|
auto_translate_mode = 2
|
||||||
|
layout_mode = 2
|
||||||
|
localize_numeral_system = false
|
||||||
|
theme_override_colors/font_color = Color(0, 0.290196, 1, 1)
|
||||||
|
theme_override_fonts/font = ExtResource("28_1dici")
|
||||||
|
theme_override_font_sizes/font_size = 16
|
||||||
|
text = ""
|
||||||
|
horizontal_alignment = 1
|
||||||
|
vertical_alignment = 1
|
||||||
|
script = ExtResource("29_ivrm4")
|
||||||
|
icon_name = "gear"
|
||||||
|
|
||||||
|
[node name="BackBtn" type="Button" parent="Canvas/UI/SettingsCtrls"]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_type_variation = &"FlatButton"
|
||||||
|
theme_override_fonts/font = ExtResource("30_nsmq1")
|
||||||
|
theme_override_styles/focus = ExtResource("31_wqtdm")
|
||||||
|
theme_override_styles/disabled = ExtResource("32_j25kn")
|
||||||
|
theme_override_styles/hover = ExtResource("31_wqtdm")
|
||||||
|
theme_override_styles/pressed = ExtResource("31_wqtdm")
|
||||||
|
theme_override_styles/normal = ExtResource("31_wqtdm")
|
||||||
|
text = "Back"
|
||||||
|
|
||||||
|
[node name="ExitBtn" type="Button" parent="Canvas/UI/SettingsCtrls"]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_override_fonts/font = ExtResource("30_nsmq1")
|
||||||
|
theme_override_styles/focus = ExtResource("31_wqtdm")
|
||||||
|
theme_override_styles/disabled = ExtResource("32_j25kn")
|
||||||
|
theme_override_styles/hover = ExtResource("31_wqtdm")
|
||||||
|
theme_override_styles/pressed = ExtResource("31_wqtdm")
|
||||||
|
theme_override_styles/normal = ExtResource("31_wqtdm")
|
||||||
|
text = "Exit"
|
||||||
|
|
||||||
|
[connection signal="pressed" from="Canvas/UI/SettingsCtrls/BackBtn" to="." method="_on_back_btn_pressed"]
|
||||||
|
[connection signal="pressed" from="Canvas/UI/SettingsCtrls/ExitBtn" to="." method="_on_exit_btn_pressed"]
|
1
src/scripts/character.gd.uid
Normal file
1
src/scripts/character.gd.uid
Normal file
|
@ -0,0 +1 @@
|
||||||
|
uid://bfmqkkkn6050b
|
|
@ -1,22 +1,42 @@
|
||||||
extends Node
|
extends Node
|
||||||
|
|
||||||
func config_file(config_file = "user://config.cfg"):
|
var player_data: Dictionary = {
|
||||||
|
"outfit": 0,
|
||||||
|
"top": 0,
|
||||||
|
"bottom": 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func config_file(read_cfg = "user://config.cfg"):
|
||||||
# If the game is in
|
# If the game is in
|
||||||
if OS.is_debug_build():
|
if OS.is_debug_build():
|
||||||
print_debug("Loading local config file")
|
|
||||||
return "res://config.cfg"
|
return "res://config.cfg"
|
||||||
else:
|
else:
|
||||||
return config_file
|
return read_cfg
|
||||||
|
|
||||||
func save_file(save_file = "user://save.cfg"):
|
|
||||||
# If the game is in
|
|
||||||
if OS.is_debug_build():
|
|
||||||
print_debug("Loading local save file")
|
|
||||||
return "res://save.cfg"
|
|
||||||
else:
|
|
||||||
return save_file
|
|
||||||
|
|
||||||
func save_config(config_file = "user://config.cfg"):
|
func _json_tools(get_json: String):
|
||||||
|
var json = JSON.new()
|
||||||
|
var err = json.parse(get_json)
|
||||||
|
if err == OK:
|
||||||
|
var json_data = json.data
|
||||||
|
return json_data
|
||||||
|
else:
|
||||||
|
print_debug("Unable to read data")
|
||||||
|
pass
|
||||||
|
|
||||||
|
func save_file(save_json = "user://save.cfg", new_format = false):
|
||||||
|
match new_format:
|
||||||
|
true:
|
||||||
|
pass
|
||||||
|
false:
|
||||||
|
# If the game is in
|
||||||
|
if OS.is_debug_build():
|
||||||
|
return "res://save.cfg"
|
||||||
|
else:
|
||||||
|
return save_json
|
||||||
|
|
||||||
|
func save_config(save_cfg = "user://config.cfg"):
