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Lowered FPS and frames in character animations

- Removed Character class
This commit is contained in:
Anthony Foxclaw 2020-06-28 18:33:20 -04:00
parent 3e96038842
commit 591110ed8f
3 changed files with 21 additions and 26 deletions

View file

@ -8,14 +8,9 @@
config_version=4
_global_script_classes=[ {
"base": "Resource",
"class": "Character",
"language": "GDScript",
"path": "res://scripts/character.gd"
} ]
_global_script_classes=[ ]
_global_script_class_icons={
"Character": ""
}
[application]
@ -38,6 +33,7 @@ gdscript/completion/autocomplete_setters_and_getters=true
window/size/width=800
window/size/height=500
window/size/resizable=false
window/dpi/allow_hidpi=true
mouse_cursor/custom_image="res://sprites/clothes/cursor.png"
window/stretch/mode="viewport"

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=31 format=2]
[gd_scene load_steps=32 format=2]
[ext_resource path="res://scripts/characterBase.gd" type="Script" id=1]
[ext_resource path="res://sprites/character/tail/tail0.svg" type="Texture" id=2]
@ -27,61 +27,61 @@
[ext_resource path="res://sprites/clothes/blank_bottom.png" type="Texture" id=25]
[ext_resource path="res://sprites/clothes/blank_top.png" type="Texture" id=26]
[ext_resource path="res://sprites/character/shadow.svg" type="Texture" id=27]
[ext_resource path="res://sprites/character/mouth/mouth11.png" type="Texture" id=28]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 2 ), ExtResource( 2 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 3 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 4 ), ExtResource( 4 ) ],
"frames": [ ExtResource( 2 ), ExtResource( 3 ), ExtResource( 4 ) ],
"loop": true,
"name": "default",
"speed": 10.0
"speed": 2.0
} ]
[sub_resource type="SpriteFrames" id=2]
animations = [ {
"frames": [ ExtResource( 6 ), ExtResource( 6 ), ExtResource( 6 ), ExtResource( 6 ), ExtResource( 7 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 9 ), ExtResource( 9 ), ExtResource( 9 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 10 ), ExtResource( 11 ), ExtResource( 11 ), ExtResource( 12 ), ExtResource( 12 ) ],
"frames": [ ExtResource( 6 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 11 ), ExtResource( 12 ) ],
"loop": true,
"name": "default",
"speed": 5.0
"speed": 2.0
} ]
[sub_resource type="SpriteFrames" id=3]
animations = [ {
"frames": [ ExtResource( 13 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 14 ), ExtResource( 15 ), ExtResource( 15 ), ExtResource( 16 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 17 ), ExtResource( 18 ), ExtResource( 18 ), ExtResource( 19 ), ExtResource( 19 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 20 ), ExtResource( 20 ), ExtResource( 20 ), ExtResource( 21 ), ExtResource( 21 ), ExtResource( 21 ), ExtResource( 21 ), ExtResource( 22 ), ExtResource( 22 ), ExtResource( 23 ), ExtResource( 23 ) ],
"frames": [ ExtResource( 13 ), ExtResource( 14 ), ExtResource( 15 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 18 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 21 ), ExtResource( 22 ), ExtResource( 28 ), ExtResource( 23 ) ],
"loop": true,
"name": "default",
"speed": 10.0
"speed": 2.0
} ]
[node name="characterBase" type="Node2D"]
script = ExtResource( 1 )
[node name="Base" type="Node2D" parent="."]
[node name="base" type="Node2D" parent="."]
position = Vector2( -103.897, -160.477 )
[node name="Tail" type="AnimatedSprite" parent="Base"]
position = Vector2( 54.4027, 184.439 )
[node name="Tail" type="AnimatedSprite" parent="base"]
position = Vector2( 55.0701, 172.425 )
frames = SubResource( 1 )
frame = 5
playing = true
[node name="shadow" type="Sprite" parent="Base"]
[node name="shadow" type="Sprite" parent="base"]
position = Vector2( 91.524, 317.295 )
texture = ExtResource( 27 )
[node name="Tony" type="Sprite" parent="Base"]
[node name="Tony" type="Sprite" parent="base"]
position = Vector2( 96.3522, 164.086 )
texture = ExtResource( 5 )
[node name="Eyes" type="AnimatedSprite" parent="Base"]
[node name="Eyes" type="AnimatedSprite" parent="base"]
position = Vector2( 114.227, 63.9224 )
frames = SubResource( 2 )
frame = 11
frame = 6
playing = true
[node name="Mouth" type="AnimatedSprite" parent="Base"]
position = Vector2( 131.024, 67.4964 )
[node name="Mouth" type="AnimatedSprite" parent="base"]
position = Vector2( 148.505, 68.0261 )
frames = SubResource( 3 )
frame = 9
frame = 11
playing = true
[node name="Undies" type="Sprite" parent="."]

View file

@ -1,5 +1,4 @@
extends Resource
class_name Character
var top = null
var bottom = null