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Bind Screenshot and About buttons
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4 changed files with 201 additions and 117 deletions
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@ -1,15 +1,7 @@
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extends Control
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# class member variables go here, for example:
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# var a = 2
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# var b = "textvar"
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func _ready():
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# Called when the node is added to the scene for the first time.
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# Initialization here
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func _on_ScreenshotBtn_pressed():
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pass
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#func _process(delta):
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# # Called every frame. Delta is time since last frame.
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# # Update game logic here.
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# pass
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func _on_AboutBtn_pressed():
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pass
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