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https://github.com/tonytins/dressupzack
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Moved entire project to root
- Removed assets and publishing directories
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scripts/GameKit.gd
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scripts/GameKit.gd
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# Anthony Wilcox licenses this file to you under the MPL license.
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# See the LICENSE file in the project root for more information.
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extends Node
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var version = "2.0"
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func _ready():
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randomize()
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func is_game_paused(is_paused):
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if is_paused == true:
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get_tree().paused = true
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else:
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get_tree().paused = false
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func switch_scenes(new_mode):
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if new_mode == "classic":
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get_tree().change_scene("res://scenes/ClassicScn.tscn")
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elif new_mode == "credits":
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get_tree().change_scene("res://scenes/CreditsScn.tscn")
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elif new_mode == "play":
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get_tree().change_scene("res://scenes/GameScn.tscn")
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elif new_mode == "title":
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get_tree().change_scene("res://scenes/TitleScn.tscn")
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func if_file_exists(file):
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var fileCheck = File.new()
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var fileExists = fileCheck.file_exists(file)
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fileCheck
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