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https://github.com/tonytins/dressupzack
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Use Godot's native resolution
- Redid the wordrobe background which finally gives a chance to use Godot's native resolution, allowing for more screen real estate, and add more items. - Removed the Classic option. It may return in the future.
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commit
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6 changed files with 217 additions and 115 deletions
34
project/sprites/dressup_wardrobe.svg.import
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34
project/sprites/dressup_wardrobe.svg.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/dressup_wardrobe.svg-045acf6c9249ae39f39347a2897230a1.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://sprites/dressup_wardrobe.svg"
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dest_files=[ "res://.import/dressup_wardrobe.svg-045acf6c9249ae39f39347a2897230a1.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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