mirror of
https://github.com/tonytins/dressupzack
synced 2025-08-14 12:44:44 -04:00
Removed shell
- Added more translations - Framebuffer allocation set to 2D - Use pixel snap - Refined Zack base sprite and remove the static one - Moved About, Credits, and Settings menu into a global menu
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parent
eadebd4a91
commit
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17 changed files with 123 additions and 222 deletions
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@ -3,7 +3,7 @@
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extends Node
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onready var bottoms = load("res://assets/bottoms_placeholder.png")
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onready var undies = load("res://assets/zbriefs.png")
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onready var undies = load("res://assets/briefs.png")
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onready var tops = load("res://assets/tops_placeholder.png")
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func change_bottoms(new_bottom):
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@ -19,10 +19,6 @@ func change_bottoms(new_bottom):
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func change_undies(new_undies):
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undies = new_undies
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if new_undies == null:
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$Body/Undies.texture = undies
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$Body/Undies.texture = undies
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func change_tops(new_top):
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@ -63,6 +59,9 @@ func _on_Raw_pressed():
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func _on_Atomic_pressed():
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change_tops(load("res://assets/atomic_shirt.png"))
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func _on_Korm_Shirt_pressed():
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change_tops(load("res://assets/korm_shirt.png"))
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func _on_Z_Shirt_pressed():
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change_tops(load("res://assets/z_shirt.png"))
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@ -78,5 +77,5 @@ func _on_NL_Jacket_pressed():
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func _on_ClearBtn_pressed():
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change_bottoms(null)
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change_undies(null)
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change_undies(load("res://assets/briefs.png"))
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change_tops(null)
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@ -1,24 +1,3 @@
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# Anthony Wilcox licenses this file to you under the GPL license.
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# See the LICENSE file in the project root for more information.
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extends Node
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const CLOSE_CMD = "close"
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func _process(delta):
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shell_interface()
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func shell_interface():
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var shell = $Shell
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var cmdl = $Shell/RefRect/CmdLine
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var cmdl_help = $Shell/HelpWin
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var settingsWin = $Interface/SettingsWin
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if Input.is_action_pressed("ui_shell"):
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if cmdl.text == CLOSE_CMD:
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cmdl.text = ""
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shell.show()
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if cmdl.text == "help" and Input.is_key_pressed(KEY_ENTER):
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cmdl_help.show()
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elif cmdl.text == "settings" and Input.is_key_pressed(KEY_ENTER):
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settingsWin.show()
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elif cmdl.text == CLOSE_CMD and Input.is_key_pressed(KEY_ENTER):
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shell.hide()
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@ -7,7 +7,6 @@ onready var credits_win = $CreditsWin
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onready var settings_win = $SettingsWin
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func _on_AboutBtn_pressed():
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about_win.show()
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func _on_CreditsBtn_pressed():
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