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Basic saving and loading

- You can finally save and load your different styles!
- Brand new icons from Font Awesome!
- The clear button was refreshed and replaced with the trash can. While I've never gotten complaints about the interface, this should prove to be less confusing.
- Clear button moved next to save/load.
- Introduced a basic indicator when loading and saving
- Bumped version to 1.10
This commit is contained in:
Tony Bark 2021-05-30 17:01:27 -04:00
parent c846932fc8
commit 739692d970
44 changed files with 1093 additions and 313 deletions

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# This project is licensed under the MPL license.
# See the LICENSE file in the project root for more information.
extends Node2D
onready var character = preload("res://resources/character.tres")
onready var accessory = $Accessory
onready var underwear = $Undies
onready var bottom = $Bottom
onready var top = $Top
func _process(delta):
if character.accessory != null:
accessory.texture = character.accessory
if character.underwear != null:
underwear.texture = character.underwear
if character.bottom != null:
bottom.texture = character.bottom
if character.top != null:
top.texture = character.top

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extends Node
var version = "0.0.0"

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extends Node
signal indicate