|
||||||
|
|
||||||
|
|
||||||
# Create new ConfigFile object.
|
# Create new ConfigFile object.
|
||||||
var config = ConfigFile.new()
|
var config = ConfigFile.new()
|
||||||
|
|
||||||
|
@ -35,27 +55,32 @@ func save_config(config_file = "user://config.cfg"):
|
||||||
config.set_value("window", "height", default_height)
|
config.set_value("window", "height", default_height)
|
||||||
|
|
||||||
# Save it to a file (overwrite if already exists)
|
# Save it to a file (overwrite if already exists)
|
||||||
if !FileAccess.file_exists(config_file):
|
if !FileAccess.file_exists(save_cfg):
|
||||||
config.save(config_file)
|
config.save(save_cfg)
|
||||||
|
|
||||||
func save_game(tops = 0, bottoms = 0, outfits = 0, save_file = "user://save.cfg", overwrite = false):
|
func save_game(tops = 0, bottoms = 0, outfits = 0, json_file = "user://save.cfg", overwrite = false, new_format = false):
|
||||||
# Create new ConfigFile object.
|
match new_format:
|
||||||
var config = ConfigFile.new()
|
true:
|
||||||
|
pass
|
||||||
# Store some values.
|
false:
|
||||||
config.set_value("clothes", "tops", tops)
|
print_debug("Saving .cfg format.")
|
||||||
config.set_value("clothes", "bottoms", bottoms)
|
# Create new ConfigFile object.
|
||||||
config.set_value("clothes", "outfits", outfits)
|
var config = ConfigFile.new()
|
||||||
|
|
||||||
|
# Store some values.
|
||||||
|
config.set_value("clothes", "tops", tops)
|
||||||
|
config.set_value("clothes", "bottoms", bottoms)
|
||||||
|
config.set_value("clothes", "outfits", outfits)
|
||||||
|
|
||||||
# Save it to a file (overwrite if already exists)
|
# Save it to a file (overwrite if already exists)
|
||||||
if !FileAccess.file_exists(save_file) || overwrite == true:
|
if !FileAccess.file_exists(json_file) || overwrite == true:
|
||||||
config.save(save_file)
|
config.save(json_file)
|
||||||
|
|
||||||
func load_config(section, value, config_file = "user://config.cfg"):
|
func load_config(section, value, load_cfg = "user://config.cfg"):
|
||||||
var config = ConfigFile.new()
|
var config = ConfigFile.new()
|
||||||
|
|
||||||
# Load data from a file.
|
# Load data from a file.
|
||||||
var err = config.load(config_file)
|
var err = config.load(load_cfg)
