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Renamed to Dress Up Zack

- More clean up
- Folder colors
This commit is contained in:
Tony Bark 2023-12-07 19:52:22 -05:00
parent 9b849376ae
commit 805cbe2738
11 changed files with 72 additions and 249 deletions

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@ -1,4 +1,4 @@
# This project is licensed under the Artistic-2.0 license.
# This project is licensed under the GPL-3.0 license.
# See the LICENSE file in the project root for more information.
extends TextureRect

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@ -1,4 +1,4 @@
# This project is licensed under the Artistic-2.0 license.
# This project is licensed under the GPL-3.0 license.
# See the LICENSE file in the project root for more information.
extends Control
@ -6,5 +6,3 @@ func _ready():
var version = ProjectSettings.get_setting("application/config/version")
var verLabel = $VersionLbl
verLabel.text = "v" + version
GameData.version = version

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@ -1,19 +0,0 @@
extends Window
@onready var news_list = $News
@onready var http_request = $NewsBtns/HTTPRequest
func _on_HTTPRequest_request_completed(result, response_code, headers, body):
var test_json_conv = JSON.new()
test_json_conv.parse(body.get_string_from_utf8())
var api_request = test_json_conv.get_data()
if api_request["feed"] != null:
var news_items = api_request["feed"]
for news in news_items:
news_list.add_item(news)
func _on_SyncBtn_pressed():
news_list.clear()
http_request.request(GameData.NEWS_API)

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@ -1,15 +0,0 @@
# This project is licensed under the Artistic-2.0 license.
# See the LICENSE file in the project root for more information.
extends TextureRect
@onready var timer = $Timer
func _ready():
GameEvents.connect("indicate",Callable(self,"_on_indicate"))
func _on_indicate():
show()
timer.start()
func _on_Timer_timeout():
hide()