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https://github.com/tonytins/dressupzack
synced 2025-05-05 13:34:48 -04:00
Lowered FPS and frames in character animations
- Removed Character class
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parent
3e96038842
commit
591110ed8f
3 changed files with 21 additions and 26 deletions
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@ -8,14 +8,9 @@
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config_version=4
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_global_script_classes=[ {
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"base": "Resource",
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"class": "Character",
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"language": "GDScript",
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"path": "res://scripts/character.gd"
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} ]
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_global_script_classes=[ ]
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_global_script_class_icons={
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"Character": ""
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}
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[application]
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@ -38,6 +33,7 @@ gdscript/completion/autocomplete_setters_and_getters=true
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window/size/width=800
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window/size/height=500
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window/size/resizable=false
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window/dpi/allow_hidpi=true
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mouse_cursor/custom_image="res://sprites/clothes/cursor.png"
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window/stretch/mode="viewport"
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@ -1,4 +1,4 @@
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[gd_scene load_steps=31 format=2]
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[gd_scene load_steps=32 format=2]
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[ext_resource path="res://scripts/characterBase.gd" type="Script" id=1]
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[ext_resource path="res://sprites/character/tail/tail0.svg" type="Texture" id=2]
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@ -27,61 +27,61 @@
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[ext_resource path="res://sprites/clothes/blank_bottom.png" type="Texture" id=25]
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[ext_resource path="res://sprites/clothes/blank_top.png" type="Texture" id=26]
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[ext_resource path="res://sprites/character/shadow.svg" type="Texture" id=27]
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[ext_resource path="res://sprites/character/mouth/mouth11.png" type="Texture" id=28]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 2 ), ExtResource( 2 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 3 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 4 ), ExtResource( 4 ) ],
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"frames": [ ExtResource( 2 ), ExtResource( 3 ), ExtResource( 4 ) ],
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"loop": true,
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"name": "default",
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"speed": 10.0
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"speed": 2.0
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} ]
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ ExtResource( 6 ), ExtResource( 6 ), ExtResource( 6 ), ExtResource( 6 ), ExtResource( 7 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 9 ), ExtResource( 9 ), ExtResource( 9 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 10 ), ExtResource( 11 ), ExtResource( 11 ), ExtResource( 12 ), ExtResource( 12 ) ],
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"frames": [ ExtResource( 6 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 11 ), ExtResource( 12 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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"speed": 2.0
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} ]
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[sub_resource type="SpriteFrames" id=3]
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animations = [ {
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"frames": [ ExtResource( 13 ), ExtResource( 13 ), ExtResource( 14 ), ExtResource( 14 ), ExtResource( 15 ), ExtResource( 15 ), ExtResource( 16 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 17 ), ExtResource( 18 ), ExtResource( 18 ), ExtResource( 19 ), ExtResource( 19 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 20 ), ExtResource( 20 ), ExtResource( 20 ), ExtResource( 21 ), ExtResource( 21 ), ExtResource( 21 ), ExtResource( 21 ), ExtResource( 22 ), ExtResource( 22 ), ExtResource( 23 ), ExtResource( 23 ) ],
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"frames": [ ExtResource( 13 ), ExtResource( 14 ), ExtResource( 15 ), ExtResource( 16 ), ExtResource( 17 ), ExtResource( 18 ), ExtResource( 19 ), ExtResource( 20 ), ExtResource( 21 ), ExtResource( 22 ), ExtResource( 28 ), ExtResource( 23 ) ],
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"loop": true,
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"name": "default",
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"speed": 10.0
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"speed": 2.0
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} ]
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[node name="characterBase" type="Node2D"]
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script = ExtResource( 1 )
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[node name="Base" type="Node2D" parent="."]
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[node name="base" type="Node2D" parent="."]
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position = Vector2( -103.897, -160.477 )
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[node name="Tail" type="AnimatedSprite" parent="Base"]
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position = Vector2( 54.4027, 184.439 )
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[node name="Tail" type="AnimatedSprite" parent="base"]
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position = Vector2( 55.0701, 172.425 )
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frames = SubResource( 1 )
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frame = 5
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playing = true
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[node name="shadow" type="Sprite" parent="Base"]
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[node name="shadow" type="Sprite" parent="base"]
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position = Vector2( 91.524, 317.295 )
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texture = ExtResource( 27 )
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[node name="Tony" type="Sprite" parent="Base"]
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[node name="Tony" type="Sprite" parent="base"]
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position = Vector2( 96.3522, 164.086 )
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texture = ExtResource( 5 )
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[node name="Eyes" type="AnimatedSprite" parent="Base"]
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[node name="Eyes" type="AnimatedSprite" parent="base"]
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position = Vector2( 114.227, 63.9224 )
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frames = SubResource( 2 )
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frame = 11
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frame = 6
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playing = true
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[node name="Mouth" type="AnimatedSprite" parent="Base"]
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position = Vector2( 131.024, 67.4964 )
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[node name="Mouth" type="AnimatedSprite" parent="base"]
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position = Vector2( 148.505, 68.0261 )
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frames = SubResource( 3 )
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frame = 9
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frame = 11
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playing = true
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[node name="Undies" type="Sprite" parent="."]
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@ -1,5 +1,4 @@
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extends Resource
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class_name Character
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var top = null
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var bottom = null
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