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mirror of https://github.com/tonytins/dressupzack synced 2025-12-18 21:04:43 -05:00

Possible merge fix with svg-remaster-2

This commit is contained in:
Anthony Wilcox 2019-05-05 16:25:15 -04:00
parent 1f8aab08bc
commit 164350d7cf
10 changed files with 565 additions and 540 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=26 format=2]
[gd_scene load_steps=29 format=2]
[ext_resource path="res://sprites/tail/tail0.png" type="Texture" id=1]
[ext_resource path="res://sprites/tail/tail1.png" type="Texture" id=2]
@ -22,6 +22,9 @@
[ext_resource path="res://sprites/mouth/mouth9.png" type="Texture" id=20]
[ext_resource path="res://sprites/mouth/mouth10.png" type="Texture" id=21]
[ext_resource path="res://sprites/mouth/mouth12.png" type="Texture" id=22]
[ext_resource path="res://sprites/briefs.svg" type="Texture" id=23]
[ext_resource path="res://sprites/bottoms_placeholder.png" type="Texture" id=24]
[ext_resource path="res://sprites/tops_placeholder.png" type="Texture" id=25]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
@ -47,39 +50,44 @@ animations = [ {
"speed": 4.0
} ]
[node name="Nathane" type="Node2D"]
[node name="Character" type="Node2D"]
[node name="Tail" type="AnimatedSprite" parent="."]
position = Vector2( 49.6951, 374.417 )
[node name="Base" type="Node2D" parent="."]
[node name="Tail" type="AnimatedSprite" parent="Base"]
position = Vector2( 54.4027, 184.439 )
frames = SubResource( 1 )
frame = 8
frame = 6
playing = true
__meta__ = {
"_edit_lock_": true
}
[node name="Base" type="Sprite" parent="."]
position = Vector2( 91.6446, 354.064 )
[node name="Nathan" type="Sprite" parent="Base"]
position = Vector2( 96.3522, 164.086 )
texture = ExtResource( 4 )
__meta__ = {
"_edit_lock_": true
}
[node name="Eyes" type="AnimatedSprite" parent="."]
position = Vector2( 109.519, 253.9 )
[node name="Eyes" type="AnimatedSprite" parent="Base"]
position = Vector2( 114.227, 63.9224 )
frames = SubResource( 2 )
frame = 2
frame = 11
playing = true
__meta__ = {
"_edit_lock_": true
}
[node name="Mouth" type="AnimatedSprite" parent="."]
position = Vector2( 126.316, 257.474 )
[node name="Mouth" type="AnimatedSprite" parent="Base"]
position = Vector2( 131.024, 67.4964 )
frames = SubResource( 3 )
frame = 2
frame = 16
playing = true
__meta__ = {
"_edit_lock_": true
}
[node name="Undies" type="Sprite" parent="."]
position = Vector2( 86.5077, 256.295 )
texture = ExtResource( 23 )
[node name="Bottom" type="Sprite" parent="."]
position = Vector2( 88.1872, 251.328 )
texture = ExtResource( 24 )
[node name="Top" type="Sprite" parent="."]
position = Vector2( 96.3619, 160.432 )
texture = ExtResource( 25 )
[node name="Accessory" type="Sprite" parent="."]
position = Vector2( 93.2243, 155.139 )
texture = ExtResource( 25 )