1
0
Fork 0
mirror of https://github.com/tonytins/dressupzack synced 2025-12-19 13:14:43 -05:00

Zack is now Nathan

The character in this dress up game is now a cat and named Nathan. This is because my original style unintentionally made him look like a cat. His name change to Nathan from Zack is because I don't want to cause confusion between people who use to know me as Zack and my first fursona.
This commit is contained in:
Anthony Wilcox 2019-01-06 18:36:31 -05:00
parent cfe3ab6e49
commit 238d67146e
23 changed files with 59 additions and 207 deletions

View file

@ -3,7 +3,7 @@
[ext_resource path="res://src/GameScn.gd" type="Script" id=1]
[ext_resource path="res://assets/modern_dress_up_bg.png" type="Texture" id=2]
[ext_resource path="res://assets/icrazy_frame.png" type="Texture" id=3]
[ext_resource path="res://Zack.tscn" type="PackedScene" id=4]
[ext_resource path="res://Character.tscn" type="PackedScene" id=4]
[ext_resource path="res://Clothes.tscn" type="PackedScene" id=5]
[ext_resource path="res://WinDialogs.tscn" type="PackedScene" id=6]
@ -21,14 +21,13 @@ __meta__ = {
[node name="PicFrame" type="Sprite" parent="." index="1"]
position = Vector2( 93.9417, 121.396 )
position = Vector2( 93.9417, 98.396 )
texture = ExtResource( 3 )
__meta__ = {
"_edit_lock_": true
}
[node name="Zack" parent="." index="2" instance=ExtResource( 4 )]
[node name="Nathan" parent="." index="2" instance=ExtResource( 4 )]
[node name="Clothes" parent="." index="3" instance=ExtResource( 5 )]
[node name="WinDialogs" parent="." index="4" instance=ExtResource( 6 )]
[node name="WinDialogs" parent="." index="4" instance=ExtResource( 6 )]