mirror of
https://github.com/tonytins/dressupzack
synced 2025-12-19 13:14:43 -05:00
Removed shell
- Added more translations - Framebuffer allocation set to 2D - Use pixel snap - Refined Zack base sprite and remove the static one - Moved About, Credits, and Settings menu into a global menu
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parent
eadebd4a91
commit
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17 changed files with 123 additions and 222 deletions
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@ -54,25 +54,23 @@ animations = [ {
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[node name="Tail" type="AnimatedSprite" parent="." index="0"]
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position = Vector2( 50.6951, 374.417 )
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position = Vector2( 49.6951, 374.417 )
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frames = SubResource( 1 )
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animation = "default"
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frame = 6
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frame = 3
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playing = true
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[node name="Base" type="Sprite" parent="." index="1"]
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position = Vector2( 92.6446, 354.064 )
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position = Vector2( 91.6446, 354.064 )
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texture = ExtResource( 4 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Eyes" type="AnimatedSprite" parent="." index="2"]
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position = Vector2( 109.519, 255.9 )
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frames = SubResource( 2 )
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animation = "default"
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frame = 2
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playing = true
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[node name="Mouth" type="AnimatedSprite" parent="." index="3"]
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@ -80,7 +78,7 @@ playing = true
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position = Vector2( 126.316, 257.474 )
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frames = SubResource( 3 )
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animation = "default"
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frame = 15
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frame = 18
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playing = true
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