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README.md
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Dress Up Zack is a port of my first (and only) Flash game series, ZC's Dress Up that was developed back in 2007. Both this and the originals are heavily inspired by The Sims 2: Body Shop in their own unique ways.
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Dress Up Zack is a port of my first (and only) Flash game series, ZC's Dress Up that was developed back in 2007. Both this and the originals are heavily inspired by The Sims 2: Body Shop in their own unique ways.
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## 🗓️ Update Cycle
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## 🏗️ Built With
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| Type | Frequency | Notes |
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* [Godot Engine](https://godotengine.org/) (Baseline Version: Godot 4.4)
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| ------------ | -------------------- | ---------------------------------------- |
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* Language: GDScript
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| Minor Update | Every 3–6 months | Small enhancements, non-breaking changes |
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| Patch Update | Monthly or as needed | Bug fixes, security updates |
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| Major Update | As needed | Engine upgrades, major refactors |
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## 🎮 Relaxation Practices
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## 📅 Support Model (Experimental)
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* 20% creative/recovery space built into development
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| Patch Type | Timeline |
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* Mandatory cooldowns after major launches (minimum 1 week)
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| -------------------------- | ---------------------------------------- |
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* Crisis Mode Activates if:
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| Critical Hotfixes | 1-2 weeks after discovery |
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* Critical vulnerabilities
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| Minor Bugfix Patches | Monthly or as needed |
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* Framework-breaking issue
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| Content Updates | Every 6-12 months during Expansion Phase |
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| Engine Compatibility Check | Every 6 months |
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## 🛡️ Support
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## 🛠️ Installation
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* [x] Active Support
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Instructions for installing or running the project locally:
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* [ ] Limited Support (Security patches only)
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* [ ] Maintenance Mode (Dependency-only updates)
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* [ ] Archived (No active work planned)
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## License
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```shellscript
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# Clone this repository
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git clone https://github.com/tonytins/dressupzack.git
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# Open with Godot Engine
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# (Adjust if additional setup needed)
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```
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## 🔍 Reporting Issues
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Found a bug or have feedback? Open an [Issue](https://github.com/tonytins/dressupzack/issues) and use the appropriate template.
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## 📜 License
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I license the source code of this game under both the [GNU General Public License, version 2.0](./LICENSE) or the [European Union Public License](./LICENSE_EUPL), ensuring it remains free to use, modify, and distribute under their terms. All assets, including the Flash games, are dedicated to the public domain under the [CC0 1.0 Universal Deed](./ASSET_LICENSE), allowing for unrestricted use, adaptation, and sharing.
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I license the source code of this game under both the [GNU General Public License, version 2.0](./LICENSE) or the [European Union Public License](./LICENSE_EUPL), ensuring it remains free to use, modify, and distribute under their terms. All assets, including the Flash games, are dedicated to the public domain under the [CC0 1.0 Universal Deed](./ASSET_LICENSE), allowing for unrestricted use, adaptation, and sharing.
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# 📈 Project Status
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# 📈 Project Status (Experimental)
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This document tracks the current support phase of the project. This is a WIP and subject to change.
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This document tracks the current support phase of the project.
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## 🛠️ Current Status
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## 🛠️ Current Status
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