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https://github.com/tonytins/dressupzack
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Renamed /assets to /sprites
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cd29182f1f
commit
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145 changed files with 314 additions and 309 deletions
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@ -3,12 +3,12 @@
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extends Node
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# Default clothing
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onready var bottoms = load("res://assets/bottoms_placeholder.png")
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onready var tops = load("res://assets/tops_placeholder.png")
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onready var accessory = load("res://assets/tops_placeholder.png")
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onready var bottoms = load("res://sprites/bottoms_placeholder.png")
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onready var tops = load("res://sprites/tops_placeholder.png")
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onready var accessory = load("res://sprites/tops_placeholder.png")
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# ZC's Dress Up was stylized to be cute, not adult.
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# Underwear cam be suggestive but never lewd.
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onready var undies = load("res://assets/briefs.png")
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onready var undies = load("res://sprites/briefs.png")
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func change_bottoms(new_bottom):
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bottoms = new_bottom
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@ -16,7 +16,7 @@ func change_bottoms(new_bottom):
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if new_bottom == null:
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$Body/Bottom.texture = bottoms
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if undies == load("res://assets/owo_censor.png"):
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if undies == load("res://sprites/owo_censor.png"):
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change_undies(null)
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$Body/Bottom.texture = bottoms
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@ -51,62 +51,62 @@ func _on_Remove_Accessory_pressed():
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change_accessoires(null)
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func _on_DJ_Shorts_pressed():
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change_bottoms(load("res://assets/dj_shorts.png"))
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change_bottoms(load("res://sprites/dj_shorts.png"))
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func _on_ZBriefs_pressed():
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change_undies(load("res://assets/z_briefs.png"))
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change_undies(load("res://sprites/z_briefs.png"))
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func _on_Briefs_pressed():
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change_undies(load("res://assets/briefs.png"))
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change_undies(load("res://sprites/briefs.png"))
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func _on_Jeans_pressed():
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change_bottoms(load("res://assets/jeans.png"))
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change_bottoms(load("res://sprites/jeans.png"))
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func _on_OwO_Censor_pressed():
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change_bottoms(null)
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change_undies(load("res://assets/owo_censor.png"))
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change_undies(load("res://sprites/owo_censor.png"))
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func _on_Sweats_pressed():
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change_bottoms(load("res://assets/sweat_pants.png"))
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change_bottoms(load("res://sprites/sweat_pants.png"))
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func _on_Sweatshirt_pressed():
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change_tops(load("res://assets/old_sweatshirt.png"))
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change_tops(load("res://sprites/old_sweatshirt.png"))
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func _on_DJ_Shirt_pressed():
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change_tops(load("res://assets/dj_shirt.png"))
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change_tops(load("res://sprites/dj_shirt.png"))
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func _on_Raw_pressed():
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change_tops(load("res://assets/raw_shirt.png"))
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change_tops(load("res://sprites/raw_shirt.png"))
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func _on_Atomic_pressed():
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change_tops(load("res://assets/atomic_shirt.png"))
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change_tops(load("res://sprites/atomic_shirt.png"))
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func _on_Korm_Shirt_pressed():
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change_tops(load("res://assets/korm_shirt.png"))
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change_tops(load("res://sprites/korm_shirt.png"))
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func _on_Z_Shirt_pressed():
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change_tops(load("res://assets/z_shirt.png"))
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change_tops(load("res://sprites/z_shirt.png"))
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func _on_Biker_Jacket_pressed():
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change_tops(load("res://assets/biker_jacket.png"))
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change_tops(load("res://sprites/biker_jacket.png"))
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func _on_Train_Hoodie_pressed():
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change_tops(load("res://assets/train_hoodie.png"))
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change_tops(load("res://sprites/train_hoodie.png"))
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func _on_Beat_Up_Jeans_pressed():
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change_bottoms(load("res://assets/beat_up_jeans.png"))
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change_bottoms(load("res://sprites/beat_up_jeans.png"))
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func _on_NL_Jacket_pressed():
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change_tops(load("res://assets/nl_jacket.png"))
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change_tops(load("res://sprites/nl_jacket.png"))
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func _on_Blue_Camo_Jeans_pressed():
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change_bottoms(load("res://assets/blue_camo_jeans.png"))
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change_bottoms(load("res://sprites/blue_camo_jeans.png"))
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func _on_Whats_New_Shirt_pressed():
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change_tops(load("res://assets/whatsnew_shirt.png"))
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change_tops(load("res://sprites/whatsnew_shirt.png"))
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func _on_Fundosi_pressed():
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change_undies(load("res://assets/fundosi.png"))
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change_undies(load("res://sprites/fundosi.png"))
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func _on_Camera_pressed():
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change_accessoires(load("res://assets/camera.png"))
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change_accessoires(load("res://sprites/camera.png"))
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