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https://github.com/tonytins/dressupzack
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Removed shell
- Added more translations - Framebuffer allocation set to 2D - Use pixel snap - Refined Zack base sprite and remove the static one - Moved About, Credits, and Settings menu into a global menu
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eadebd4a91
commit
5fee8f788a
17 changed files with 123 additions and 222 deletions
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@ -1,12 +1,11 @@
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[gd_scene load_steps=8 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://src/GameScreen.gd" type="Script" id=1]
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[ext_resource path="res://assets/15_dress_up_bg.png" type="Texture" id=2]
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[ext_resource path="res://assets/icrazy_frame.png" type="Texture" id=3]
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[ext_resource path="res://Zack.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Clothes.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Shell.tscn" type="PackedScene" id=6]
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[ext_resource path="res://Interface.tscn" type="PackedScene" id=7]
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[ext_resource path="res://Interface.tscn" type="PackedScene" id=6]
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[node name="GameScreen" type="Node"]
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@ -22,17 +21,16 @@ __meta__ = {
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[node name="PicFrame" type="Sprite" parent="." index="1"]
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position = Vector2( 93.9417, 179.396 )
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position = Vector2( 93.9417, 121.396 )
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texture = ExtResource( 3 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Zack" parent="." index="2" instance=ExtResource( 4 )]
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[node name="Clothes" parent="." index="3" instance=ExtResource( 5 )]
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[node name="Shell" parent="." index="4" instance=ExtResource( 6 )]
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visible = false
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[node name="Interface" parent="." index="5" instance=ExtResource( 7 )]
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[node name="Interface" parent="." index="4" instance=ExtResource( 6 )]
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