From 89598d4da20e58d1f9fd1b268b3f5d4954630962 Mon Sep 17 00:00:00 2001 From: Anthony Foxclaw Date: Sun, 19 Jul 2020 18:56:14 -0400 Subject: [PATCH] Added Code of Conduct based on Contributor Covenant --- CODE_OF_CONDUCT.md | 130 +++++++++++++++++++++++++++++++++++++ README.md | 11 +++- scenes/character_base.tscn | 5 +- scenes/game.tscn | 2 +- 4 files changed, 142 insertions(+), 6 deletions(-) create mode 100644 CODE_OF_CONDUCT.md diff --git a/CODE_OF_CONDUCT.md b/CODE_OF_CONDUCT.md new file mode 100644 index 0000000..3824a87 --- /dev/null +++ b/CODE_OF_CONDUCT.md @@ -0,0 +1,130 @@ + +# Contributor Covenant Code of Conduct + +## Our Pledge + +We as members, contributors, and leaders pledge to make participation in our +community a harassment-free experience for everyone, regardless of age, body +size, visible or invisible disability, ethnicity, sex characteristics, gender +identity and expression, level of experience, education, socio-economic status, +nationality, personal appearance, race, religion, or sexual identity +and orientation. + +We pledge to act and interact in ways that contribute to an open, welcoming, +diverse, inclusive, and healthy community. + +## Our Standards + +Examples of behavior that contributes to a positive environment for our +community include: + +* Demonstrating empathy and kindness toward other people +* Being respectful of differing opinions, viewpoints, and experiences +* Giving and gracefully accepting constructive feedback +* Accepting responsibility and apologizing to those affected by our mistakes, + and learning from the experience +* Focusing on what is best not just for us as individuals, but for the + overall community + +Examples of unacceptable behavior include: + +* The use of sexualized language or imagery, and sexual attention or + advances of any kind +* Trolling, insulting or derogatory comments, and personal or political attacks +* Public or private harassment +* Publishing others' private information, such as a physical or email + address, without their explicit permission +* Other conduct which could reasonably be considered inappropriate in a + professional setting + +## Enforcement Responsibilities + +Community leaders are responsible for clarifying and enforcing our standards of +acceptable behavior and will take appropriate and fair corrective action in +response to any behavior that they deem inappropriate, threatening, offensive, +or harmful. + +Community leaders have the right and responsibility to remove, edit, or reject +comments, commits, code, wiki edits, issues, and other contributions that are +not aligned to this Code of Conduct, and will communicate reasons for moderation +decisions when appropriate. + +## Scope + +This Code of Conduct applies within all community spaces, and also applies when +an individual is officially representing the community in public spaces. +Examples of representing our community include using an official e-mail address, +posting via an official social media account, or acting as an appointed +representative at an online or offline event. + +## Enforcement + +Instances of abusive, harassing, or otherwise unacceptable behavior may be +reported to the community leaders responsible for enforcement at +noreply@tonytins.xyz. +All complaints will be reviewed and investigated promptly and fairly. + +All community leaders are obligated to respect the privacy and security of the +reporter of any incident. + +## Enforcement Guidelines + +Community leaders will follow these Community Impact Guidelines in determining +the consequences for any action they deem in violation of this Code of Conduct: + +### 1. Correction + +**Community Impact**: Use of inappropriate language or other behavior deemed +unprofessional or unwelcome in the community. + +**Consequence**: A private, written warning from community leaders, providing +clarity around the nature of the violation and an explanation of why the +behavior was inappropriate. A public apology may be requested. + +### 2. Warning + +**Community Impact**: A violation through a single incident or series +of actions. + +**Consequence**: A warning with consequences for continued behavior. No +interaction with the people involved, including unsolicited interaction with +those enforcing the Code of Conduct, for a specified period of time. This +includes avoiding interactions in community spaces as well as external channels +like social media. Violating these terms may lead to a temporary or +permanent ban. + +### 3. Temporary Ban + +**Community Impact**: A serious violation of community standards, including +sustained inappropriate behavior. + +**Consequence**: A temporary ban from any sort of interaction or public +communication with the community for a specified period of time. No public or +private interaction with the people involved, including unsolicited interaction +with those enforcing the Code of Conduct, is allowed during this period. +Violating these terms may lead to a permanent ban. + +### 4. Permanent Ban + +**Community Impact**: Demonstrating a pattern of violation of community +standards, including sustained inappropriate behavior, harassment of an +individual, or aggression toward or disparagement of classes of individuals. + +**Consequence**: A permanent ban from any sort of public interaction within +the community. + +## Attribution + +This Code of Conduct is adapted from the [Contributor Covenant][homepage], +version 2.0, available at +https://www.contributor-covenant.org/version/2/0/code_of_conduct.html. + +Community Impact Guidelines were inspired by [Mozilla's code of conduct +enforcement ladder](https://github.com/mozilla/diversity). + +[homepage]: https://www.contributor-covenant.org + +For answers to common questions about this code of conduct, see the FAQ at +https://www.contributor-covenant.org/faq. Translations are available at +https://www.contributor-covenant.org/translations. + diff --git a/README.md b/README.md index 73c316b..bc1615c 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,8 @@ + # Tony's Dress Up +[![Contributor Covenant](https://img.shields.io/badge/Contributor%20Covenant-v2.0%20adopted-ff69b4.svg)](CODE_OF_CONDUCT.md) + ![](screenshot.gif) ​Tony's Dress Up is a re-imagining of my first Flash game, ZC's Dress Up, developed back in 2007. I've included the Flash copies in the ``/archive`` directory. They can be played at [Ruffle](https://ruffle.rs/)'s demo page. @@ -18,8 +21,12 @@ * **Twemoji** - *Emojis* - [twemoji.twitter.com](https://twemoji.twitter.com/) ​ - ## License +## License The source and assets are licensed under the MPL 2.0 License and CC-BY, respectfully - see the [LICENSE](LICENSE) and [ASSET-LICENSE](ASSET-LICENSE) for more details. -The Flash games included are closed source but abandonware too. Feel free to share them on archives. \ No newline at end of file +The Flash games included are closed source but abandonware too. Feel free to share them on archives. + +## Code of Conduct + +Please note that this project is released with a [Contributor Code of Conduct](CODE_OF_CONDUCT.md). By participating in this project you agree to abide by its terms. \ No newline at end of file diff --git a/scenes/character_base.tscn b/scenes/character_base.tscn index 8168930..57f7924 100644 --- a/scenes/character_base.tscn +++ b/scenes/character_base.tscn @@ -97,7 +97,6 @@ __meta__ = { position = Vector2( -33.7592, 99.4079 ) scale = Vector2( 0.927713, 1 ) frames = SubResource( 4 ) -frame = 2 playing = true [node name="legs" type="Sprite" parent="body"] @@ -115,13 +114,13 @@ texture = ExtResource( 27 ) [node name="eyes" type="AnimatedSprite" parent="body/head"] position = Vector2( 17.6857, 4.22147 ) frames = SubResource( 2 ) -frame = 1 +frame = 3 playing = true [node name="mouth" type="AnimatedSprite" parent="body/head"] position = Vector2( 38.1195, 8.68453 ) frames = SubResource( 3 ) -frame = 4 +frame = 5 playing = true [node name="accessory" type="Sprite" parent="body"] diff --git a/scenes/game.tscn b/scenes/game.tscn index 99bfbed..7fb5062 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -28,7 +28,7 @@ position = Vector2( 35.118, -14.56 ) texture = ExtResource( 6 ) [node name="characterBase" parent="." instance=ExtResource( 1 )] -position = Vector2( 145.146, 205.536 ) +position = Vector2( 133.807, 215.615 ) [node name="ui" type="CanvasLayer" parent="."]