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mirror of https://github.com/tonytins/dressupzack synced 2025-12-19 05:14:42 -05:00

Basic saving and loading

- You can finally save and load your different styles!
- Brand new icons from Font Awesome!
- The clear button was refreshed and replaced with the trash can. While I've never gotten complaints about the interface, this should prove to be less confusing.
- Clear button moved next to save/load.
- Introduced a basic indicator when loading and saving
- Bumped version to 1.10
This commit is contained in:
Tony Bark 2021-05-30 17:01:27 -04:00
parent c846932fc8
commit 739692d970
44 changed files with 1093 additions and 313 deletions

View file

@ -4,7 +4,7 @@ extends TabContainer
onready var character = preload("res://resources/character.tres")
onready var blank_accessory = preload("res://sprites/clothes/blank_top.png")
onready var base_top = preload("res://sprites/character_base_top.svg")
onready var base_top = preload("res://sprites/character/character_base_top.svg")
onready var base_bottom = preload("res://sprites/clothes/owo_censor.svg")
onready var pants_grid = $Pants/PantsScroll/PantsGrid
@ -29,7 +29,7 @@ func list_files_in_directory(path):
return files
func check_for_dlc(dlc_pack):
func load_dlc(dlc_pack):
var usr_dir = "user://dlc/"
var dlc_path = usr_dir + dlc_pack
var load_pck = ProjectSettings.load_resource_pack(dlc_path, false)
@ -65,7 +65,7 @@ func check_for_dlc(dlc_pack):
print_debug("Initialized: " + pants_dir + pants)
func _ready():
check_for_dlc("emojidlc.pck")
load_dlc("emojidlc.pck")
pass
func _on_removeAccessory_pressed():