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Basic saving and loading

- You can finally save and load your different styles!
- Brand new icons from Font Awesome!
- The clear button was refreshed and replaced with the trash can. While I've never gotten complaints about the interface, this should prove to be less confusing.
- Clear button moved next to save/load.
- Introduced a basic indicator when loading and saving
- Bumped version to 1.10
This commit is contained in:
Tony Bark 2021-05-30 17:01:27 -04:00
parent c846932fc8
commit 739692d970
44 changed files with 1093 additions and 313 deletions

13
scripts/spinner.gd Normal file
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extends TextureRect
onready var timer = $Timer
func _ready():
GameEvents.connect("indicate", self, "_on_indicate")
func _on_indicate():
show()
timer.start()
func _on_Timer_timeout():
hide()