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Bind Screenshot and About buttons

This commit is contained in:
Anthony Wilcox 2018-12-30 07:39:01 -05:00
parent 72b3c539da
commit 7340355a4c
4 changed files with 201 additions and 117 deletions

View file

@ -1,15 +1,7 @@
extends Control
# class member variables go here, for example:
# var a = 2
# var b = "textvar"
func _ready():
# Called when the node is added to the scene for the first time.
# Initialization here
func _on_ScreenshotBtn_pressed():
pass
#func _process(delta):
# # Called every frame. Delta is time since last frame.
# # Update game logic here.
# pass
func _on_AboutBtn_pressed():
pass