|
||||||
|
|
||||||
# If the file didn't load, ignore it.
|
# If the file didn't load, ignore it.
|
||||||
if err != OK:
|
if err != OK:
|
||||||
|
|
1
src/scripts/config.gd.uid
Normal file
1
src/scripts/config.gd.uid
Normal file
|
@ -0,0 +1 @@
|
||||||
|
uid://dbeftr8ika62g
|
|
@ -3,13 +3,13 @@ extends Node
|
||||||
@onready var tops = $Character/Seperate/Tops
|
@onready var tops = $Character/Seperate/Tops
|
||||||
@onready var bottoms = $Character/Seperate/Bottoms
|
@onready var bottoms = $Character/Seperate/Bottoms
|
||||||
@onready var seperate_items = $Character/Seperate
|
@onready var seperate_items = $Character/Seperate
|
||||||
@onready var bottoms_bck = $Canvas/UI/DressUpCtrls/BottomsBckBtn
|
@onready var bottoms_bck = $Canvas/UI/DressUpBtns/BottomsBckBtn
|
||||||
@onready var bottoms_fwd = $Canvas/UI/DressUpCtrls/BottomsFwdBtn
|
@onready var bottoms_fwd = $Canvas/UI/DressUpBtns/BottomsFwdBtn
|
||||||
@onready var outfits = $Character/Outfits
|
@onready var outfits = $Character/Outfits
|
||||||
@onready var fan = $World/Fan
|
@onready var fan = $World/Fan
|
||||||
@onready var forward_click = $ForwardClick
|
@onready var forward_click = $ForwardClick
|
||||||
@onready var exit_btn = $Canvas/UI/SettingsCtrls/ExitBtn
|
@onready var exit_btn = $Canvas/UI/SettingsBtns/ExitBtn
|
||||||
@onready var save_btn = $Canvas/UI/SettingsCtrls/SaveBtn
|
@onready var save_btn = $Canvas/UI/SettingsBtns/SaveBtn
|
||||||
@onready var back_click = $BackClick
|
@onready var back_click = $BackClick
|
||||||
@onready var fan_click = $FanClick
|
@onready var fan_click = $FanClick
|
||||||
@onready var fan_asmr = $FanAsmr
|
@onready var fan_asmr = $FanAsmr
|
||||||
|
@ -130,3 +130,9 @@ func _on_fullbody_btn_pressed() -> void:
|
||||||
outfits.show()
|
outfits.show()
|
||||||
is_seperate = false
|
is_seperate = false
|
||||||
is_outfits = true
|
is_outfits = true
|
||||||
|
|
||||||
|
func _on_legal_btn_pressed() -> void:
|
||||||
|
save_all()
|
||||||
|
var legal_scene = "res://src/scenes/legal.tscn";
|
||||||
|
ResourceLoader.load_threaded_request(legal_scene)
|
||||||
|
get_tree().change_scene_to_file(legal_scene)
|
||||||
|
|
1
src/scripts/game.gd.uid
Normal file
1
src/scripts/game.gd.uid
Normal file
|
@ -0,0 +1 @@
|
||||||
|
uid://3fbqf4q3sdqv
|
21
src/scripts/legal.gd
Normal file
21
src/scripts/legal.gd
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
extends Node
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
var config_file = Config.config_file()
|
||||||
|
|
||||||
|
if FileAccess.file_exists(config_file):
|
||||||
|
var window_section = "window"
|
||||||
|
var window_height = Config.load_config(window_section, "height", config_file)
|
||||||
|
var window_width = Config.load_config(window_section, "width", config_file)
|
||||||
|
var viewport = get_viewport();
|
||||||
|
|
||||||
|
# Set window size
|
||||||
|
DisplayServer.window_set_size(Vector2i(window_width, window_height))
|
||||||
|
|
||||||
|
func _on_exit_btn_pressed() -> void:
|
||||||
|
get_tree().quit()
|
||||||
|
|
||||||
|
func _on_back_btn_pressed() -> void:
|
||||||
|
var game_scene = "res://src/scenes/game.tscn";
|
||||||
|
ResourceLoader.load_threaded_request(game_scene)
|
||||||
|
get_tree().change_scene_to_file(game_scene)
|
1
src/scripts/legal.gd.uid
Normal file
1
src/scripts/legal.gd.uid
Normal file
|
@ -0,0 +1 @@
|
||||||
|
uid://by5o7cdq5gocv
|
Loading…
Add table
Reference in a new issue