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Tony Bark 2025-04-27 14:08:42 -04:00
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Dress Up Zack is a port of my first (and only) Flash game series, ZC's Dress Up that was developed back in 2007. Both this and the originals are heavily inspired by The Sims 2: Body Shop in their own unique ways.
## 🗓️ Update Cycle
## 🏗️ Built With
| Type | Frequency | Notes |
| ------------ | -------------------- | ---------------------------------------- |
| Minor Update | Every 36 months | Small enhancements, non-breaking changes |
| Patch Update | Monthly or as needed | Bug fixes, security updates |
| Major Update | As needed | Engine upgrades, major refactors |
* [Godot Engine](https://godotengine.org/) (Baseline Version: Godot 4.4)
* Language: GDScript
## 🎮 Relaxation Practices
## 📅 Support Model (Experimental)
* 20% creative/recovery space built into development
* Mandatory cooldowns after major launches (minimum 1 week)
* Crisis Mode Activates if:
* Critical vulnerabilities
* Framework-breaking issue
| Patch Type | Timeline |
| -------------------------- | ---------------------------------------- |
| Critical Hotfixes | 1-2 weeks after discovery |
| Minor Bugfix Patches | Monthly or as needed |
| Content Updates | Every 6-12 months during Expansion Phase |
| Engine Compatibility Check | Every 6 months |
## 🛡️ Support
## 🛠️ Installation
* [x] Active Support
* [ ] Limited Support (Security patches only)
* [ ] Maintenance Mode (Dependency-only updates)
* [ ] Archived (No active work planned)
Instructions for installing or running the project locally:
## License
```shellscript
# Clone this repository
git clone https://github.com/tonytins/dressupzack.git
# Open with Godot Engine
# (Adjust if additional setup needed)
```
## 🔍 Reporting Issues
Found a bug or have feedback? Open an [Issue](https://github.com/tonytins/dressupzack/issues) and use the appropriate template.
## 📜 License
I license the source code of this game under both the [GNU General Public License, version 2.0](./LICENSE) or the [European Union Public License](./LICENSE_EUPL), ensuring it remains free to use, modify, and distribute under their terms. All assets, including the Flash games, are dedicated to the public domain under the [CC0 1.0 Universal Deed](./ASSET_LICENSE), allowing for unrestricted use, adaptation, and sharing.

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# 📈 Project Status
# 📈 Project Status (Experimental)
This document tracks the current support phase of the project. This is a WIP and subject to change.
This document tracks the current support phase of the project.
## 🛠️ Current Status