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https://github.com/tonytins/dressupzack
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Possible merge fix with svg-remaster-2
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parent
1f8aab08bc
commit
164350d7cf
10 changed files with 565 additions and 540 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=26 format=2]
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[gd_scene load_steps=29 format=2]
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[ext_resource path="res://sprites/tail/tail0.png" type="Texture" id=1]
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[ext_resource path="res://sprites/tail/tail1.png" type="Texture" id=2]
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@ -22,6 +22,9 @@
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[ext_resource path="res://sprites/mouth/mouth9.png" type="Texture" id=20]
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[ext_resource path="res://sprites/mouth/mouth10.png" type="Texture" id=21]
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[ext_resource path="res://sprites/mouth/mouth12.png" type="Texture" id=22]
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[ext_resource path="res://sprites/briefs.svg" type="Texture" id=23]
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[ext_resource path="res://sprites/bottoms_placeholder.png" type="Texture" id=24]
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[ext_resource path="res://sprites/tops_placeholder.png" type="Texture" id=25]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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@ -47,39 +50,44 @@ animations = [ {
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"speed": 4.0
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} ]
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[node name="Nathane" type="Node2D"]
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[node name="Character" type="Node2D"]
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[node name="Tail" type="AnimatedSprite" parent="."]
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position = Vector2( 49.6951, 374.417 )
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[node name="Base" type="Node2D" parent="."]
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[node name="Tail" type="AnimatedSprite" parent="Base"]
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position = Vector2( 54.4027, 184.439 )
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frames = SubResource( 1 )
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frame = 8
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frame = 6
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playing = true
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Base" type="Sprite" parent="."]
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position = Vector2( 91.6446, 354.064 )
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[node name="Nathan" type="Sprite" parent="Base"]
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position = Vector2( 96.3522, 164.086 )
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texture = ExtResource( 4 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Eyes" type="AnimatedSprite" parent="."]
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position = Vector2( 109.519, 253.9 )
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[node name="Eyes" type="AnimatedSprite" parent="Base"]
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position = Vector2( 114.227, 63.9224 )
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frames = SubResource( 2 )
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frame = 2
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frame = 11
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playing = true
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Mouth" type="AnimatedSprite" parent="."]
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position = Vector2( 126.316, 257.474 )
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[node name="Mouth" type="AnimatedSprite" parent="Base"]
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position = Vector2( 131.024, 67.4964 )
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frames = SubResource( 3 )
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frame = 2
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frame = 16
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playing = true
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Undies" type="Sprite" parent="."]
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position = Vector2( 86.5077, 256.295 )
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texture = ExtResource( 23 )
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[node name="Bottom" type="Sprite" parent="."]
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position = Vector2( 88.1872, 251.328 )
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texture = ExtResource( 24 )
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[node name="Top" type="Sprite" parent="."]
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position = Vector2( 96.3619, 160.432 )
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texture = ExtResource( 25 )
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[node name="Accessory" type="Sprite" parent="."]
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position = Vector2( 93.2243, 155.139 )
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texture = ExtResource( 25 )
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